Related papers: Open-Amp: Synthetic Data Framework for Audio Effec…
State-of-the-art differentially private synthetic tabular data has been defined by adaptive 'select-measure-generate' frameworks, exemplified by methods like AIM. These approaches iteratively measure low-order noisy marginals and fit…
We present SoundMorpher, an open-world sound morphing method designed to generate perceptually uniform morphing trajectories. Traditional sound morphing techniques typically assume a linear relationship between the morphing factor and sound…
Audio processors whose parameters are modified periodically over time are often referred as time-varying or modulation based audio effects. Most existing methods for modeling these type of effect units are often optimized to a very specific…
This work introduces Text2FX, a method that leverages CLAP embeddings and differentiable digital signal processing to control audio effects, such as equalization and reverberation, using open-vocabulary natural language prompts (e.g., "make…
This paper presents Soundbay, an open-source Python framework that allows bio-acoustics and machine learning researchers to implement and utilize deep learning-based algorithms for acoustic audio analysis. Soundbay provides an easy and…
Recent work has focused on generating synthetic imagery to increase the size and variability of training data for learning visual tasks in urban scenes. This includes increasing the occurrence of occlusions or varying environmental and…
The performance gap between closed-source and open-source large language models (LLMs) is largely attributed to disparities in access to high-quality training data. To bridge this gap, we introduce a novel framework for the automated…
The limited data availability due to strict privacy regulations and significant resource demands severely constrains biomedical time-series AI development, which creates a critical gap between data requirements and accessibility. Synthetic…
Low frequency oscillator (LFO) driven audio effects such as phaser, flanger, and chorus, modify an input signal using time-varying filters and delays, resulting in characteristic sweeping or widening effects. It has been shown that these…
The proliferation of Text-to-Music (TTM) platforms has democratized music creation, enabling users to effortlessly generate high-quality compositions. However, this innovation also presents new challenges to musicians and the broader music…
Long-context audio reasoning is underserved in both training data and evaluation. Existing benchmarks target short-context tasks, and the open-ended generation tasks most relevant to long-context reasoning pose well-known challenges for…
This paper presents a novel approach to neural instrument sound synthesis using a two-stage semi-supervised learning framework capable of generating pitch-accurate, high-quality music samples from an expressive timbre latent space. Existing…
Recent MIDI-to-audio synthesis methods using deep neural networks have successfully generated high-quality, expressive instrumental tracks. However, these methods require MIDI annotations for supervised training, limiting the diversity of…
Masked token prediction has emerged as a powerful pre-training objective across language, vision, and speech, offering the potential to unify these diverse modalities through a single pre-training task. However, its application for general…
Analog audio effects and synthesizers often owe their distinct sound to circuit nonlinearities. Faithfully modeling such significant aspect of the original sound in virtual analog software can prove challenging. The current work proposes a…
In this work we present a data-driven approach for predicting the behavior of (i.e., profiling) a given non-linear audio signal processing effect (henceforth "audio effect"). Our objective is to learn a mapping function that maps the…
Recent advancements in audio tokenization have significantly enhanced the integration of audio capabilities into large language models (LLMs). However, audio understanding and generation are often treated as distinct tasks, hindering the…
Developing digital sound synthesizers is crucial to the music industry as it provides a low-cost way to produce high-quality sounds with rich timbres. Existing traditional synthesizers often require substantial expertise to determine the…
We propose a general feedback-driven retrieval-augmented generation (RAG) approach that leverages Large Audio Language Models (LALMs) to address the missing or imperfect synthesis of specific sound events in text-to-audio (TTA) generation.…
The recent surge in open-source Multimodal Large Language Models (MLLM) frameworks, such as LLaVA, provides a convenient kickoff for artificial intelligence developers and researchers. However, most of the MLLM frameworks take vision as the…