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Household environments are visually diverse. Embodied agents performing Vision-and-Language Navigation (VLN) in the wild must be able to handle this diversity, while also following arbitrary language instructions. Recently, Vision-Language…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Vishnu Sashank Dorbala , Gunnar Sigurdsson , Robinson Piramuthu , Jesse Thomason , Gaurav S. Sukhatme

There are many research tools which are also used for teaching the acoustic phonetics of speech rhythm and speech melody. But they were not purpose-designed for teaching-learning situations, and some have a steep learning curve. CRAFT…

Sound · Computer Science 2019-03-22 Dafydd Gibbon

Recent studies show edge computing-based road anomaly detection systems which may also conduct data collection simultaneously. However, the edge computers will have small data storage but we need to store the collected audio samples for a…

Sound · Computer Science 2023-08-29 YeongHyeon Park , Uju Gim , Myung Jin Kim

Music source separation aims to extract individual sound sources (e.g., vocals, drums, guitar) from a mixed music recording. However, evaluating the quality of separated audio remains challenging, as commonly used metrics like the…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-01 Noah Jaffe , John Ashley Burgoyne

Compositional zero-shot learning (CZSL) aims to learn the concepts of attributes and objects in seen compositions and to recognize their unseen compositions. Most Contrastive Language-Image Pre-training (CLIP)-based CZSL methods focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Pan Yang , Cheng Deng , Jing Yang , Han Zhao , Yun Liu , Yuling Chen , Xiaoli Ruan , Yanping Chen

Music genre classification is an area that utilizes machine learning models and techniques for the processing of audio signals, in which applications range from content recommendation systems to music recommendation systems. In this…

Sound · Computer Science 2024-05-27 Keoikantse Mogonediwa

In this paper, we study zero-shot learning in audio classification through factored linear and nonlinear acoustic-semantic projections between audio instances and sound classes. Zero-shot learning in audio classification refers to…

Audio and Speech Processing · Electrical Eng. & Systems 2021-02-03 Huang Xie , Okko Räsänen , Tuomas Virtanen

Recent years have witnessed the significant advance in dense retrieval (DR) based on powerful pre-trained language models (PLM). DR models have achieved excellent performance in several benchmark datasets, while they are shown to be not as…

Computation and Language · Computer Science 2023-04-25 Ruiyang Ren , Yingqi Qu , Jing Liu , Wayne Xin Zhao , Qifei Wu , Yuchen Ding , Hua Wu , Haifeng Wang , Ji-Rong Wen

The escalating rates of gun-related violence and mass shootings represent a significant threat to public safety. Timely and accurate information for law enforcement agencies is crucial in mitigating these incidents. Current commercial…

Sound · Computer Science 2025-06-26 Ankit Shah , Rita Singh , Bhiksha Raj , Alexander Hauptmann

We propose the new problem of choosing which dense retrieval model to use when searching on a new collection for which no labels are available, i.e. in a zero-shot setting. Many dense retrieval models are readily available. Each model…

Information Retrieval · Computer Science 2023-09-19 Ekaterina Khramtsova , Shengyao Zhuang , Mahsa Baktashmotlagh , Xi Wang , Guido Zuccon

Self-supervised models trained with a contrastive loss such as CLIP have shown to be very powerful in zero-shot classification settings. However, to be used as a zero-shot classifier these models require the user to provide new captions…

Machine Learning · Computer Science 2022-10-31 Bhawesh Kumar , Anil Palepu , Rudraksh Tuwani , Andrew Beam

While vision-language models like CLIP have advanced zero-shot surgical phase recognition, they struggle with fine-grained surgical activities, especially action triplets. This limitation arises because current CLIP formulations rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-30 Saurav Sharma , Didier Mutter , Nicolas Padoy

Generative artificial intelligence models can be a valuable aid to music composition and live performance, both to aid the professional musician and to help democratize the music creation process for hobbyists. Here we present a novel…

Sound · Computer Science 2022-09-22 Ignacio J. Tripodi

Deep learning work on musical instrument recognition has generally focused on instrument classes for which we have abundant data. In this work, we exploit hierarchical relationships between instruments in a few-shot learning setup to enable…

Sound · Computer Science 2021-08-02 Hugo Flores Garcia , Aldo Aguilar , Ethan Manilow , Bryan Pardo

With contrastive pre-training, sentence encoders are generally optimized to locate semantically similar samples closer to each other in their embedding spaces. In this work, we focus on the potential of their embedding spaces to be readily…

Computation and Language · Computer Science 2023-05-22 Jimin Hong , Jungsoo Park , Daeyoung Kim , Seongjae Choi , Bokyung Son , Jaewook Kang

Joint embedding spaces have significantly advanced music understanding and generation by linking text and audio through multimodal contrastive learning. However, these approaches face large memory requirement limitations due to relying on…

Sound · Computer Science 2025-06-24 Julien Guinot , Alain Riou , Elio Quinton , György Fazekas

Every artist has a creative process that draws inspiration from previous artists and their works. Today, "inspiration" has been automated by generative music models. The black box nature of these models obscures the identity of the works…

Sound · Computer Science 2024-01-29 Julia Barnett , Hugo Flores Garcia , Bryan Pardo

Multimodal Video Search by Examples (MVSE) investigates using video clips as the query term for information retrieval, rather than the more traditional text query. This enables far richer search modalities such as images, speaker, content,…

Computation and Language · Computer Science 2024-09-11 Mengjie Qian , Rao Ma , Adian Liusie , Erfan Loweimi , Kate M. Knill , Mark J. F. Gales

Contrastive language-audio pretraining (CLAP) has achieved notable success in learning semantically rich audio representations and is widely adopted for various audio-related tasks. However, current CLAP models face several key limitations.…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-21 Xinhao Mei , Gael Le Lan , Haohe Liu , Zhaoheng Ni , Varun Nagaraja , Yang Liu , Yangyang Shi , Vikas Chandra

Deep learning models define the state-of-the-art in Automatic Drum Transcription (ADT), yet their performance is contingent upon large-scale, paired audio-MIDI datasets, which are scarce. Existing workarounds that use synthetic data often…

Sound · Computer Science 2026-01-15 Pierfrancesco Melucci , Paolo Merialdo , Taketo Akama
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