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Audio tagging aims to assign one or several tags to an audio clip. Most of the datasets are weakly labelled, which means only the tags of the clip are known, without knowing the occurrence time of the tags. The labeling of an audio clip is…
The Contrastive Language-Audio Pretraining (CLAP) model has demonstrated excellent performance in general audio description-related tasks, such as audio retrieval. However, in the emerging field of emotional speaking style description…
Advances in deep learning have resulted in state-of-the-art performance for many audio classification tasks but, unlike humans, these systems traditionally require large amounts of data to make accurate predictions. Not every person or…
This paper exploits the zero-shot capabilities of pre-trained large language models (LLMs) for music genre classification. The proposed approach splits audio signals into 20 ms chunks and processes them through convolutional feature…
Locating the right sound effect efficiently is an important yet challenging topic for audio production. Most current sound-searching systems rely on pre-annotated audio labels created by humans, which can be time-consuming to produce and…
With increasing amounts of music being digitally transferred from production to distribution, automatic means of determining media quality are needed. Protection mechanisms in digital audio processing tools have not eliminated the need of…
Using a taxonomy to organize information requires classifying objects (documents, images, etc) with appropriate taxonomic classes. The flexible nature of zero-shot learning is appealing for this task because it allows classifiers to…
Abusive speech detection is becoming increasingly important as social media shifts towards voice-based interaction, particularly in multilingual and low-resource settings. Most current systems rely on automatic speech recognition (ASR)…
This paper introduces a zero-shot sound event classification (ZS-SEC) method to identify sound events that have never occurred in training data. In our previous work, we proposed a ZS-SEC method using sound attribute vectors (SAVs), where a…
DeepDrummer is a drum loop generation tool that uses active learning to learn the preferences (or current artistic intentions) of a human user from a small number of interactions. The principal goal of this tool is to enable an efficient…
Supervised learning methods can solve the given problem in the presence of a large set of labeled data. However, the acquisition of a dataset covering all the target classes typically requires manual labeling which is expensive and…
Music loops are essential ingredients in electronic music production, and there is a high demand for pre-recorded loops in a variety of styles. Several commercial and community databases have been created to meet this demand, but most are…
Recent advances in visual-language models have shown remarkable zero-shot text-image matching ability that is transferable to downstream tasks such as object detection and segmentation. Adapting these models for object counting, however,…
Rap, a prominent genre of vocal performance, remains underexplored in vocal generation. General vocal synthesis depends on precise note and duration inputs, requiring users to have related musical knowledge, which limits flexibility. In…
As online music consumption increasingly shifts towards playlist-based listening, the task of playlist continuation, in which an algorithm suggests songs to extend a playlist in a personalized and musically cohesive manner, has become vital…
This paper presents a novel method that leverages a visual-language model, CLIP, as a data source for zero-shot anomaly detection. Tremendous efforts have been put towards developing anomaly detectors due to their potential industrial…
Interpreting the decisions of deep learning models, including audio classifiers, is crucial for ensuring the transparency and trustworthiness of this technology. In this paper, we introduce LMAC-ZS (Listenable Maps for Audio Classifiers in…
Deep learning techniques for separating audio into different sound sources face several challenges. Standard architectures require training separate models for different types of audio sources. Although some universal separators employ a…
In this work, we present to the NLP community, and to the wider research community as a whole, an application for the diachronic analysis of research corpora. We open source an easy-to-use tool coined: DRIFT, which allows researchers to…
This project explores the application of machine learning techniques for music genre classification using the GTZAN dataset, which contains 100 audio files per genre. Motivated by the growing demand for personalized music recommendations,…