Related papers: Additional Tests for TV 3.0
This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e.,…
The TREC Video Retrieval Evaluation (TRECVID) 2019 was a TREC-style video analysis and retrieval evaluation, the goal of which remains to promote progress in research and development of content-based exploitation and retrieval of…
Multimodal Large Language Models (MLLMs) hold promise for accelerating scientific discovery by interpreting complex experimental procedures. However, their true capabilities are poorly understood, as existing benchmarks neglect the…
Virtual Production (VP) technologies have continued to improve the flexibility of on-set filming and enhance the live concert experience. The core technology of VP relies on high-resolution, high-brightness LED panels to playback/render…
While learned video codecs have demonstrated great promise, they have yet to achieve sufficient efficiency for practical deployment. In this work, we propose several novel ideas for learned video compression which allow for improved…
High efficiency video coding is the current trend setting standard for coding and transmission of video content. This standard has brought in many improvements over its predecessor H264 standard. In this paper, performance evaluation of…
By 2022, we expect video traffic to reach 82% of the total internet traffic. Undoubtedly, the abundance of video-driven applications will likely lead internet video traffic percentage to a further increase in the near future, enabled by…
The past decade has witnessed great success of deep learning technology in many disciplines, especially in computer vision and image processing. However, deep learning-based video coding remains in its infancy. This paper reviews the…
Video coding standards are essential to enable the interoperability and widespread adoption of efficient video compression technologies. In pursuit of greater video compression efficiency, the AVS video coding working group launched the…
Self-supervised pre-training for 3D vision has drawn increasing research interest in recent years. In order to learn informative representations, a lot of previous works exploit invariances of 3D features, e.g., perspective-invariance…
This report summarizes the objectives, datasets, and top-performing methodologies of the 2026 Pixel-level Video Understanding in the Wild (PVUW) Challenge, hosted at CVPR 2026, which evaluates state-of-the-art models under highly…
In modern-era video streaming systems, videos are streamed and displayed on a wide range of devices. Such devices vary from large-screen UHD and HDTVs to medium-screen Desktop PCs and Laptops to smaller-screen devices such as mobile phones…
Self-attention based Transformer has achieved great success in many computer vision tasks. However, its application to video quality assessment (VQA) has not been satisfactory so far. Evaluating the quality of in-the-wild videos is…
We introduce HDRSDR-VQA, a large-scale video quality assessment dataset designed to facilitate comparative analysis between High Dynamic Range (HDR) and Standard Dynamic Range (SDR) content under realistic viewing conditions. The dataset…
Video live streaming is gaining prevalence among video streaming services, especially for the delivery of popular sporting events. Many objective Video Quality Assessment (VQA) models have been developed to predict the perceptual quality of…
Programming based approaches to reasoning tasks have substantially expanded the types of questions models can answer about visual scenes. Yet on benchmark visual reasoning data, when models answer correctly, they produce incorrect programs…
We propose sandwiched video compression -- a video compression system that wraps neural networks around a standard video codec. The sandwich framework consists of a neural pre- and post-processor with a standard video codec between them.…
With the increasing efforts of bringing high-quality virtual reality technologies into the market, efficient 360-degree video compression gains in importance. As such, the state-of-the-art H.266/VVC video coding standard integrates…
Unity is a software specifically designed for the development of video games. However, due to its programming possibilities and the polyvalence of its architecture, it can prove to be a versatile tool for stimuli presentation in research…
Neural video codecs (NVCs), leveraging the power of end-to-end learning, have demonstrated remarkable coding efficiency improvements over traditional video codecs. Recent research has begun to pay attention to the quality structures in…