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Dataset deduplication is widely recognized as a crucial preprocessing step that enhances data quality and improves the performance of large language models. A commonly used method for this process is the MinHash Locality-Sensitive Hashing…

Computation and Language · Computer Science 2026-05-19 Youngjun Son , Chaewon Kim , Jaejin Lee

In this paper, a fast and practical GPU-based implementation of Fuzzy C-Means(FCM) clustering algorithm for image segmentation is proposed. First, an extensive analysis is conducted to study the dependency among the image pixels in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-29 Mishal Almazrooie , Mogana Vadiveloo , Rosni Abdullah

The problem of counting collisions or interactions is common in areas as computer graphics and scientific simulations. Since it is a major bottleneck in applications of these areas, a lot of research has been carried out on such subject,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Matheus Henrique Junqueira Saldanha , Paulo Sérgio Lopes de Souza

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

Lattice structures have been widely used in applications due to their superior mechanical properties. To fabricate such structures, a geometric processing step called triangulation is often employed to transform them into the STL format…

Computational Geometry · Computer Science 2025-02-25 Qiang Zou , Yunzhu Gao

Exascale supercomputing unleashes the potential for simulations of astrophysical systems with unprecedented resolution. Taking full advantage of this computing power requires the development of new algorithms and numerical methods that are…

Instrumentation and Methods for Astrophysics · Physics 2025-10-01 L. Sewanou , G. Laibe , B. Commerçon

Real-world node embedding applications often contain hundreds of billions of edges with high-dimension node features. Scaling node embedding systems to efficiently support these applications remains a challenging problem. In this paper we…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-19 Wanjing Wei , Yangzihao Wang , Pin Gao , Shijie Sun , Donghai Yu

Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern applications. 3D Gaussian Splatting (3DGS) is a new paradigm to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Md Musfiqur Rahman Sanim , Zhihao Shu , Bahram Afsharmanesh , AmirAli Mirian , Jiexiong Guan , Wei Niu , Bin Ren , Gagan Agrawal

Machine learning has been progressively generalised to operate within non-Euclidean domains, but geometrically accurate methods for learning on surfaces are still falling behind. The lack of closed-form Riemannian operators, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hippolyte Verninas , Caner Korkmaz , Stefanos Zafeiriou , Tolga Birdal , Simone Foti

Hypergraph partitioning is a recurring NP-hard problem in engineering; its efficient solution at scale hinges on parallelism. This work proposes a GPU-centric algorithm for multi-level hypergraph partitioning aimed at a specific set of…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-21 Marco Ronzani , Cristina Silvano

We present GeGnn, a learning-based method for computing the approximate geodesic distance between two arbitrary points on discrete polyhedra surfaces with constant time complexity after fast precomputation. Previous relevant methods either…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Bo Pang , Zhongtian Zheng , Guoping Wang , Peng-Shuai Wang

Graph neural networks (GNNs) leverage the connectivity and structure of real-world graphs to learn intricate properties and relationships between nodes. Many real-world graphs exceed the memory capacity of a GPU due to their sheer size, and…

Machine Learning · Computer Science 2025-10-30 Aditya K. Ranjan , Siddharth Singh , Cunyang Wei , Abhinav Bhatele

Connected components and spanning forest are fundamental graph algorithms due to their use in many important applications, such as graph clustering and image segmentation. GPUs are an ideal platform for graph algorithms due to their high…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-28 Changwan Hong , Laxman Dhulipala , Julian Shun

The ability to train large-scale neural networks has resulted in state-of-the-art performance in many areas of computer vision. These results have largely come from computational break throughs of two forms: model parallelism, e.g. GPU…

Computer Vision and Pattern Recognition · Computer Science 2013-12-24 Thomas Paine , Hailin Jin , Jianchao Yang , Zhe Lin , Thomas Huang

This paper introduces a fast Central Processing Unit (CPU) implementation of geodesic morphological operations using stream processing. In contrast to the current state-of-the-art, that focuses on achieving insensitivity to the filter sizes…

Performance · Computer Science 2019-12-02 Danijel Žlaus , Domen Mongus

We present the GPU calculation with the common unified device architecture (CUDA) for the Wolff single-cluster algorithm of the Ising model. Proposing an algorithm for a quasi-block synchronization, we realize the Wolff single-cluster Monte…

Computational Physics · Physics 2012-01-10 Yukihiro Komura , Yutaka Okabe

We describe the multi-GPU gradient boosting algorithm implemented in the XGBoost library (https://github.com/dmlc/xgboost). Our algorithm allows fast, scalable training on multi-GPU systems with all of the features of the XGBoost library.…

Machine Learning · Computer Science 2018-07-02 Rory Mitchell , Andrey Adinets , Thejaswi Rao , Eibe Frank

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational costs, and limited geometric accuracy. These core issues arise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuanyuan Gao , Hao Li , Jiaqi Chen , Zhengyu Zou , Zhihang Zhong , Dingwen Zhang , Xiao Sun , Junwei Han

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

Subgraph matching is a core operation in graph analytics, supporting a broad spectrum of applications from social network analysis to bioinformatics. Recent GPU-based approaches accelerate subgraph matching by leveraging parallelism but…

Databases · Computer Science 2026-04-14 Weitian Chen , Shixuan Sun , Cheng Chen , Yongmin Hu , Yingqian Hu , Minyi Guo
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