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The perception of an object's surface is important for robotic applications enabling robust object manipulation. The level of accuracy in such a representation affects the outcome of the action planning, especially during tasks that require…

Robotics · Computer Science 2025-05-20 Paris Oikonomou , George Retsinas , Petros Maragos , Costas S. Tzafestas

In human-made scenarios, robots need to be able to fully operate objects in their surroundings, i.e., objects are required to be functionally grasped rather than only picked. This imposes very strict constraints on the object pose such that…

Robotics · Computer Science 2019-10-02 Dmytro Pavlichenko , Diego Rodriguez , Christian Lenz , Max Schwarz , Sven Behnke

We propose an online object-level SLAM system which builds a persistent and accurate 3D graph map of arbitrary reconstructed objects. As an RGB-D camera browses a cluttered indoor scene, Mask-RCNN instance segmentations are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 John McCormac , Ronald Clark , Michael Bloesch , Andrew J. Davison , Stefan Leutenegger

We introduce a novel robotic system for improving unseen object instance segmentation in the real world by leveraging long-term robot interaction with objects. Previous approaches either grasp or push an object and then obtain the…

As a critical task in autonomous driving perception systems, 3D object detection is used to identify and track key objects, such as vehicles and pedestrians. However, detecting distant, small, or occluded objects (hard instances) remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Feiyang Jia , Caiyan Jia , Ailin Liu , Shaoqing Xu , Qiming Xia , Lin Liu , Lei Yang , Yan Gong , Ziying Song

Currently, manipulation tasks for deformable objects often focus on activities like folding clothes, handling ropes, and manipulating bags. However, research on contact-rich tasks involving deformable objects remains relatively…

Robotics · Computer Science 2026-03-06 Yuhang Zhang , Jinming Ma , Feng Wu

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Jisu Shin , Junoh Lee , JunGyu Lee , Inhwan Bae , Dohyeon Lee , Hokyun Im , Youngwoon Lee , Hae-Gon Jeon

Being able to grasp objects is a fundamental component of most robotic manipulation systems. In this paper, we present a new approach to simultaneously reconstruct a mesh and a dense grasp quality map of an object from a depth image. At the…

Robotics · Computer Science 2022-12-21 Nikhil Chavan-Dafle , Sergiy Popovych , Shubham Agrawal , Daniel D. Lee , Volkan Isler

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Ziwei Yu , Linlin Yang , You Xie , Ping Chen , Angela Yao

In a real-world setting, object instances from new classes can be continuously encountered by object detectors. When existing object detectors are applied to such scenarios, their performance on old classes deteriorates significantly. A few…

Computer Vision and Pattern Recognition · Computer Science 2021-12-16 K J Joseph , Jathushan Rajasegaran , Salman Khan , Fahad Shahbaz Khan , Vineeth N Balasubramanian

In this paper we introduce Co-Fusion, a dense SLAM system that takes a live stream of RGB-D images as input and segments the scene into different objects (using either motion or semantic cues) while simultaneously tracking and…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 Martin Rünz , Lourdes Agapito

Reconstructing hand-held objects in 3D from monocular images remains a significant challenge in computer vision. Most existing approaches rely on implicit 3D representations, which produce overly smooth reconstructions and are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Cordelia Schmid

Can a robot grasp an unknown object without seeing it? In this paper, we present a tactile-sensing based approach to this challenging problem of grasping novel objects without prior knowledge of their location or physical properties. Our…

Robotics · Computer Science 2018-05-14 Adithyavairavan Murali , Yin Li , Dhiraj Gandhi , Abhinav Gupta

Instance segmentation is a fundamental skill for many robotic applications. We propose a self-supervised method that uses grasp interactions to collect segmentation supervision for an instance segmentation model. When a robot grasps an…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 YuXuan Liu , Xi Chen , Pieter Abbeel

We present an approach for detecting and estimating the 3D poses of objects in images that requires only an untextured CAD model and no training phase for new objects. Our approach combines Deep Learning and 3D geometry: It relies on an…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Giorgia Pitteri , Aurélie Bugeau , Slobodan Ilic , Vincent Lepetit

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Robotic grasping is an essential and fundamental task and has been studied extensively over the past several decades. Traditional work analyzes physical models of the objects and computes force-closure grasps. Such methods require…

Robotics · Computer Science 2023-05-25 Yuwei Wu , Weixiao Liu , Zhiyang Liu , Gregory S. Chirikjian

Recent advances in 3D Gaussian Splatting (3DGS) have achieved state-of-the-art results for novel view synthesis. However, efficiently capturing high-fidelity reconstructions of specific objects within complex scenes remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Haiyi Li , Qi Chen , Denis Kalkofen , Hsiang-Ting Chen

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

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