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To make AI systems broadly useful for challenging real-world tasks, we need them to learn complex human goals and preferences. One approach to specifying complex goals asks humans to judge during training which agent behaviors are safe and…

Machine Learning · Statistics 2018-10-23 Geoffrey Irving , Paul Christiano , Dario Amodei

LLMs promise to assist humans -- not just by answering questions, but by offering useful guidance across a wide range of tasks. But how far does that assistance go? Can a large language model based agent actually help someone accomplish…

Artificial Intelligence · Computer Science 2025-09-15 Yago Romano Matinez , Jesse Roberts

Many real-world games contain parameters which can affect payoffs, action spaces, and information states. For fixed values of the parameters, the game can be solved using standard algorithms. However, in many settings agents must act…

Computer Science and Game Theory · Computer Science 2026-03-26 Sam Ganzfried

Online information ecosystems are now central to our everyday social interactions. Of the many opportunities and challenges this presents, the capacity for artificial agents to shape individual and collective human decision-making in such…

Populations and Evolution · Quantitative Biology 2023-12-07 Theodor Cimpeanu , Alexander J. Stewart

This paper reviews an experiment in human-computer interaction, where interaction takes place when humans attempt to teach a computer to play a strategy board game. We show that while individually learned models can be shown to improve the…

Artificial Intelligence · Computer Science 2009-11-06 Dimitris Kalles , Ilias Fykouras

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

Computer Science and Game Theory · Computer Science 2009-08-04 Mugurel Ionut Andreica

In this paper, we present the strategy of Agent Madoff, which is a heuristic-based negotiation agent that won 2nd place at the Automated Negotiating Agents Competition (ANAC 2017). Agent Madoff is implemented to play the game Diplomacy,…

Multiagent Systems · Computer Science 2019-02-20 Hao Hao Tan

People frequently face challenging decision-making problems in which outcomes are uncertain or unknown. Artificial intelligence (AI) algorithms exist that can outperform humans at learning such tasks. Thus, there is an opportunity for AI…

Artificial Intelligence · Computer Science 2018-12-27 Ravi Pandya , Sandy H. Huang , Dylan Hadfield-Menell , Anca D. Dragan

Agentic AI is shifting the cybersecurity landscape as attackers and defenders leverage AI agents to augment humans and automate common tasks. In this article, we examine the implications for cyber warfare and global politics as Agentic AI…

Computers and Society · Computer Science 2025-03-10 Sean Oesch , Jack Hutchins , Phillipe Austria , Amul Chaulagain

The rapid rise of large language models (LLMs) has shifted artificial intelligence (AI) research toward agentic systems, motivating the use of weaker and more flexible notions of agency. However, this shift raises key questions about the…

Artificial Intelligence · Computer Science 2025-10-27 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis

Historically, much research and development in human computer interaction has focused on atomic and generalizable tasks, where task completion time indicates productivity. However, the emergence of competitive games and esports reminds us…

Human-Computer Interaction · Computer Science 2025-07-09 Ben Boudaoud , Josef Spjut , Joohwan Kim , Arjun Madhusudan , Benjamin Watson

Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects…

Artificial Intelligence · Computer Science 2025-01-17 Vivek Myers , Evan Ellis , Sergey Levine , Benjamin Eysenbach , Anca Dragan

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

Machine Learning · Computer Science 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

We consider the task of building strong but human-like policies in multi-agent decision-making problems, given examples of human behavior. Imitation learning is effective at predicting human actions but may not match the strength of expert…

Multiagent Systems · Computer Science 2022-02-18 Athul Paul Jacob , David J. Wu , Gabriele Farina , Adam Lerer , Hengyuan Hu , Anton Bakhtin , Jacob Andreas , Noam Brown

The field of collective intelligence studies how teams can achieve better results than any of the team members alone. The special case of human-machine teams carries unique challenges in this regard. For example, human teams often achieve…

Human-Computer Interaction · Computer Science 2025-03-11 David Shoresh , Yonatan Loewenstein

Humans use language to accomplish a wide variety of tasks - asking for and giving advice being one of them. In online advice forums, advice is mixed in with non-advice, like emotional support, and is sometimes stated explicitly, sometimes…

Computation and Language · Computer Science 2026-04-17 Venkata Subrahmanyan Govindarajan , Benjamin T Chen , Rebecca Warholic , Katrin Erk , Junyi Jessy Li

Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments. We investigate this trade-off in chess by analyzing the dynamics of human and AI gameplay…

Artificial Intelligence · Computer Science 2026-02-17 Adamo Cerioli , Edward D. Lee , Vito D. P. Servedio

We attack the state-of-the-art Go-playing AI system KataGo by training adversarial policies against it, achieving a >97% win rate against KataGo running at superhuman settings. Our adversaries do not win by playing Go well. Instead, they…

We consider the problem of creating assistants that can help agents solve new sequential decision problems, assuming the agent is not able to specify the reward function explicitly to the assistant. Instead of acting in place of the agent…

Machine Learning · Computer Science 2022-12-01 Sebastiaan De Peuter , Samuel Kaski

For artificial intelligence to be beneficial to humans the behaviour of AI agents needs to be aligned with what humans want. In this paper we discuss some behavioural issues for language agents, arising from accidental misspecification by…

Artificial Intelligence · Computer Science 2021-03-30 Zachary Kenton , Tom Everitt , Laura Weidinger , Iason Gabriel , Vladimir Mikulik , Geoffrey Irving
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