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We explore using latent natural language instructions as an expressive and compositional representation of complex actions for hierarchical decision making. Rather than directly selecting micro-actions, our agent first generates a latent…

Artificial Intelligence · Computer Science 2019-10-03 Hengyuan Hu , Denis Yarats , Qucheng Gong , Yuandong Tian , Mike Lewis

In this work, we propose a computational framework in which agents equipped with communication capabilities simultaneously play a series of referential games, where agents are trained using deep reinforcement learning. We demonstrate that…

Computation and Language · Computer Science 2020-03-03 Laura Graesser , Kyunghyun Cho , Douwe Kiela

Multi-drone systems have become transformative technologies across various industries, offering innovative applications. However, despite significant advancements, their autonomous capabilities remain inherently limited. As a result, human…

Human-Computer Interaction · Computer Science 2025-02-26 Hodaya Barr , Dror Levy , Ariel Rosenfeld , Oleg Maksimov , Sarit Kraus

Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…

Computer Science and Game Theory · Computer Science 2024-03-21 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

We study a variation of the minority game. There are N agents. Each has to choose between one of two alternatives everyday, and there is reward to each member of the smaller group. The agents cannot communicate with each other, but try to…

Trading and Market Microstructure · Quantitative Finance 2015-05-27 Deepak Dhar , V. Sasidevan , Bikas K. Chakrabarti

In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…

Machine Learning · Computer Science 2026-03-17 Sura Alhanouti , Parinaz Naghizadeh

Proficient game agents with diverse play styles enrich the gaming experience and enhance the replay value of games. However, recent advancements in game AI based on reinforcement learning have predominantly focused on improving proficiency,…

Artificial Intelligence · Computer Science 2025-09-23 Lingfeng Li , Yunlong Lu , Yongyi Wang , Wenxin Li

We seek to create agents that both act and communicate with other agents in pursuit of a goal. Towards this end, we extend LIGHT (Urbanek et al. 2019) -- a large-scale crowd-sourced fantasy text-game -- with a dataset of quests. These…

Computation and Language · Computer Science 2021-05-26 Prithviraj Ammanabrolu , Jack Urbanek , Margaret Li , Arthur Szlam , Tim Rocktäschel , Jason Weston

As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model…

Computation and Language · Computer Science 2025-09-04 Haonan Wang , Mingjia Zhao , Junfeng Sun , Wei Liu

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

Understanding human behaviour in decision problems and strategic interactions has wide-ranging applications in economics, psychology, and artificial intelligence. Game theory offers a robust foundation for this understanding, based on the…

Computer Science and Game Theory · Computer Science 2024-07-16 Valerio Capraro , Roberto Di Paolo , Matjaz Perc , Veronica Pizziol

The Werewolf game is a social deduction game based on free natural language communication, in which players try to deceive others in order to survive. An important feature of this game is that a large portion of the conversations are false…

Artificial Intelligence · Computer Science 2023-02-22 Hisaichi Shibata , Soichiro Miki , Yuta Nakamura

The automatic generation of game tutorials is a challenging AI problem. While it is possible to generate annotations and instructions that explain to the player how the game is played, this paper focuses on generating a gameplay experience…

Artificial Intelligence · Computer Science 2018-10-02 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Andy Nealen , Julian Togelius

Despite numerous successes, the field of reinforcement learning (RL) remains far from matching the impressive generalisation power of human behaviour learning. One possible way to help bridge this gap be to provide RL agents with richer,…

Computation and Language · Computer Science 2023-12-11 Sabrina McCallum , Max Taylor-Davies , Stefano V. Albrecht , Alessandro Suglia

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

Artificial Intelligence · Computer Science 2018-11-14 Mikuláš Zelinka

With the proliferation of web technologies it becomes more and more important to make the traditional negotiation pricing mechanism automated and intelligent. The behaviour of software agents which negotiate on behalf of humans is…

Multiagent Systems · Computer Science 2013-11-26 Mohammad Irfan Bala , Sheetal Vij , Debajyoti Mukhopadhyay

The progressive advent of artificial intelligence machines may represent both an opportunity or a threat. In order to have an idea of what is coming we propose a model that simulate a Human-AI ecosystem. In particular we consider systems…

Human-Computer Interaction · Computer Science 2022-10-12 Pierluigi Contucci , János Kertész , Godwin Osabutey

Machine learning algorithms are increasingly used to assist human decision-making. When the goal of machine assistance is to improve the accuracy of human decisions, it might seem appealing to design ML algorithms that complement human…

Computers and Society · Computer Science 2022-09-09 Nina Grgić-Hlača , Claude Castelluccia , Krishna P. Gummadi

Social dilemmas have been widely studied to explain how humans are able to cooperate in society. Considerable effort has been invested in designing artificial agents for social dilemmas that incorporate explicit agent motivations that are…

Multiagent Systems · Computer Science 2021-08-30 Nicolas Anastassacos , Stephen Hailes , Mirco Musolesi
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