Related papers: Novel View Synthesis with Pixel-Space Diffusion Mo…
We address the problem of synthesizing new video frames in an existing video, either in-between existing frames (interpolation), or subsequent to them (extrapolation). This problem is challenging because video appearance and motion can be…
The task of synthesizing novel views from a single image is highly ill-posed due to multiple explanations for unobserved areas. Most current methods tend to generate unseen regions from ambiguity priors and interpolation near input views,…
A recent strand of work in view synthesis uses deep learning to generate multiplane images (a camera-centric, layered 3D representation) given two or more input images at known viewpoints. We apply this representation to single-view view…
The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…
Methods for Novel View Synthesis (NVS) have recently found traction in the field of LiDAR simulation and large-scale 3D scene reconstruction. While solutions for faster rendering or handling dynamic scenes have been proposed, LiDAR specific…
Preparing training data for deep vision models is a labor-intensive task. To address this, generative models have emerged as an effective solution for generating synthetic data. While current generative models produce image-level category…
Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…
We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…
Synthesizing extrapolated views remains a difficult task, especially in urban driving scenes, where the only reliable sources of data are limited RGB captures and sparse LiDAR points. To address this problem, we present PointmapDiff, a…
We introduce the task of mixed-view panorama synthesis, where the goal is to synthesize a novel panorama given a small set of input panoramas and a satellite image of the area. This contrasts with previous work which only uses input…
We introduce NovelGS, a diffusion model for Gaussian Splatting (GS) given sparse-view images. Recent works leverage feed-forward networks to generate pixel-aligned Gaussians, which could be fast rendered. Unfortunately, the method was…
Multi-view diffusion models have shown promise in 3D novel view synthesis, but most existing methods adopt a non-autoregressive formulation. This limits their applicability in world modeling, as they only support a fixed number of views and…
Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient…
Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…
Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…
Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…
Texture synthesis is a fundamental task in computer vision, whose goal is to generate visually realistic and structurally coherent textures for a wide range of applications, from graphics to scientific simulations. While traditional methods…
Recent progress in 3D reconstruction has enabled realistic 3D models from dense image captures, yet challenges persist with sparse views, often leading to artifacts in unseen areas. Recent works leverage Video Diffusion Models (VDMs) to…
Neural rendering-based urban scene reconstruction methods commonly rely on images collected from driving vehicles with cameras facing and moving forward. Although these methods can successfully synthesize from views similar to training…
High dynamic range (HDR) novel view synthesis (NVS) aims to create photorealistic images from novel viewpoints using HDR imaging techniques. The rendered HDR images capture a wider range of brightness levels containing more details of the…