Related papers: Two-Layer Attention Optimization for Bimanual Coor…
Top-down attention allows neural networks, both artificial and biological, to focus on the information most relevant for a given task. This is known to enhance performance in visual perception. But it remains unclear how attention brings…
Whether a population of decision-making individuals will reach a state of satisfactory decisions is a fundamental problem in studying collective behaviors. In the framework of evolutionary game theory and by means of potential functions,…
Learning algorithms are often used to make decisions in sequential decision-making environments. In multi-agent settings, the decisions of each agent can affect the utilities/losses of the other agents. Therefore, if an agent is good at…
People's goal-directed behaviors are influenced by their cognitive biases, and autonomous systems that interact with people should be aware of this. For example, people's attention to objects in their environment will be biased in a way…
It is always a challenging task to service sudden events in non-convex and uncertain environments, and multi-agent coverage control provides a powerful theoretical framework to investigate the deployment problem of mobile robotic networks…
In this paper, we present two control laws that are tailored for control applications in which computational and/or communication resources are scarce. Namely, we consider minimum attention control, where the `attention' that a control task…
The present work deals with quantitative two-phase reach-avoid problems on nonlinear control systems. This class of optimal control problem requires the plant's state to visit two (rather than one) target sets in succession while minimizing…
Recent progress has rapidly advanced our understanding of the mechanisms underlying in-context learning in modern attention-based neural networks. However, existing results focus exclusively on unimodal data; in contrast, the theoretical…
Attention is fundamental to cognition, yet it remains a challenge to understand attention in tasks approaching real-world complexity. Here, we approached this problem by modeling gaze patterns of monkeys playing Pac-Man. We first show a…
Interacting with video games is challenging for people with upper-limb impairments, especially when multiple hand-based inputs are required in rapid succession. Human cooperation, where another person assists the player, has been proposed…
The optimal control of two-level systems by time-dependent laser fields is studied using a variational theory. We obtain, for the first time, general analytical expressions for the optimal pulse shapes leading to global maximization or…
Today's information and communication devices provide always-on connectivity, instant access to an endless repository of information, and represent the most direct point of contact to almost any person in the world. Despite these…
In this paper, we propose a framework for solving a single-agent task by using multiple agents, each focusing on different aspects of the task. This approach has two main advantages: 1) it allows for training specialized agents on different…
The ability to decompose complex natural scenes into meaningful object-centric abstractions lies at the core of human perception and reasoning. In the recent culmination of unsupervised object-centric learning, the Slot-Attention module has…
Learning generalizable skills in robotic manipulation has long been challenging due to real-world sized observation and action spaces. One method for addressing this problem is attention focus -- the robot learns where to attend its sensors…
Motivated by the control theoretic distinction between controllable and uncontrollable events, we distinguish between two types of agents within a multi-agent system: controllable agents, which are directly controlled by the system's…
In cognitive radio (CR) networks, the secondary users (SUs) sense the spectrum licensed to the primary users (PUs) to identify and possibly transmit over temporarily unoccupied channels. Cooperative sensing was proposed to improve the…
It is known that when multiple stimuli are present, top-down attention selectively enhances the neural signal in the visual cortex for task-relevant stimuli, but this has been tested only under conditions of minimal competition of visual…
Reinforcement learning has been successful in many tasks ranging from robotic control, games, energy management etc. In complex real world environments with sparse rewards and long task horizons, sample efficiency is still a major…
Humans perform everyday tasks using a combination of locomotion and manipulation skills. Building a system that can handle both skills is essential to creating virtual humans. We present a physically-simulated human capable of solving box…