Related papers: Factorised Active Inference for Strategic Multi-Ag…
Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their beliefs about how hidden states in their environment cause their…
Effective coordination and cooperation among agents are crucial for accomplishing individual or shared objectives in multi-agent systems. In many real-world multi-agent systems, agents possess varying abilities and constraints, making it…
Causal games are probabilistic graphical models that enable causal queries to be answered in multi-agent settings. They extend causal Bayesian networks by specifying decision and utility variables to represent the agents' degrees of freedom…
Game environments offer a unique opportunity for training virtual agents due to their interactive nature, which provides diverse play traces and affect labels. Despite their potential, no reinforcement learning framework incorporates human…
Motivational digital systems offer capabilities to engage and motivate end-users to foster behavioral changes towards a common goal. In general these systems use gamification principles in non-games contexts. Over the years, gamification…
Multi-agent reinforcement learning faces fundamental challenges that conventional approaches have failed to overcome: exponentially growing joint action spaces, non-stationary environments where simultaneous learning creates moving targets,…
We review research papers which use game theory to model the decision making of individuals during an epidemic, attempting to classify the literature and identify the emerging trends in this field. We show that the literature can be…
We propose a game-theoretic framework for adaptive multi-agent intelligent systems. Unlike classical game theory, which often treats strategies as primitive objects chosen by perfectly rational agents, the proposed framework provides a…
This technical note considers the sampling of outcomes that provide the greatest amount of information about the structure of underlying world models. This generalisation furnishes a principled approach to structure learning under a…
We investigate the application of active inference in developing energy-efficient control agents for manufacturing systems. Active inference, rooted in neuroscience, provides a unified probabilistic framework integrating perception,…
The rapid uptake of generative artificial intelligence (AI) in higher education is reshaping assessment practices and intensifying concerns around academic integrity, fairness, and learning quality. While institutional responses…
This paper presents the research on the interdisciplinary research infrastructure for understanding human reasoning in game-theoretic terms. Strategic reasoning is considered to impact human decision making in social, economical and…
Automated decision-making tools increasingly assess individuals to determine if they qualify for high-stakes opportunities. A recent line of research investigates how strategic agents may respond to such scoring tools to receive favorable…
We introduce the General Incentives-based Framework for Fairness (GIFF), a novel approach for fair multi-agent resource allocation that infers fair decision-making from standard value functions. In resource-constrained settings, agents…
Active Inference (AIF) is an emerging framework in the brain sciences which suggests that biological agents act to minimise a variational bound on model evidence. Control-as-Inference (CAI) is a framework within reinforcement learning which…
We develop an active inference route-planning method for the autonomous control of intelligent agents. The aim is to reconnoiter a geographical area to maintain a common operational picture. To achieve this, we construct an evidence map…
Multi-agent games in dynamic nonlinear settings are challenging due to the time-varying interactions among the agents and the non-stationarity of the (potential) Nash equilibria. In this paper we consider model-free games, where agent…
Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…
Traditional evolutionary game theory describes how certain strategy spreads throughout the system where individual player imitates the most successful strategy among its neighborhood. Accordingly, player doesn't have own authority to change…
There is a long history in game theory on the topic of Bayesian or "rational" learning, in which each player maintains beliefs over a set of alternative behaviours, or types, for the other players. This idea has gained increasing interest…