English

Affectively Framework: Towards Human-like Affect-Based Agents

Artificial Intelligence 2024-07-29 v1

Abstract

Game environments offer a unique opportunity for training virtual agents due to their interactive nature, which provides diverse play traces and affect labels. Despite their potential, no reinforcement learning framework incorporates human affect models as part of their observation space or reward mechanism. To address this, we present the \emph{Affectively Framework}, a set of Open-AI Gym environments that integrate affect as part of the observation space. This paper introduces the framework and its three game environments and provides baseline experiments to validate its effectiveness and potential.

Keywords

Cite

@article{arxiv.2407.18316,
  title  = {Affectively Framework: Towards Human-like Affect-Based Agents},
  author = {Matthew Barthet and Roberto Gallotta and Ahmed Khalifa and Antonios Liapis and Georgios N. Yannakakis},
  journal= {arXiv preprint arXiv:2407.18316},
  year   = {2024}
}

Comments

5 pages, 2 figures, 2 tables

R2 v1 2026-06-28T17:53:56.647Z