English
Related papers

Related papers: Edify 3D: Scalable High-Quality 3D Asset Generatio…

200 papers

3D assets are essential in the digital age. While automatic 3D generation, such as image-to-3d, has made significant strides in recent years, it often struggles to achieve fast, detailed, and high-fidelity generation simultaneously. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Huanning Dong , Yinuo Huang , Fan Li , Ping Kuang

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Luke Melas-Kyriazi , Iro Laina , Christian Rupprecht , Natalia Neverova , Andrea Vedaldi , Oran Gafni , Filippos Kokkinos

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

We present DIRECT-3D, a diffusion-based 3D generative model for creating high-quality 3D assets (represented by Neural Radiance Fields) from text prompts. Unlike recent 3D generative models that rely on clean and well-aligned 3D data,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Qihao Liu , Yi Zhang , Song Bai , Adam Kortylewski , Alan Yuille

3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiran Qiao , Yiren Lu , Yunlai Zhou , Disheng Liu , Linlin Hou , Rui Yang , Yu Yin , Jing Ma

We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Xingguang Yan , Han-Hung Lee , Ziyu Wan , Angel X. Chang

3D-aware generative models have shown that the introduction of 3D information can lead to more controllable image generation. In particular, the current state-of-the-art model GIRAFFE can control each object's rotation, translation, scale,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yang Xue , Yuheng Li , Krishna Kumar Singh , Yong Jae Lee

Diffusion-based text-to-image models ignited immense attention from the vision community, artists, and content creators. Broad adoption of these models is due to significant improvement in the quality of generations and efficient…

Computer Vision and Pattern Recognition · Computer Science 2023-10-19 Tianfu Wang , Menelaos Kanakis , Konrad Schindler , Luc Van Gool , Anton Obukhov

With the increasing demand for 3D animation, generating high-fidelity, controllable 4D avatars from textual descriptions remains a significant challenge. Despite notable efforts in 4D generative modeling, existing methods exhibit…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Eddie Pokming Sheung , Qihao Liu , Wufei Ma , Prakhar Kaushik , Jianwen Xie , Alan Yuille

Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yunfan Zhang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicolas Vun

This paper presents an extension to the KinectFusion algorithm which allows creating simplified 3D models with high quality RGB textures. This is achieved through (i) creating model textures using images from an HD RGB camera that is…

Graphics · Computer Science 2016-02-23 Song Liu , Wanqing Li , Philip Ogunbona , Yang-Wai Chow

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Denys Iliash , Angel X. Chang , Manolis Savva , Ali Mahdavi-Amiri

Recently, 3D generative models have made impressive progress, enabling the generation of almost arbitrary 3D assets from text or image inputs. However, these approaches generate objects in isolation without any consideration for the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Jinghao Zhou , Tomas Jakab , Philip Torr , Christian Rupprecht

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Yixun Liang , Kunming Luo , Xiao Chen , Rui Chen , Hongyu Yan , Weiyu Li , Jiarui Liu , Ping Tan

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in a reference viewpoint, InseRF generates new objects in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Mohamad Shahbazi , Liesbeth Claessens , Michael Niemeyer , Edo Collins , Alessio Tonioni , Luc Van Gool , Federico Tombari

We propose an approach for 3D reconstruction and segmentation of a single object placed on a flat surface from an input video. Our approach is to perform dense depth map estimation for multiple views using a proposed objective function that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-29 Tanmay Gupta , Daeyun Shin , Naren Sivagnanadasan , Derek Hoiem

DreamFusion has recently demonstrated the utility of a pre-trained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF), achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations:…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Chen-Hsuan Lin , Jun Gao , Luming Tang , Towaki Takikawa , Xiaohui Zeng , Xun Huang , Karsten Kreis , Sanja Fidler , Ming-Yu Liu , Tsung-Yi Lin

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

While recent work on text-conditional 3D object generation has shown promising results, the state-of-the-art methods typically require multiple GPU-hours to produce a single sample. This is in stark contrast to state-of-the-art generative…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Alex Nichol , Heewoo Jun , Prafulla Dhariwal , Pamela Mishkin , Mark Chen
‹ Prev 1 4 5 6 7 8 10 Next ›