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The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

In this paper, we propose a scalable image compression scheme, including the base layer for feature representation and enhancement layer for texture representation. More specifically, the base layer is designed as the deep learning feature…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Shurun Wang , Shiqi Wang , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

Commonly used image tokenizers produce a 2D grid of spatially arranged tokens. In contrast, so-called 1D image tokenizers represent images as highly compressed one-dimensional sequences of as few as 32 discrete tokens. We find that the high…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 L. Lao Beyer , T. Li , X. Chen , S. Karaman , K. He

We propose task-adaptive tokenization as a way to adapt the generation pipeline to the specifics of a downstream task and enhance long-form generation in mental health. Inspired by insights from cognitive science, our task-adaptive…

Computation and Language · Computer Science 2023-11-14 Siyang Liu , Naihao Deng , Sahand Sabour , Yilin Jia , Minlie Huang , Rada Mihalcea

This paper explores the point set representation for tubular structure extraction tasks. Compared with the traditional mask representation, the point set representation enjoys its flexibility and representation ability, which would not be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Dong Wang , Zhao Zhang , Ziwei Zhao , Yuhang Liu , Yihong Chen , Liwei Wang

Existing pseudo label generation methods for point weakly supervised object detection are inadequate in low data volume and dense object detection tasks. We consider the generation of weakly supervised pseudo labels as the model's sparse…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Chuyang Shang , Tian Ma , Wanzhu Ren , Yuancheng Li , Jiayi Yang

We leverage the modern advancements in talking head generation to propose an end-to-end system for talking head video compression. Our algorithm transmits pivot frames intermittently while the rest of the talking head video is generated by…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Madhav Agarwal , Anchit Gupta , Rudrabha Mukhopadhyay , Vinay P. Namboodiri , C V Jawahar

The quality of the latent space in visual tokenizers (e.g., VAEs) is crucial for modern generative models. However, the standard reconstruction-based training paradigm produces a latent space that is biased towards low-level information,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Jingfeng Yao , Yuda Song , Yucong Zhou , Xinggang Wang

Contrastive loss is a powerful approach for representation learning, where larger batch sizes enhance performance by providing more negative samples to better distinguish between similar and dissimilar data. However, scaling batch sizes is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Zesen Cheng , Hang Zhang , Kehan Li , Sicong Leng , Zhiqiang Hu , Fei Wu , Deli Zhao , Xin Li , Lidong Bing

We present an end-to-end framework for generating artist-style meshes from noisy or incomplete point clouds, such as those captured by real-world sensors like LiDAR or mobile RGB-D cameras. Artist-created meshes are crucial for commercial…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Yao He , Youngjoong Kwon , Wenxiao Cai , Ehsan Adeli

Accurately assessing the perceptual quality of face images is crucial, especially with the rapid progress in face restoration and generation. Traditional quality assessment methods often struggle with the unique characteristics of face…

Multimedia · Computer Science 2025-08-12 Xiongwei Xiao , Baoying Chen , Jishen Zeng , Jianquan Yang

Existing physical cloth simulators suffer from expensive computation and difficulties in tuning mechanical parameters to get desired wrinkling behaviors. Data-driven methods provide an alternative solution. It typically synthesizes cloth…

Graphics · Computer Science 2021-08-29 Lan Chen , Juntao Ye , Xiaopeng Zhang

Recent dynamic tokenisation methods operate directly on bytes and pool their latent representations into patches. This bears similarities to computational models of word segmentation that determine lexical boundaries using spikes in an…

Computation and Language · Computer Science 2025-06-24 Zébulon Goriely , Suchir Salhan , Pietro Lesci , Julius Cheng , Paula Buttery

Three-dimensional medical image segmentation is a fundamental yet computationally demanding task due to the cubic growth of voxel processing and the redundant computation on homogeneous regions. To address these limitations, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Sen Zeng , Hong Zhou , Zheng Zhu , Yang Liu

We present Meta 3D AssetGen (AssetGen), a significant advancement in text-to-3D generation which produces faithful, high-quality meshes with texture and material control. Compared to works that bake shading in the 3D object's appearance,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Yawar Siddiqui , Tom Monnier , Filippos Kokkinos , Mahendra Kariya , Yanir Kleiman , Emilien Garreau , Oran Gafni , Natalia Neverova , Andrea Vedaldi , Roman Shapovalov , David Novotny

We present octree-embedded BSPs, a volumetric mesh data structure suited for performing a sequence of Boolean operations (iterated CSG) efficiently. At its core, our data structure leverages a plane-based geometry representation and integer…

Computational Geometry · Computer Science 2021-03-04 Julius Nehring-Wirxel , Philip Trettner , Leif Kobbelt

The rapid growth of 3D content from modern reconstruction and generative pipelines, such as neural rendering and large-scale 3D asset generation, has led to an abundance of dense, noisy, and often non-manifold meshes. While these…

Graphics · Computer Science 2026-05-15 Kunal Bhosikar , Preet Savalia , Lokender Tiwari , Brojeshwar Bhowmick

In recent years, 2D human pose estimation has made significant progress on public benchmarks. However, many of these approaches face challenges of less applicability in the industrial community due to the large number of parametric…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Haonan Wang , Jie Liu , Jie Tang , Gangshan Wu , Bo Xu , Yanbing Chou , Yong Wang

We present a new method to bake classical facial animation blendshapes into a fast linear blend skinning representation. Previous work explored skinning decomposition methods that approximate general animated meshes using a dense set of…

Graphics · Computer Science 2024-07-08 Ladislav Kavan , John Doublestein , Martin Prazak , Matthew Cioffi , Doug Roble

Transformer-based models have shown strong performance in time-series forecasting by leveraging self-attention to model long-range temporal dependencies. However, their effectiveness depends critically on the quality and structure of input…

Machine Learning · Computer Science 2026-02-11 Saurish Nagrath , Saroj Kumar Panigrahy