Related papers: Scaling Mesh Generation via Compressive Tokenizati…
High-fidelity face digitization solutions often combine multi-view stereo (MVS) techniques for 3D reconstruction and a non-rigid registration step to establish dense correspondence across identities and expressions. A common problem is the…
Current auto-regressive mesh generation methods suffer from issues such as incompleteness, insufficient detail, and poor generalization. In this paper, we propose an Auto-regressive Auto-encoder (ArAE) model capable of generating…
Recent advances in visual generation have made significant strides in producing content of exceptional quality. However, most methods suffer from a fundamental problem - a bottleneck of inference computational efficiency. Most of these…
Can we use sparse tokens for dense prediction, e.g., segmentation? Although token sparsification has been applied to Vision Transformers (ViT) to accelerate classification, it is still unknown how to perform segmentation from sparse tokens.…
Simulating interactions between deformable bodies is vital in fields like material science, mechanical design, and robotics. While learning-based methods with Graph Neural Networks (GNNs) are effective at solving complex physical systems,…
The growing demand for machine learning applications in the context of the Internet of Things calls for new approaches to optimize the use of limited compute and memory resources. Despite significant progress that has been made w.r.t.…
Large DNNs with mixed-precision quantization can achieve ultra-high compression while retaining high classification performance. However, because of the challenges in finding an accurate metric that can guide the optimization process, these…
Block compression is a widely used technique to compress textures in real-time graphics applications, offering a reduction in storage size. However, their storage efficiency is constrained by the fixed compression ratio, which substantially…
As feature sizes shrink to the nanometer scale, accurately transferring circuit patterns from photomasks to silicon wafers becomes increasingly challenging. Optical proximity correction (OPC) is widely used to ensure pattern fidelity and…
The Block Tree (BT) is a novel compact data structure designed to compress sequence collections. It obtains compression ratios close to Lempel-Ziv and supports efficient direct access to any substring. The BT divides the text recursively…
We describe an efficient Particle-Mesh algorithm for the Connection Machine CM-5. Our particular method parallelizes well and the computation time per time step decreases as the particles become more clustered. We achieve floating-point…
Bit Patterned Media (BPM) for magnetic recording provide a route to densities $>1 Tb/in^2$ and circumvents many of the challenges associated with conventional granular media technology. Instead of recording a bit on an ensemble of random…
Computational complexity is critical when deploying deep learning-based speech denoising models for on-device applications. Most prior research focused on optimizing model architectures to meet specific computational cost constraints, often…
Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…
Scaling laws enable the optimal selection of data amount and language model size, yet the impact of the data unit, the token, on this relationship remains underexplored. In this work, we systematically investigate how the information…
This paper presents the foundational elements of a distributed memory method for mesh generation that is designed to leverage concurrency offered by large-scale computing. To achieve this goal, meshing functionality is separated from…
The success of large pretrained Transformers is closely tied to tokenizers, which convert raw input into discrete symbols. Extending these models to graph-structured data remains a significant challenge. In this work, we introduce a graph…
Layered image generation and editing is a fundamental capability that enables layer-wise reuse, editing, and composition of generated visual content, analogous to word-level editing in natural language. Despite its importance, this remains…
Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context…
Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…