English
Related papers

Related papers: Acoustic Volume Rendering for Neural Impulse Respo…

200 papers

A new impulse response (IR) dataset called "MeshRIR" is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-26 Shoichi Koyama , Tomoya Nishida , Keisuke Kimura , Takumi Abe , Natsuki Ueno , Jesper Brunnström

Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

Implicit neural representations (INRs) have emerged as a powerful tool for compressing large-scale volume data. This opens up new possibilities for in situ visualization. However, the efficient application of INRs to distributed data…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-23 Qi Wu , Joseph A. Insley , Victor A. Mateevitsi , Silvio Rizzi , Michael E. Papka , Kwan-Liu Ma

In this work, we present, AVR application for audio-visual humor detection. While humor detection has traditionally centered around textual analysis, recent advancements have spotlighted multimodal approaches. However, these methods lean on…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-18 Sarthak Sharma , Orchid Chetia Phukan , Drishti Singh , Arun Balaji Buduru , Rajesh Sharma

Realistic sound simulation plays a critical role in many applications. A key element in sound simulation is the room impulse response (RIR), which characterizes how sound propagates from a source to a listener within a given space. Recent…

Sound · Computer Science 2025-09-19 Chen Si , Qianyi Wu , Chaitanya Amballa , Romit Roy Choudhury

A method is presented for estimating and reconstructing the sound field within a room using physics-informed neural networks. By incorporating a limited set of experimental room impulse responses as training data, this approach combines…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Xenofon Karakonstantis , Diego Caviedes-Nozal , Antoine Richard , Efren Fernandez-Grande

Speech enhancement in audio-only settings remains challenging, particularly in the presence of interfering speakers. This paper presents a simple yet effective real-time audio-visual speech enhancement (AVSE) system, RAVEN, which isolates…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-05 T. Aleksandra Ma , Sile Yin , Li-Chia Yang , Shuo Zhang

The practical deployment of Audio-Visual Speech Recognition (AVSR) systems is fundamentally challenged by significant performance degradation in real-world environments, characterized by unpredictable acoustic noise and visual interference.…

Audio and Speech Processing · Electrical Eng. & Systems 2025-12-17 Sungnyun Kim

Non-interactive and linear experiences like cinema film offer high quality surround sound audio to enhance immersion, however the listener's experience is usually fixed to a single acoustic perspective. With the rise of virtual reality,…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-30 Lachlan Birnie , Thushara Abhayapala , Vladimir Tourbabin , Prasanga Samarasinghe

While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…

Implicit neural representations (INRs) are a rapidly growing research field, which provides alternative ways to represent multimedia signals. Recent applications of INRs include image super-resolution, compression of high-dimensional…

We propose a neural network-based real-time volume rendering method for realistic and efficient rendering of volumetric media. The traditional volume rendering method uses path tracing to solve the radiation transfer equation, which…

Graphics · Computer Science 2024-01-26 Shun Fang , Xing Feng , Ming Cui

Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…

Sound · Computer Science 2024-10-28 Siegfried Gündert , Stephan D. Ewert , Steven van de Par

Audiovisual speech recognition (AVSR) is a method to alleviate the adverse effect of noise in the acoustic signal. Leveraging recent developments in deep neural network-based speech recognition, we present an AVSR neural network…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Michael Wand , Ngoc Thang Vu , Juergen Schmidhuber

We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-02 Armin Gerami , Ramani Duraiswami

We present a method that achieves state-of-the-art results for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views. Our algorithm represents a scene…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Ben Mildenhall , Pratul P. Srinivasan , Matthew Tancik , Jonathan T. Barron , Ravi Ramamoorthi , Ren Ng

This report details MERL's system for room impulse response (RIR) estimation submitted to the Generative Data Augmentation Workshop at ICASSP 2025 for Augmenting RIR Data (Task 1) and Improving Speaker Distance Estimation (Task 2). We first…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-22 Christopher Ick , Gordon Wichern , Yoshiki Masuyama , François G. Germain , Jonathan Le Roux

We present a novel hybrid sound propagation algorithm for interactive applications. Our approach is designed for dynamic scenes and uses a neural network-based learned scattered field representation along with ray tracing to generate…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Hsien-Yu Meng , Dinesh Manocha

With the widespread application of automatic speech recognition (ASR) systems, their vulnerability to adversarial attacks has been extensively studied. However, most existing adversarial examples are generated on specific individual models,…

Sound · Computer Science 2025-03-26 Weifei Jin , Junjie Su , Hejia Wang , Yulin Ye , Jie Hao

The characteristics of a sound field are intrinsically linked to the geometric and spatial properties of the environment surrounding a sound source and a listener. The physics of sound propagation is captured in a time-domain signal known…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-21 Christopher Ick , Gordon Wichern , Yoshiki Masuyama , François Germain , Jonathan Le Roux