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We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

Visual retrieval tasks such as image retrieval and person re-identification (Re-ID) aim at effectively and thoroughly searching images with similar content or the same identity. After obtaining retrieved examples, re-ranking is a widely…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Yuqi Zhang , Qi Qian , Hongsong Wang , Chong Liu , Weihua Chen , Fan Wang

Untrimmed videos on social media or those captured by robots and surveillance cameras are of varied aspect ratios. However, 3D CNNs usually require as input a square-shaped video, whose spatial dimension is smaller than the original.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Prithwish Jana , Swarnabja Bhaumik , Partha Pratim Mohanta

Existing multi-view crowd counting and localization methods are evaluated under relatively small scenes with limited crowd numbers, camera views, and frames. This makes the evaluation and comparison of existing methods impractical, as small…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Qi Zhang , Daijie Chen , Yunfei Gong , Hui Huang

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Xiaozhen Qiao , Wenjia Wang , Zhiyuan Zhao , Jiacheng Sun , Ping Luo , Hongyuan Zhang , Xuelong Li

Person re-identification aims at the maintenance of a global identity as a person moves among non-overlapping surveillance cameras. It is a hard task due to different illumination conditions, viewpoints and the small number of annotated…

Computer Vision and Pattern Recognition · Computer Science 2016-11-22 Raphael Prates , William Robson Schwartz

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll

Despite significant advancements in dynamic neural rendering, existing methods fail to address the unique challenges posed by UAV-captured scenarios, particularly those involving monocular camera setups, top-down perspective, and multiple…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Jaehoon Choi , Dongki Jung , Christopher Maxey , Yonghan Lee , Sungmin Eum , Dinesh Manocha , Heesung Kwon

Despite recent progress, computational visual aesthetic is still challenging. Image cropping, which refers to the removal of unwanted scene areas, is an important step to improve the aesthetic quality of an image. However, it is challenging…

Computer Vision and Pattern Recognition · Computer Science 2018-01-16 Guanjun Guo , Hanzi Wang , Chunhua Shen , Yan Yan , Hong-Yuan Mark Liao

Multiple cameras can provide comprehensive multi-view video coverage of a person. Fusing this multi-view data is crucial for tasks like behavioral analysis, although it traditionally requires camera calibration, a process that is often…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yitao Zhu , Sheng Wang , Mengjie Xu , Zixu Zhuang , Zhixin Wang , Kaidong Wang , Han Zhang , Qian Wang

We introduce UniCon3R, a unified feed-forward framework for online human-scene 4D reconstruction from monocular video. Current feed-forward human-scene reconstruction methods suffer from artifacts, where bodies float above the ground or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tanuj Sur , Shashank Tripathi , Nikos Athanasiou , Ha Linh Nguyen , Kai Xu , Michael J. Black , Angela Yao

Remarkable strides have been made in reconstructing static scenes or human bodies from monocular videos. Yet, the two problems have largely been approached independently, without much synergy. Most visual SLAM methods can only reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Yizhou Zhao , Tuanfeng Y. Wang , Bhiksha Raj , Min Xu , Jimei Yang , Chun-Hao Paul Huang

Scene coordinates regression (SCR), i.e., predicting 3D coordinates for every pixel of a given image, has recently shown promising potential. However, existing methods remain limited to small scenes memorized during training, and thus…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Jerome Revaud , Yohann Cabon , Romain Brégier , JongMin Lee , Philippe Weinzaepfel

Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas impressive telepresence systems have been proposed on top of…

Human-Computer Interaction · Computer Science 2020-01-14 Patrick Stotko , Stefan Krumpen , Michael Weinmann , Reinhard Klein

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

Current unsupervised 2D-3D human pose estimation (HPE) methods do not work in multi-person scenarios due to perspective ambiguity in monocular images. Therefore, we present one of the first studies investigating the feasibility of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Peter Hardy , Hansung Kim

Reconstructing clothed humans from a single image is a fundamental task in computer vision with wide-ranging applications. Although existing monocular clothed human reconstruction solutions have shown promising results, they often rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Arindam Dutta , Meng Zheng , Zhongpai Gao , Benjamin Planche , Anwesha Choudhuri , Terrence Chen , Amit K. Roy-Chowdhury , Ziyan Wu

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang