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Image-based multi-person reconstruction in wide-field large scenes is critical for crowd analysis and security alert. However, existing methods cannot deal with large scenes containing hundreds of people, which encounter the challenges of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Hao Wen , Jing Huang , Huili Cui , Haozhe Lin , YuKun Lai , Lu Fang , Kun Li

Recent advances in 3D foundation models have led to growing interest in reconstructing humans and their surrounding environments. However, most existing approaches focus on monocular inputs, and extending them to multi-view settings…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Sangmin Kim , Minhyuk Hwang , Geonho Cha , Dongyoon Wee , Jaesik Park

This is a technical report for the GigaCrowd challenge. Reconstructing 3D crowds from monocular images is a challenging problem due to mutual occlusions, server depth ambiguity, and complex spatial distribution. Since no large-scale 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Buzhen Huang , Jingyi Ju , Yangang Wang

3D reconstruction of dynamic crowds in large scenes has become increasingly important for applications such as city surveillance and crowd analysis. However, current works attempt to reconstruct 3D crowds from a static image, causing a lack…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Hao Wen , Hongbo Kang , Jian Ma , Jing Huang , Yuanwang Yang , Haozhe Lin , Yu-Kun Lai , Kun Li

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive marker-based or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Diogo Luvizon , Marc Habermann , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses and shapes in large-scale crowded scenes. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Buzhen Huang , Jingyi Ju , Zhihao Li , Yangang Wang

Reconstructing textured 3D human models from a single image is fundamental for AR/VR and digital human applications. However, existing methods mostly focus on single individuals and thus fail in multi-human scenes, where naive composition…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Gwanghyun Kim , Junghun James Kim , Suh Yoon Jeon , Jason Park , Se Young Chun

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Wei-Chiu Ma , Anqi Joyce Yang , Shenlong Wang , Raquel Urtasun , Antonio Torralba

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

Single-view 3D human reconstruction has garnered significant attention in recent years. Despite numerous advancements, prior research has concentrated on reconstructing 3D models from clear, close-up images of individual subjects, often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yizheng Song , Yiyu Zhuang , Qipeng Xu , Haixiang Wang , Jiahe Zhu , Jing Tian , Siyu Zhu , Hao Zhu

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

We propose a unified formulation for the problem of 3D human pose estimation from a single raw RGB image that reasons jointly about 2D joint estimation and 3D pose reconstruction to improve both tasks. We take an integrated approach that…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Denis Tome , Chris Russell , Lourdes Agapito

We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Gregory Rogez , Philippe Weinzaepfel , Cordelia Schmid

Crowd counting from unconstrained scene images is a crucial task in many real-world applications like urban surveillance and management, but it is greatly challenged by the camera's perspective that causes huge appearance variations in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-03 Lingbo Liu , Hongjun Wang , Guanbin Li , Wanli Ouyang , Liang Lin

Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes to the scene goes up as the capture time increases. These…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Stuart Golodetz , Tommaso Cavallari , Nicholas A Lord , Victor A Prisacariu , David W Murray , Philip H S Torr

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordinate system from a sparse set of uncalibrated multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Lea Müller , Hongsuk Choi , Anthony Zhang , Brent Yi , Jitendra Malik , Angjoo Kanazawa

Multi-person human mesh recovery from a single image is a challenging task, hindered by the scarcity of in-the-wild training data. Prevailing in-the-wild human mesh pseudo-ground-truth (pGT) generation pipelines are single-person-centric,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Kaiwen Wang , Kaili Zheng , Yiming Shi , Chenyi Guo , Ji Wu

Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling priors from 2D foundational models and by imposing hand-crafted…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Narek Tumanyan , Samuel Rota Bulò , Denis Rozumny , Lorenzo Porzi , Adam Harley , Tali Dekel , Peter Kontschieder , Jonathon Luiten

In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Carolin Schmitt , Božidar Antić , Andrei Neculai , Joo Ho Lee , Andreas Geiger
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