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In this paper we address the problem of robot movement adaptation under various environmental constraints interactively. Motion primitives are generally adopted to generate target motion from demonstrations. However, their generalization…

Robotics · Computer Science 2016-09-14 Ren Mao , John S. Baras , Yezhou Yang , Cornelia Fermuller

We discuss the design, architecture, and implementation of a toolkit which supports some theories for distributed interactions. The main design principles of our architecture are flexibility and modularity. Our main goal is to provide an…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-10-20 Julien Lange , Emilio Tuosto

We focus on collaborative activities that engage computer graphics designers and social scientists in systems design processes. Our conceptual symmetrical account of technology design and theory development is elaborated as a mode of mutual…

Computers and Society · Computer Science 2020-06-11 Cornelius Schubert , Andreas Kolb

Task and Motion Planning combines high-level task sequencing (what to do) with low-level motion planning (how to do it) to generate feasible, collision-free execution plans. However, in many real-world domains, such as automated warehouses,…

Robotics · Computer Science 2026-03-20 Elisa Tosello , Arthur Bit-Monnot , Davide Lusuardi , Alessandro Valentini , Andrea Micheli

Co-design is an effective method for designing software, but implementing it within the clinical setting comes with a set of unique challenges. This makes recruitment and engagement of participants difficult, which has been demonstrated in…

Human-Computer Interaction · Computer Science 2023-09-01 Marceli Wac , Raul Santos-Rodriguez , Chris McWilliams , Christopher Bourdeaux

Scheduling is essentially a decision-making process that enables resource sharing among a number of activities by determining their execution order on the set of available resources. The emergence of distributed systems brought new…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-11 Luiz F. Bittencourt , Alfredo Goldman , Edmundo R. M. Madeira , Nelson L. S. da Fonseca , Rizos Sakellariou

Wirelessly interconnected sensors, actuators, and controllers promise greater flexibility, lower installation and maintenance costs, and higher robustness in harsh conditions than wired solutions. However, to facilitate the adoption of…

Networking and Internet Architecture · Computer Science 2020-05-21 Romain Jacob , Licong Zhang , Marco Zimmerling , Jan Beutel , Samarjit Chakraborty , Lothar Thiele

We argue that a key challenge in enabling usable and useful interactive task learning for intelligent agents is to facilitate effective Human-AI collaboration. We reflect on our past 5 years of efforts on designing, developing and studying…

Human-Computer Interaction · Computer Science 2020-03-06 Toby Jia-Jun Li , Jingya Chen , Tom M. Mitchell , Brad A. Myers

Research concerning organization and coordination within multi-agent systems continues to draw from a variety of architectures and methodologies. The work presented in this paper combines techniques from game theory and multi-agent systems…

Artificial Intelligence · Computer Science 2007-05-23 Derek Messie , Jae C. Oh

Implementing a component-based system in a distributed way so that it ensures some global constraints is a challenging problem. We consider here abstract specifications consisting of a composition of components and a controller given in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-07-30 Imene Ben-Hafaiedh , Susanne Graf , Hammadi Khairallah

We survey our results about verification of adaptable processes. We present adaptable processes as a way of overcoming the limitations that process calculi have for describing patterns of dynamic process evolution. Such patterns rely on…

Logic in Computer Science · Computer Science 2015-12-25 Mario Bravetti

We explore the probabilistic foundations of shared control in complex dynamic environments. In order to do this, we formulate shared control as a random process and describe the joint distribution that governs its behavior. For…

Robotics · Computer Science 2015-08-10 Pete Trautman

In industrial contexts, effective workforce allocation is crucial for operational efficiency. This paper presents an ongoing project focused on developing a decision-making tool designed for workforce allocation, emphasising the…

Swarm behaviour engineering is an area of research that seeks to investigate methods and techniques for coordinating computation and action within groups of simple agents to achieve complex global goals like pattern formation, collective…

Artificial Intelligence · Computer Science 2025-08-13 Gianluca Aguzzi , Roberto Casadei , Mirko Viroli

The Web is becoming more and more a wide software framework on which each one can compose and use contents, software applications and services. It can offer adequate computational resources to manage the complexity implied by the use of the…

Human-Computer Interaction · Computer Science 2017-04-05 Patrizia Grifoni , Fernando Ferri , Maria Chiara Caschera , Arianna D'Ulizia , Mauro Mazzei

Despite many works on collaborative networked organizations (CNOs), CSCW, groupware, workflow systems and social networks, computer support for virtual teams is still insufficient, especially support for agility, i.e. the capability of…

Other Computer Science · Computer Science 2011-11-28 Willy Picard

We propose an adaptive multi-agent clustering recognition system that can be self-supervised driven, based on a temporal sequences continuous learning mechanism with adaptability. The system is designed to use some different functional…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Xingyu Qian , Aximu Yuemaier , Longfei Liang , Wen-Chi Yang , Xiaogang Chen , Shunfen Li , Weibang Dai , Zhitang Song

In this paper, we investigate the fixed-time behavioral control problem for a team of second-order nonlinear agents, aiming to achieve a desired formation with collision/obstacle~avoidance. In the proposed approach, the two behaviors(tasks)…

Optimization and Control · Mathematics 2021-03-12 Ning Zhou , Xiaodong Cheng , Zhongqi Sun , Yuanqing Xia

This paper considers the problem of dynamic average consensus algorithm design for a group of communicating agents. This problem consists of designing a distributed algorithm that enables a group of agents with communication and computation…

Systems and Control · Computer Science 2018-11-27 Solmaz S. Kia , Bryan Van Scoy , Jorge Cortes , Randy A. Freeman , Kevin M. Lynch , Sonia Martinez

With the diffusion of complex heterogeneous platforms and their need of characterization, monitoring the system gained increasing interest. This work proposes a framework to build custom and modular monitoring systems, flexible enough to…

Hardware Architecture · Computer Science 2021-03-02 Giacomo Valente , Tiziana Fanni , Carlo Sau , Francesco Di Battista