English
Related papers

Related papers: Bridging Player Intentions: Exploring the Potentia…

200 papers

Prior to realizing fully autonomous driving, human intervention will be required periodically to guarantee vehicle safety. This fact poses a new challenge in human-machine interaction, particularly during control authority transition from…

Systems and Control · Electrical Eng. & Systems 2020-03-02 Chen Lv , Yutong Li , Yang Xing , Chao Huang , Dongpu Cao , Yifan Zhao , Yahui Liu

Teaching systems physical tasks is a long standing goal in HCI, yet most prior work has focused on non collaborative physical activities. Collaborative tasks introduce added complexity, requiring systems to infer users assumptions about…

Artificial Intelligence · Computer Science 2026-04-13 Edward Kim , Daniel He , Jorge Chao , Wiktor Rajca , Mohammed Amin , Nishant Malpani , Ruta Desai , Antti Oulasvirta , Bjoern Hartmann , Sanjit Seshia

While physiological sensors enter the mass market and reach the general public, they are still mainly employed to monitor health -- whether it is for medical purpose or sports. We describe an application that uses heart rate feedback as an…

Human-Computer Interaction · Computer Science 2016-02-29 Jérémy Frey

The success of modern civilization is built upon widespread cooperation in human society, deciphering the mechanisms behind has being a major goal for centuries. A crucial fact is, however, largely missing in most prior studies that games…

Physics and Society · Physics 2021-06-03 Qinqin Wang , Rizhou Liang , Jiqiang Zhang , Guozhong Zheng , Lin Ma , Li Chen

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

Developing autonomous agents that can strategize and cooperate with humans under information asymmetry is challenging without effective communication in natural language. We introduce a shared-control game, where two players collectively…

Artificial Intelligence · Computer Science 2024-06-04 Shenghui Chen , Daniel Fried , Ufuk Topcu

Learning collaborative behaviors is essential for multi-agent systems. Traditionally, multi-agent reinforcement learning solves this implicitly through a joint reward and centralized observations, assuming collaborative behavior will…

Robotics · Computer Science 2025-02-27 Zhengran Ji , Lingyu Zhang , Paul Sajda , Boyuan Chen

Experience Management studies AI systems that automatically adapt interactive experiences such as games to tailor to specific players and to fulfill design goals. Although it has been explored for several decades, existing work in…

Human-Computer Interaction · Computer Science 2019-07-05 Jichen Zhu , Santiago Ontañón

This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between selfish users as a non-cooperative game. As opposed to the existing…

Computer Science and Game Theory · Computer Science 2008-12-16 Yi Su , Mihaela van der Schaar

Humans process significantly more information through the sense of touch than through vision. Consequently, haptics for telemanipulation is poised to become essential in the coming years, as it offers operators an additional sensory channel…

Robotics · Computer Science 2025-02-25 Julien Mellet , Fabio Ruggiero , Vincenzo Lippiello

This paper presents a new use case for continuous crowdsourcing, where multiple players collectively control a single character in a video game. Similar approaches have already been proposed, but they suffer from certain limitations: (1)…

Human-Computer Interaction · Computer Science 2022-12-06 Kacper Kenji Lesniak , Maria Maistro

Despite the fact that robotic platforms can provide both consistent practice and objective assessments of users over the course of their training, there are relatively few instances where physical human robot interaction has been…

Robotics · Computer Science 2019-11-20 Kathleen Fitzsimons , Aleksandra Kalinowska , Julius P. A. Dewald , Todd Murphey

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

With the rapid growth of sensor technology, smartphone sensing has become an effective approach to improve the quality of smartphone applications. However, due to time-varying wireless channels and lack of incentives for the users to…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-02 Boya Di , Tianyu Wang , Lingyang Song , Zhu Han

Extensive experiments suggest that motor coordination among human participants may contribute to social affinity and emotional attachment, which has great potential in the clinical treatment of social disorders or schizophrenia. Mirror game…

Human-Computer Interaction · Computer Science 2024-10-01 Bowen Guo , Chao Zhai

This paper presents a potential game approach for distributed cooperative selection of informative sensors, when the goal is to maximize the mutual information between the measurement variables and the quantities of interest. It is proved…

Systems and Control · Computer Science 2014-03-05 Han-Lim Choi , Su-Jin Lee

As digital worlds become ubiquitous via video games, simulations, virtual and augmented reality, people with disabilities who cannot access those worlds are becoming increasingly disenfranchised. More often than not the design of these…

Human-Computer Interaction · Computer Science 2020-01-23 Bijan Fakhri , Troy McDaniel , Heni Ben Amor , Hemanth Venkateswara , Abhik Chowdhury , Sethuraman Panchanathan

We apply decision theoretic techniques to construct non-player characters that are able to assist a human player in collaborative games. The method is based on solving Markov decision processes, which can be difficult when the game state is…

Artificial Intelligence · Computer Science 2012-06-27 Truong-Huy Dinh Nguyen , David Hsu , Wee-Sun Lee , Tze-Yun Leong , Leslie Pack Kaelbling , Tomas Lozano-Perez , Andrew Haydn Grant

This paper presents a bimanual haptic display based on collaborative robot arms. We address the limitations of existing robot arm-based haptic displays by optimizing the setup configuration and implementing inertia/friction compensation…

Robotics · Computer Science 2024-11-13 Joong-Ku Lee , Donghyeon Kim , Seong-Su Park , Jiye Lee , Jee-Hwan Ryu

Augmented and mixed-reality techniques harbor a great potential for improving human-robot collaboration. Visual signals and cues may be projected to a human partner in order to explicitly communicate robot intentions and goals. However, it…

Robotics · Computer Science 2023-08-22 Shubham Sonawani , Yifan Zhou , Heni Ben Amor
‹ Prev 1 3 4 5 6 7 10 Next ›