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An $(f,g)$-semi-matching in a bipartite graph $G=(U \cup V,E)$ is a set of edges $M \subseteq E$ such that each vertex $u\in U$ is incident with at most $f(u)$ edges of $M$, and each vertex $v\in V$ is incident with at most $g(v)$ edges of…

Data Structures and Algorithms · Computer Science 2018-03-28 Ján Katrenic , Gabriel Semanisin

A tournament is an orientation of a complete graph. We say that a vertex $x$ in a tournament $\vec T$ controls another vertex $y$ if there exists a directed path of length at most two from $x$ to $y$. A vertex is called a king if it…

Combinatorics · Mathematics 2022-09-28 Oded Lachish , Felix Reidl , Chhaya Trehan

Computing the winning set for B{\"u}chi objectives in alternating games on graphs is a central problem in computer aided verification with a large number of applications. The long standing best known upper bound for solving the problem is…

Computer Science and Game Theory · Computer Science 2015-03-19 Krishnendu Chatterjee , Monika Henzinger

An online truthful budgeted matching problem is considered for a bipartite graph, where the right vertices are available ahead of time, and individual left vertices arrive sequentially. On arrival of a left vertex, its edge utilities (or…

Data Structures and Algorithms · Computer Science 2016-06-03 Rahul Vaze , Marceau Coupechoux

Two related online problems: knapsack and truthful bipartite matching are considered. For these two problems, the common theme is how to `match' an arriving left vertex in an online fashion with any of the available right vertices, if at…

Data Structures and Algorithms · Computer Science 2016-11-29 Rahul Vaze

We study equilibrium computation with extensive-form correlation in two-player turn-taking stochastic games. Our main results are two-fold: (1) We give an algorithm for computing a Stackelberg extensive-form correlated equilibrium (SEFCE),…

Computer Science and Game Theory · Computer Science 2024-12-24 Hanrui Zhang , Yu Cheng , Vincent Conitzer

We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-01 Peter Robinson , Xianbin Zhu

We study the Directed Feedback Vertex Set problem parameterized by the treewidth of the input graph. We prove that unless the Exponential Time Hypothesis fails, the problem cannot be solved in time $2^{o(t\log t)}\cdot n^{\mathcal{O}(1)}$…

Data Structures and Algorithms · Computer Science 2017-09-15 Marthe Bonamy , Łukasz Kowalik , Jesper Nederlof , Michał Pilipczuk , Arkadiusz Socała , Marcin Wrochna

The feedback arc (vertex) set problem, shortened FASP (FVSP), is to transform a given multi digraph $G=(V,E)$ into an acyclic graph by deleting as few arcs (vertices) as possible. Due to the results of Richard M. Karp in 1972 it is one of…

Discrete Mathematics · Computer Science 2017-02-27 Michael Hecht

We consider the transformation reversing all arcs of a subset $X$ of the vertex set of a tournament $T$. The \emph{index} of $T$, denoted by $i(T)$, is the smallest number of subsets that must be reversed to make $T$ acyclic. It turns out…

Combinatorics · Mathematics 2010-07-14 Houmem Belkhechine , Moncef Bouaziz , Imed Boudabbous , Maurice Pouzet

We present new algorithms for counting and detecting small tournaments in a given tournament. In particular, it is proved that every tournament on four vertices (there are four) can be detected in $O(n^2)$ time and counted in $O(n^\omega)$…

Data Structures and Algorithms · Computer Science 2023-12-05 Raphael Yuster

We study the classical weighted perfect matchings problem for bipartite graphs or sometimes referred to as the assignment problem, i.e., given a weighted bipartite graph $G = (U\cup V,E)$ with weights $w : E \rightarrow \mathcal{R}$ we are…

Data Structures and Algorithms · Computer Science 2021-01-19 Megha Khosla , Avishek Anand

We consider the problem of counting the number of vertices reachable from each vertex in a digraph $G$, which is equal to computing all the out-degrees of the transitive closure of $G$. The current (theoretically) fastest algorithms run in…

Data Structures and Algorithms · Computer Science 2022-02-28 Naoto Ohsaka

The traveling tournament problem is a well-known benchmark problem of the sports scheduling. We propose an approximation algorithm for the traveling tournament problem with the constraints such that both the number of consecutive home games…

Data Structures and Algorithms · Computer Science 2021-08-20 Shinji Imahori

For an oriented graph $D$ and a set $X\subseteq V(D)$, the inversion of $X$ in $D$ is the digraph obtained by reversing the orientations of the edges of $D$ with both endpoints in $X$. The inversion number of $D$, $\textrm{inv}(D)$, is the…

Combinatorics · Mathematics 2024-01-23 Noga Alon , Emil Powierski , Michael Savery , Alex Scott , Elizabeth Wilmer

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

We study the communication complexity and streaming complexity of approximating unweighted semi-matchings. A semi-matching in a bipartite graph G = (A, B, E), with n = |A|, is a subset of edges S that matches all A vertices to B vertices…

Data Structures and Algorithms · Computer Science 2013-04-26 Christian Konrad , Adi Rosén

A feedback vertex set (FVS) of an undirected graph is a set of vertices that contains at least one vertex of each cycle of the graph. The feedback vertex set problem consists of constructing a FVS of size less than a certain given value.…

Computational Complexity · Computer Science 2014-04-22 Hai-Jun Zhou

The Traveling Tournament Problem (TTP-$k$) is a well-known benchmark problem in tournament timetabling, which asks us to design a double round-robin schedule such that the total traveling distance of all $n$ teams is minimized under the…

Data Structures and Algorithms · Computer Science 2023-09-06 Jingyang Zhao , Mingyu Xiao

The bipartite traveling tournament problem (BTTP) addresses inter-league sports scheduling, which aims to design a feasible bipartite tournament between two $n$-team leagues under some constraints such that the total traveling distance of…

Data Structures and Algorithms · Computer Science 2025-05-13 Jingyang Zhao , Mingyu Xiao