English

An Improved Algorithm for a Bipartite Traveling Tournament in Interleague Sports Scheduling

Data Structures and Algorithms 2025-05-13 v1

Abstract

The bipartite traveling tournament problem (BTTP) addresses inter-league sports scheduling, which aims to design a feasible bipartite tournament between two nn-team leagues under some constraints such that the total traveling distance of all participating teams is minimized. Since its introduction, several methods have been developed to design feasible schedules for NBA, NPB and so on. In terms of solution quality with a theoretical guarantee, previously only a (2+ε)(2+\varepsilon)-approximation is known for the case that n0(mod3)n\equiv 0 \pmod 3. Whether there are similar results for the cases that n1(mod3)n\equiv 1 \pmod 3 and n2(mod3)n\equiv 2 \pmod 3 was asked in the literature. In this paper, we answer this question positively by proposing a (3/2+ε)(3/2+\varepsilon)-approximation algorithm for any nn and any constant ε>0\varepsilon>0, which also improves the previous approximation ratio for the case that n0(mod3)n\equiv 0 \pmod 3.

Keywords

Cite

@article{arxiv.2505.06828,
  title  = {An Improved Algorithm for a Bipartite Traveling Tournament in Interleague Sports Scheduling},
  author = {Jingyang Zhao and Mingyu Xiao},
  journal= {arXiv preprint arXiv:2505.06828},
  year   = {2025}
}

Comments

A preliminary version of this article was presented at IJCAI 2024