Related papers: Physically Based Neural Bidirectional Reflectance …
Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…
Light field microscopy (LFM) has been widely utilized in various fields for its capability to efficiently capture high-resolution 3D scenes. Despite the rapid advancements in neural representations, there are few methods specifically…
The analysis of biophysical neural networks (BNNs) has been a longstanding focus in computational neuroscience. A central yet unresolved challenge in BNN analysis lies in deciphering the correlations between neuronal and synaptic dynamics,…
We present a differentiable rendering framework for material and lighting estimation from multi-view images and a reconstructed geometry. In the framework, we represent scene lightings as the Neural Incident Light Field (NeILF) and material…
We present a method for the accurate 3D reconstruction of partly-symmetric objects. We build on the strengths of recent advances in neural reconstruction and rendering such as Neural Radiance Fields (NeRF). A major shortcoming of such…
This paper proposed a novel radial basis function neural network (RBFNN) to solve various partial differential equations (PDEs). In the proposed RBF neural networks, the physics-informed kernel functions (PIKFs), which are derived according…
We develop a method that recovers the surface, materials, and illumination of a scene from its posed multi-view images. In contrast to prior work, it does not require any additional data and can handle glossy objects or bright lighting. It…
In multimedia forensics, learning-based methods provide state-of-the-art performance in determining origin and authenticity of images and videos. However, most existing methods are challenged by out-of-distribution data, i.e., with…
Implicit representations like Neural Radiance Fields (NeRF) showed impressive results for photorealistic rendering of complex scenes with fine details. However, ideal or near-perfectly specular reflecting objects such as mirrors, which are…
Procedural modeling is now the de facto standard of material modeling in industry. Procedural models can be edited and are easily extended, unlike pixel-based representations of captured materials. In this paper, we present a semi-automatic…
Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging…
Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…
Binaural rendering of ambisonic signals is of broad interest to virtual reality and immersive media. Conventional methods often require manually measured Head-Related Transfer Functions (HRTFs). To address this issue, we collect a paired…
Realistic indoor or outdoor image synthesis is a core challenge in computer vision and graphics. The learning-based approach is easy to use but lacks physical consistency, while traditional Physically Based Rendering (PBR) offers high…
Neural networks have emerged as a powerful tool for modeling physical systems, offering the ability to learn complex representations from limited data while integrating foundational scientific knowledge. In particular, neuro-symbolic…
This paper proposes a novel neural-network-based adaptive hybrid-reflectance three-dimensional (3-D) surface reconstruction model. The neural network combines the diffuse and specular components into a hybrid model. The proposed model…
Neural signed distance functions (SDFs) are emerging as an effective representation for 3D shapes. State-of-the-art methods typically encode the SDF with a large, fixed-size neural network to approximate complex shapes with implicit…
Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results. However, they are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit…
We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…
In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…