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Related papers: CALE: Continuous Arcade Learning Environment

200 papers

Progress in Reinforcement Learning (RL) algorithms goes hand-in-hand with the development of challenging environments that test the limits of current methods. While existing RL environments are either sufficiently complex or based on fast…

Reinforcement Learning (RL) has achieved significant milestones in the gaming domain, most notably Google DeepMind's AlphaGo defeating human Go champion Ken Jie. This victory was also made possible through the Atari Learning Environment…

Machine Learning · Computer Science 2023-10-16 Christian A. Schiller

This paper introduces ARCLE, an environment designed to facilitate reinforcement learning research on the Abstraction and Reasoning Corpus (ARC). Addressing this inductive reasoning benchmark with reinforcement learning presents these…

Artificial Intelligence · Computer Science 2024-07-31 Hosung Lee , Sejin Kim , Seungpil Lee , Sanha Hwang , Jihwan Lee , Byung-Jun Lee , Sundong Kim

Complex environments and tasks pose a difficult problem for holistic end-to-end learning approaches. Decomposition of an environment into interacting controllable and non-controllable objects allows supervised learning for non-controllable…

Machine Learning · Computer Science 2019-01-30 Andrew Melnik , Sascha Fleer , Malte Schilling , Helge Ritter

We introduce a novel reinforcement learning framework of LLM agents named AGILE (AGent that Interacts and Learns from Environments) designed to perform complex conversational tasks with users, leveraging LLMs, memory, tools, and…

Machine Learning · Computer Science 2024-11-06 Peiyuan Feng , Yichen He , Guanhua Huang , Yuan Lin , Hanchong Zhang , Yuchen Zhang , Hang Li

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

Large Language Models (LLMs) are rapidly saturating existing benchmarks, necessitating new open-ended evaluations. We introduce the Factorio Learning Environment (FLE), based on the game of Factorio, that tests agents in long-term planning,…

Multiagent Systems · Computer Science 2025-03-14 Jack Hopkins , Mart Bakler , Akbir Khan

Benchmarks play a crucial role in the development and analysis of reinforcement learning (RL) algorithms, with environment availability strongly impacting research. One particularly underexplored intersection is continual learning (CL) in…

Artificial Intelligence · Computer Science 2025-09-09 Tristan Tomilin , Luka van den Boogaard , Samuel Garcin , Bram Grooten , Meng Fang , Yali Du , Mykola Pechenizkiy

AI deployed in many real-world use cases should be capable of adapting to novelties encountered after deployment. Here, we consider a challenging, under-explored and realistic continual adaptation problem: a deployed AI agent is…

Machine Learning · Computer Science 2024-12-16 Amanda Rios , Ibrahima Ndiour , Parual Datta , Jerry Sydir , Omesh Tickoo , Nilesh Ahuja

Consistent and reproducible evaluation of Deep Reinforcement Learning (DRL) is not straightforward. In the Arcade Learning Environment (ALE), small changes in environment parameters such as stochasticity or the maximum allowed play time can…

Artificial Intelligence · Computer Science 2019-11-11 Marin Toromanoff , Emilie Wirbel , Fabien Moutarde

Artificial agents' adaptability to novelty and alignment with intended behavior is crucial for their effective deployment. Reinforcement learning (RL) leverages novelty as a means of exploration, yet agents often struggle to handle novel…

Artificial Intelligence · Computer Science 2024-06-07 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Kristian Kersting

We propose a new benchmark environment for evaluating Reinforcement Learning (RL) algorithms: the PlayStation Learning Environment (PSXLE), a PlayStation emulator modified to expose a simple control API that enables rich game-state…

Machine Learning · Computer Science 2019-12-13 Carlos Purves , Cătălina Cangea , Petar Veličković

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled,…

Deep Learning for medical imaging faces challenges in adapting and generalizing to new contexts. Additionally, it often lacks sufficient labeled data for specific tasks requiring significant annotation effort. Continual Learning (CL)…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Rui Daniel , M. Rita Verdelho , Catarina Barata , Carlos Santiago

Modern video games are becoming richer and more complex in terms of game mechanics. This complexity allows for the emergence of a wide variety of ways to play the game across the players. From the point of view of the game designer, this…

Artificial Intelligence · Computer Science 2022-11-30 Pierre Le Pelletier de Woillemont , Rémi Labory , Vincent Corruble

Deep reinforcement learning (DRL) requires large samples and a long training time to operate optimally. Yet humans rarely require long periods training to perform well on novel tasks, such as computer games, once they are provided with an…

Machine Learning · Computer Science 2021-08-05 Tauseef Gulrez , Warren Mansell

This paper presents the Crossmodal Attentive Skill Learner (CASL), integrated with the recently-introduced Asynchronous Advantage Option-Critic (A2OC) architecture [Harb et al., 2017] to enable hierarchical reinforcement learning across…

Artificial Intelligence · Computer Science 2018-05-23 Shayegan Omidshafiei , Dong-Ki Kim , Jason Pazis , Jonathan P. How

Continual learning (CL) enables models to adapt to new tasks and environments without forgetting previously learned knowledge. While current CL setups have ignored the relationship between labels in the past task and the new task with or…

Machine Learning · Computer Science 2023-08-29 Byung Hyun Lee , Okchul Jung , Jonghyun Choi , Se Young Chun

Prior efforts have shown that network-assisted schemes can improve the Quality-of-Experience (QoE) and QoE fairness when multiple video players compete for bandwidth. However, realizing network-assisted schemes in practice is challenging,…

Optimization and Control · Mathematics 2023-01-16 Mehdi Hosseinzadeh , Karthick Shankar , Maria Apostolaki , Jay Ramachandran , Steven Adams , Vyas Sekar , Bruno Sinopoli

Asynchronous learning environments (ALEs) are widely adopted for formal and informal learning, but timely and personalized support is often limited. In this context, Virtual Teaching Assistants (VTAs) can potentially reduce the workload of…

Computation and Language · Computer Science 2025-09-23 Li Siyan , Zhen Xu , Vethavikashini Chithrra Raghuram , Xuanming Zhang , Renzhe Yu , Zhou Yu