English

The PlayStation Reinforcement Learning Environment (PSXLE)

Machine Learning 2019-12-13 v1 Artificial Intelligence

Abstract

We propose a new benchmark environment for evaluating Reinforcement Learning (RL) algorithms: the PlayStation Learning Environment (PSXLE), a PlayStation emulator modified to expose a simple control API that enables rich game-state representations. We argue that the PlayStation serves as a suitable progression for agent evaluation and propose a framework for such an evaluation. We build an action-driven abstraction for a PlayStation game with support for the OpenAI Gym interface and demonstrate its use by running OpenAI Baselines.

Keywords

Cite

@article{arxiv.1912.06101,
  title  = {The PlayStation Reinforcement Learning Environment (PSXLE)},
  author = {Carlos Purves and Cătălina Cangea and Petar Veličković},
  journal= {arXiv preprint arXiv:1912.06101},
  year   = {2019}
}
R2 v1 2026-06-23T12:44:23.269Z