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Related papers: CALE: Continuous Arcade Learning Environment

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In this article we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domain-independent AI technology. ALE provides an interface to hundreds…

Artificial Intelligence · Computer Science 2013-06-24 Marc G. Bellemare , Yavar Naddaf , Joel Veness , Michael Bowling

The Arcade Learning Environment (ALE) is an evaluation platform that poses the challenge of building AI agents with general competency across dozens of Atari 2600 games. It supports a variety of different problem settings and it has been…

Machine Learning · Computer Science 2017-12-04 Marlos C. Machado , Marc G. Bellemare , Erik Talvitie , Joel Veness , Matthew Hausknecht , Michael Bowling

The Arcade Learning Environment ("ALE") is a widely used library in the reinforcement learning community that allows easy programmatic interfacing with Atari 2600 games, via the Stella emulator. We introduce a publicly available extension…

Machine Learning · Computer Science 2021-11-17 J. K. Terry , Benjamin Black , Luis Santos

It is a widely accepted principle that software without tests has bugs. Testing reinforcement learning agents is especially difficult because of the stochastic nature of both agents and environments, the complexity of state-of-the-art…

Artificial Intelligence · Computer Science 2019-01-28 John Foley , Emma Tosch , Kaleigh Clary , David Jensen

The Arcade Learning Environment (ALE) is proposed as an evaluation platform for empirically assessing the generality of agents across dozens of Atari 2600 games. ALE offers various challenging problems and has drawn significant attention…

Artificial Intelligence · Computer Science 2023-02-28 Jiajun Fan

We introduce CuLE (CUDA Learning Environment), a CUDA port of the Atari Learning Environment (ALE) which is used for the development of deep reinforcement algorithms. CuLE overcomes many limitations of existing CPU-based emulators and…

Machine Learning · Computer Science 2020-10-07 Steven Dalton , Iuri Frosio , Michael Garland

Mastering a video game requires skill, tactics and strategy. While these attributes may be acquired naturally by human players, teaching them to a computer program is a far more challenging task. In recent years, extensive research was…

Machine Learning · Computer Science 2017-02-08 Nadav Bhonker , Shai Rozenberg , Itay Hubara

This paper is both an introduction and an invitation. It is an introduction to CARLE, a Life-like cellular automata simulator and reinforcement learning environment. It is also an invitation to Carle's Game, a challenge in open-ended…

Artificial Intelligence · Computer Science 2021-07-14 Q. Tyrell Davis

The recently introduced Deep Q-Networks (DQN) algorithm has gained attention as one of the first successful combinations of deep neural networks and reinforcement learning. Its promise was demonstrated in the Arcade Learning Environment…

Machine Learning · Computer Science 2016-04-25 Yitao Liang , Marlos C. Machado , Erik Talvitie , Michael Bowling

The Arcade Learning Environment (ALE) is a popular platform for evaluating reinforcement learning agents. Much of the appeal comes from the fact that Atari games demonstrate aspects of competency we expect from an intelligent agent and are…

Machine Learning · Computer Science 2019-06-10 Kenny Young , Tian Tian

Adversarial continual learning is effective for continual learning problems because of the presence of feature alignment process generating task-invariant features having low susceptibility to the catastrophic forgetting problem.…

Machine Learning · Computer Science 2022-09-07 Tanmoy Dam , Mahardhika Pratama , MD Meftahul Ferdaus , Sreenatha Anavatti , Hussein Abbas

Supervised machine learning and deep learning require a large amount of labeled data, which data scientists obtain in a manual, and time-consuming annotation process. To mitigate this challenge, Active Learning (AL) proposes promising data…

Computation and Language · Computer Science 2023-08-08 Philipp Kohl , Nils Freyer , Yoka Krämer , Henri Werth , Steffen Wolf , Bodo Kraft , Matthias Meinecke , Albert Zündorf

Constructing datasets representative of the target domain is essential for training effective machine learning models. Active learning (AL) is a promising method that iteratively extends training data to enhance model performance while…

Reinforcement learning (RL) research requires diverse, challenging environments that are both tractable and scalable. While modern video games may offer rich dynamics, they are computationally expensive and poorly suited for large-scale…

Machine Learning · Computer Science 2025-10-06 Waris Radji , Thomas Michel , Hector Piteau

Continual reinforcement learning (RL) concerns agents that are expected to learn continually, rather than converge to a policy that is then fixed for evaluation. This setting is well-suited to environments that the agent perceives as…

Machine Learning · Computer Science 2026-03-10 Mohamed A. Mohamed , Kateryna Nekhomiazh , Vedant Vyas , Marcos M. Jose , Andrew Patterson , Marlos C. Machado

A major problem with Active Learning (AL) is high training costs since models are typically retrained from scratch after every query round. We start by demonstrating that standard AL on neural networks with warm starting fails, both to…

Machine Learning · Computer Science 2023-12-14 Arnav Das , Gantavya Bhatt , Megh Bhalerao , Vianne Gao , Rui Yang , Jeff Bilmes

The Arcade Learning Environment (ALE) has become an essential benchmark for assessing the performance of reinforcement learning algorithms. However, the computational cost of generating results on the entire 57-game dataset limits ALE's use…

Artificial Intelligence · Computer Science 2022-10-06 Matthew Aitchison , Penny Sweetser , Marcus Hutter

Training reinforcement learning agents that continually learn across multiple environments is a challenging problem. This is made more difficult by a lack of reproducible experiments and standard metrics for comparing different continual…

Machine Learning · Computer Science 2022-08-09 Neil Fendley , Cash Costello , Eric Nguyen , Gino Perrotta , Corey Lowman

Reinforcement learning agents have traditionally been evaluated on small toy problems. With advances in computing power and the advent of the Arcade Learning Environment, it is now possible to evaluate algorithms on diverse and difficult…

Machine Learning · Computer Science 2014-11-03 Aaron Defazio , Thore Graepel

Continual Reinforcement Learning (CRL) is a challenging setting where an agent learns to interact with an environment that is constantly changing over time (the stream of experiences). In this paper, we describe Avalanche RL, a library for…

Machine Learning · Computer Science 2022-03-25 Nicolò Lucchesi , Antonio Carta , Vincenzo Lomonaco , Davide Bacciu
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