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Related papers: GS-Blur: A 3D Scene-Based Dataset for Realistic Im…

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In various learning-based image restoration tasks, such as image denoising and image super-resolution, the degradation representations were widely used to model the degradation process and handle complicated degradation patterns. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Dasong Li , Yi Zhang , Ka Chun Cheung , Xiaogang Wang , Hongwei Qin , Hongsheng Li

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Pranav Asthana , Alex Hanson , Allen Tu , Tom Goldstein , Matthias Zwicker , Amitabh Varshney

Image deblurring has advanced rapidly with deep learning, yet most methods exhibit poor generalization beyond their training datasets, with performance dropping significantly in real-world scenarios. Our analysis shows this limitation stems…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yuanting Gao , Shuo Cao , Xiaohui Li , Yuandong Pu , Yihao Liu , Kai Zhang

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder

Novel view synthesis from raw images provides superior high dynamic range (HDR) information compared to reconstructions from low dynamic range RGB images. However, the inherent noise in unprocessed raw images compromises the accuracy of 3D…

Image and Video Processing · Electrical Eng. & Systems 2024-06-13 Zhihao Li , Yufei Wang , Alex Kot , Bihan Wen

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Matias Turkulainen , Xuqian Ren , Iaroslav Melekhov , Otto Seiskari , Esa Rahtu , Juho Kannala

Recently, diffusion models have shown remarkable results in image synthesis by gradually removing noise and amplifying signals. Although the simple generative process surprisingly works well, is this the best way to generate image data? For…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Sangyun Lee , Hyungjin Chung , Jaehyeon Kim , Jong Chul Ye

High-quality reconstruction is crucial for dense SLAM. Recent popular approaches utilize 3D Gaussian Splatting (3D GS) techniques for RGB, depth, and semantic reconstruction of scenes. However, these methods often overlook issues of detail…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Zhenzhong Cao , Chenyang Zhao , Qianyi Zhang , Jinzheng Guang , Yinuo Song Jingtai Liu

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

Spatially varying image deblurring remains a fundamentally ill-posed problem, especially when degradations arise from complex mixtures of motion and other forms of blur under significant noise. State-of-the-art learning-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hakki Motorcu , Mujdat Cetin

This paper presents an innovative framework designed to train an image deblurring algorithm tailored to a specific camera device. This algorithm works by transforming a blurry input image, which is challenging to deblur, into another blurry…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Bang-Dang Pham , Phong Tran , Anh Tran , Cuong Pham , Rang Nguyen , Minh Hoai

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

We introduce GS2E (Gaussian Splatting to Event), a large-scale synthetic event dataset for high-fidelity event vision tasks, captured from real-world sparse multi-view RGB images. Existing event datasets are often synthesized from dense RGB…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Yuchen Li , Chaoran Feng , Zhenyu Tang , Kaiyuan Deng , Wangbo Yu , Yonghong Tian , Li Yuan

Image deblurring is an ill-posed problem with multiple plausible solutions for a given input image. However, most existing methods produce a deterministic estimate of the clean image and are trained to minimize pixel-level distortion. These…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Jay Whang , Mauricio Delbracio , Hossein Talebi , Chitwan Saharia , Alexandros G. Dimakis , Peyman Milanfar

Motion degradation, manifested as blur in global shutter (GS) images or rolling shutter (RS) distortion in RS counterparts, remains a fundamental challenge in computational imaging, especially under fast motion or low-light conditions.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Xiang Ji , Guixu Lin , Zhengwei Yin , Jiancheng Zhao , Yinqiang Zheng

Several state-of-the-art video deblurring methods are based on a strong assumption that the captured scenes are static. These methods fail to deblur blurry videos in dynamic scenes. We propose a video deblurring method to deal with general…

Computer Vision and Pattern Recognition · Computer Science 2015-07-10 Tae Hyun Kim , Kyoung Mu Lee

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering…

Robotics · Computer Science 2024-10-03 Shuo Sun , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

Reconstructing dynamic 3D scenes from blurry monocular videos is challenging as motion-induced blur entangles object motion and geometry, hindering geometric consistency. We present Kinematics-GS, a kinematics-aware framework that models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yeon-Ji Song , Kiyoung Kwon , Junoh Lee , Jin-Hwa Kim , Byoung-Tak Zhang
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