English
Related papers

Related papers: Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending

200 papers

Artificial intelligence (AI) and machine learning (ML) models in materials science are predominantly trained on ideal bulk crystals, limiting their transferability to real-world applications where surfaces, interfaces, and defects dominate.…

Materials Science · Physics 2026-03-31 Vsevolod Biryukov , Kamal Choudhary , Timur Bazhirov

Woodworkers have to navigate multiple considerations when planning a project, including available resources, skill-level, and intended effort. Do it yourself (DIY) woodworkers face these challenges most acutely because of tight material…

Human-Computer Interaction · Computer Science 2025-04-29 Ramya Iyer , Mustafa Doga Dogan , Maria Larsson , Takeo Igarashi

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

In this paper, we present a new computer-controlled weaving technology that enables the fabrication of woven structures in the shape of given 3D surfaces by using threads in non-traditional materials with high bending-stiffness, allowing…

Graphics · Computer Science 2024-05-09 Xiangjia Chen , Lip M. Lai , Zishun Liu , Chengkai Dai , Isaac C. W. Leung , Charlie C. L. Wang , Yeung Yam

Extended Reality (XR) allows in-situ previewing of designs to be manufactured through Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like incorporating the environment into the design process. However,…

Human-Computer Interaction · Computer Science 2024-03-15 Evgeny Stemasov , Simon Demharter , Max Rädler , Jan Gugenheimer , Enrico Rukzio

In the rapidly evolving landscape of manufacturing and material forming, innovative strategies are imperative for maintaining a competitive edge. Augmented Reality (AR) has emerged as a groundbreaking technology, offering new dimensions in…

Human-Computer Interaction · Computer Science 2025-03-21 Mina Ghobrial , Philippe Seitier , Pierre Lagarrigue , Michel Galaup , Patrick Gilles

We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines,…

Mass production of augmented reality (AR) waveguides has been challenging due to the intricate nature of the fabrication technique and the high precision required for its optical characteristics. In this paper, we have presented a novel and…

This paper presents the development of a multi-sensor user interface to facilitate the instruction of arc welding tasks. Traditional methods to acquire hand-eye coordination skills are typically conducted through one-to-one instruction…

Human-Computer Interaction · Computer Science 2022-06-29 Hoi-Yin Lee , Peng Zhou , Anqing Duan , Jiangliu Wang , Victor Wu , David Navarro-Alarcon

This study starts from the counter-intuitive question of how we can render a conventional stiff, non-stretchable and even brittle material conformable so that it can fully wrap around a curved surface, such as a sphere, without failure.…

Computational Geometry · Computer Science 2018-12-31 Yu-Ki Lee , Zhonghua Xi , Young-Joo Lee , Yun-Hyeong Kim , Yue Hao , Young-Chang Joo , Changsoon Kim , Jyh-Ming Lien , In-Suk Choi

This report describes the design, implementation, evaluation and original enhancements to the Live-Wire method for 2D and 3D image segmentation. Live-Wire 2D employs a semi-automatic paradigm; the user is asked to select a few boundary…

Computer Vision and Pattern Recognition · Computer Science 2013-06-17 Ognjen Arandjelovic

3D printers enable end-users to design and fabricate unique physical artifacts but maintain an increased entry barrier and friction. End users must design tangible artifacts through intangible media away from the main problem space…

Human-Computer Interaction · Computer Science 2023-10-06 Evgeny Stemasov , Jessica Hohn , Maurice Cordts , Anja Schikorr , Enrico Rukzio , Jan Gugenheimer

Recent advancements in augmented reality and virtual reality have significantly enhanced workflows for drawing 3D objects. Despite these technological strides, existing AR tools often lack the necessary precision and struggle to maintain…

Graphics · Computer Science 2024-09-24 Pengcheng Ding , Yedian Cheng , Mirjana Prpa

Hybrid rigid-soft robots combine the precision of rigid manipulators with the compliance and adaptability of soft arms, offering a promising approach for versatile grasping in unstructured environments. However, coordinating hybrid robots…

Restricted by the limited interaction area of native AR glasses (e.g., touch bars), it is challenging to create sketches in AR glasses. Recent works have attempted to use mobile devices (e.g., tablets) or mid-air bare-hand gestures to…

Human-Computer Interaction · Computer Science 2022-10-28 Enting Ying , Tianyang Xiong , Shihui Guo , Ming Qiu , Yipeng Qin , Hongbo Fu

We present HandOver, an extended reality (XR) interaction technique designed to unify the precision of traditional mouse input for object selection with the expressiveness of hand-tracking for object manipulation. With HandOver, the mouse…

Human-Computer Interaction · Computer Science 2025-08-04 Esen K. Tütüncü , Mar Gonzalez-Franco , Eric J. Gonzalez

Interactive lenses are useful tools for supporting the analysis of data in different ways. Most existing lenses are designed for 2D visualization and are operated using standard mouse and keyboard interaction. On the other hand, research on…

Graphics · Computer Science 2020-09-08 Sven Kluge , Stefan Gladisch , Uwe Freiherr von Lukas , Oliver Staadt , Christian Tominski

The rise in additive manufacturing comes with unique opportunities and challenges. Massive part customization and rapid design changes are made possible with additive manufacturing, however, manufacturing industries that desire the…

Robotics · Computer Science 2024-03-29 Joyce Xin-Yan Lim , Quang-Cuong Pham

The complexities of fabrication techniques and the demand for high precision have posed significant challenges in the mass production of augmented reality (AR) waveguide combiners. Leveraging the capabilities of Polyjet 3D printing…

Functional upper-limb prosthetic training can improve users performance in controlling prostheses and has been incorporated into occupational therapy for individuals in need. In recent years, virtual reality (VR) and augmented reality (AR)…

Human-Computer Interaction · Computer Science 2022-05-06 Yinghe Sun