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Reinforcement Learning from Human Feedback (RLHF) plays a crucial role in aligning large language models (LLMs) with human values and preferences. However, the quality and stability of the trained reward model largely determine the final…

Machine Learning · Computer Science 2025-12-17 Chunjin Jian , Xinhua Zhu

Regret-based algorithms are highly efficient at finding approximate Nash equilibria in sequential games such as poker games. However, most regret-based algorithms, including counterfactual regret minimization (CFR) and its variants, rely on…

Machine Learning · Computer Science 2021-10-28 Chung-Wei Lee , Christian Kroer , Haipeng Luo

Reinforcement Learning from Human Feedback (RLHF) assumes annotator preferences reflect stable internal states. We challenge this through three experiments spanning the preference pipeline. In a human choice blindness study, 91% of…

Computation and Language · Computer Science 2026-03-10 Wenbin Wu

Reinforcement learning from human feedback (RLHF) has emerged as a central framework for aligning large language models (LLMs) with human preferences. Despite its practical success, RLHF raises fundamental statistical questions because it…

Machine Learning · Statistics 2026-04-06 Pangpang Liu , Chengchun Shi , Will Wei Sun

Reinforcement learning from human feedback (RLHF) and, at its core, reward modeling have become a crucial part of training powerful large language models (LLMs). One commonly overlooked factor in training high-quality reward models (RMs) is…

Computation and Language · Computer Science 2025-05-19 Kian Ahrabian , Pegah Jandaghi , Negar Mokhberian , Sai Praneeth Karimireddy , Jay Pujara

We derive the rate of convergence to Nash equilibria for the payoff-based algorithm proposed in \cite{tat_kam_TAC}. These rates are achieved under the standard assumption of convexity of the game, strong monotonicity and differentiability…

Optimization and Control · Mathematics 2022-02-24 Tatiana Tatarenko , Maryam Kamgarpour

We develop a game-theoretic framework for predicting and steering the behavior of populations of large language models (LLMs) through Nash equilibrium (NE) analysis. To avoid the intractability of equilibrium computation in open-ended text…

Artificial Intelligence · Computer Science 2026-02-09 Tonghan Wang , Yuqi Pan , Xinyi Yang , Yanchen Jiang , Milind Tambe , David C. Parkes

Reinforcement Learning frameworks, particularly those utilizing human annotations, have become an increasingly popular method for preference fine-tuning, where the outputs of a language model are tuned to match a certain set of behavioral…

Machine Learning · Computer Science 2025-10-21 Archie Chaudhury

Generative Reward Models (GenRMs) and LLM-as-a-Judge exhibit deceptive alignment by producing correct judgments for incorrect reasons, as they are trained and evaluated to prioritize Outcome Accuracy, which undermines their ability to…

Reinforcement Learning from Human Feedback (RLHF) effectively aligns Large Language Models (LLMs) with aggregate human preferences but often fails to address the diverse and conflicting needs of individual users. To overcome this issue, we…

Machine Learning · Computer Science 2026-05-21 Yinlam Chow , Guy Tennenholtz , Ted Yun , James Harrison , Arthur Gretton , Andre Barreto , Bo Dai

Counterfactual regret minimization (CFR) is an effective algorithm for solving extensive games with imperfect information (IIEGs). However, CFR is only allowed to be applied in known environments, where the transition function of the chance…

Computer Science and Game Theory · Computer Science 2024-10-30 Chen Qiu , Xuan Wang , Tianzi Ma , Yaojun Wen , Jiajia Zhang

Reinforcement Learning from Human Feedback (RLHF) has proven effective in aligning large language models with human intentions, yet it often relies on complex methodologies like Proximal Policy Optimization (PPO) that require extensive…

Computation and Language · Computer Science 2024-08-30 Han Xia , Songyang Gao , Qiming Ge , Zhiheng Xi , Qi Zhang , Xuanjing Huang

Fine-tuning large language models (LLMs) to align with human preferences has driven the success of systems such as Gemini and ChatGPT. However, approaches like Reinforcement Learning from Human Feedback (RLHF) remain computationally…

Machine Learning · Computer Science 2026-05-25 Miria Feng , Mert Pilanci

Behavioral diversity, expert imitation, fairness, safety goals and others give rise to preferences in sequential decision making domains that do not decompose additively across time. We introduce the class of convex Markov games that allow…

Computer Science and Game Theory · Computer Science 2025-06-17 Ian Gemp , Andreas Haupt , Luke Marris , Siqi Liu , Georgios Piliouras

We study the problem of learning in zero-sum matrix games with repeated play and bandit feedback. Specifically, we focus on developing uncoupled algorithms that guarantee, without communication between players, the convergence of the…

Machine Learning · Computer Science 2026-04-20 Côme Fiegel , Pierre Ménard , Tadashi Kozuno , Michal Valko , Vianney Perchet

A satisfactory multiagent learning algorithm should, {\em at a minimum}, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algorithm that has come closest, WoLF-IGA, has been proven to…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We study decentralized learning in two-player zero-sum discounted Markov games where the goal is to design a policy optimization algorithm for either agent satisfying two properties. First, the player does not need to know the policy of the…

Computer Science and Game Theory · Computer Science 2023-03-07 Zhuoqing Song , Jason D. Lee , Zhuoran Yang

Reinforcement learning from human feedback (RLHF) is a promising solution to align large language models (LLMs) more closely with human values. Off-policy preference optimization, where the preference data is obtained from other models, is…

Computation and Language · Computer Science 2024-10-07 Wenxuan Zhou , Ravi Agrawal , Shujian Zhang , Sathish Reddy Indurthi , Sanqiang Zhao , Kaiqiang Song , Silei Xu , Chenguang Zhu

Although it has been known since the 1970s that a globally optimal strategy profile in a common-payoff game is a Nash equilibrium, global optimality is a strict requirement that limits the result's applicability. In this work, we show that…

Computer Science and Game Theory · Computer Science 2022-07-08 Scott Emmons , Caspar Oesterheld , Andrew Critch , Vincent Conitzer , Stuart Russell

We study a multi-agent decision problem in large population games. Agents from multiple populations select strategies for repeated interactions with one another. At each stage of these interactions, agents use their decision-making model to…

Systems and Control · Electrical Eng. & Systems 2024-12-31 Shinkyu Park , Naomi Ehrich Leonard