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The last decade has witnessed the success of deep learning and the surge of publicly released trained models, which necessitates the quantification of the model functional distance for various purposes. However, quantifying the model…

Machine Learning · Computer Science 2023-09-21 Jie Song , Zhengqi Xu , Sai Wu , Gang Chen , Mingli Song

Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Ruihong Yin , Yunlu Chen , Sezer Karaoglu , Theo Gevers

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt

Dense point cloud generation from a sparse or incomplete point cloud is a crucial and challenging problem in 3D computer vision and computer graphics. So far, the existing methods are either computationally too expensive, suffer from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Abol Basher , Jani Boutellier

Object completion networks typically produce static Signed Distance Fields (SDFs) that faithfully reconstruct geometry but cannot be rescaled or deformed without introducing structural distortions. This limitation restricts their use in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

Signed distance fields (SDFs) are a form of surface representation widely used in computer graphics, having applications in rendering, collision detection and modelling. In interactive media such as games, high-resolution SDFs are commonly…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Clarence Koh , Anand Bhojan

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

In recent years, neural signed distance function (SDF) has become one of the most effective representation methods for 3D models. By learning continuous SDFs in 3D space, neural networks can predict the distance from a given query space…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Yuanzhan Li , Yuqi Liu , Yujie Lu , Siyu Zhang , Shen Cai , Yanting Zhang

In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Moran Li , Haibin Huang , Yi Zheng , Mengtian Li , Nong Sang , Chongyang Ma

Advances in deep learning have enabled physics-informed neural networks to solve partial differential equations. Numerical differentiation using the finite-difference (FD) method is efficient in physics-constrained designs, even in…

Machine Learning · Computer Science 2024-12-02 Yiye Zou , Tianyu Li , Lin Lu , Jingyu Wang , Shufan Zou , Laiping Zhang , Xiaogang Deng

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

Localization of a robotic system within a previously mapped environment is important for reducing estimation drift and for reusing previously built maps. Existing techniques for geometry-based localization have focused on the description of…

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin

Neural radiance fields (NeRF) have driven impressive progress in view synthesis by using ray-traced volumetric rendering. Splatting-based methods such as 3D Gaussian Splatting (3DGS) provide faster rendering by rasterizing 3D primitives.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Antonella Rech , Nicola Conci , Nicola Garau

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Dejan Azinović , Ricardo Martin-Brualla , Dan B Goldman , Matthias Nießner , Justus Thies

Accurate and efficient environment representation is crucial for robotic applications such as motion planning, manipulation, and navigation. Signed distance functions (SDFs) have emerged as a powerful representation for encoding distance to…

Robotics · Computer Science 2026-04-01 Zhirui Dai , Tianxing Fan , Mani Amani , Jaemin Seo , Ki Myung Brian Lee , Hyondong Oh , Nikolay Atanasov

Implicit neural representations map a shape-specific latent code and a 3D coordinate to its corresponding signed distance (SDF) value. However, this approach only offers a single level of detail. Emulating low levels of detail can be…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Benoit Guillard , Marc Habermann , Christian Theobalt , Pascal Fua

Accurate and dense mapping in large-scale environments is essential for various robot applications. Recently, implicit neural signed distance fields (SDFs) have shown promising advances in this task. However, most existing approaches employ…

Robotics · Computer Science 2024-04-30 Shuangfu Song , Junqiao Zhao , Kai Huang , Jiaye Lin , Chen Ye , Tiantian Feng