Related papers: Balanced Bidirectional Breadth-First Search on Sca…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
We numerically investigate the scale-free network model of Barab{\'a}si and Albert [A. L. Barab{\'a}si and R. Albert, Science {\bf 286}, 509 (1999)] through the use of various path finding strategies. In real networks, global network…
For given a pair of nodes in a graph, the minimum non-separating path problem looks for a minimum weight path between the two nodes such that the remaining graph after removing the path is still connected. The balanced connected bipartition…
We present an algorithm for finding optimal paths for multiple stochastic agents in a graph to reach their destinations with a user-specified maximum pairwise collision probability. Our algorithm, called STT-CBS, uses Conflict-Based Search…
Conflict-Based Search (CBS) is a widely used algorithm for solving multi-agent pathfinding (MAPF) problems optimally. The core idea of CBS is to run hierarchical search, when, on the high level the tree of solutions candidates is explored,…
To harness modern multicore processors, it is imperative to develop parallel versions of fundamental algorithms. In this paper, we compare different approaches to parallel best-first search in a shared-memory setting. We present a new…
Multi-Agent Path Finding (MAPF) is the problem of finding a set of collision-free paths, one for each agent in a shared environment. Its objective is to minimize the sum of path costs (SOC), where the path cost of each agent is defined as…
Given a bipartite graph, the maximum balanced biclique (\textsf{MBB}) problem, discovering a mutually connected while equal-sized disjoint sets with the maximum cardinality, plays a significant role for mining the bipartite graph and has…
The resiliency of a network is its ability to remain \emph{effectively} functioning also when any of its nodes or links fails. However, to reduce operational and set-up costs, a network should be small in size, and this conflicts with the…
Nearest neighbor search is a fundamental data structure problem with many applications in machine learning, computer vision, recommendation systems and other fields. Although the main objective of the data structure is to quickly report…
It is well-known that any admissible unidirectional heuristic search algorithm must expand all states whose $f$-value is smaller than the optimal solution cost when using a consistent heuristic. Such states are called "surely expanded"…
To determine that two given undirected graphs are isomorphic, we construct for them auxiliary graphs, using the breadth-first search. This makes capability to position vertices in each digraph with respect to each other. If the given graphs…
The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…
This paper presents a simple and efficient approach for finding the bridges and failure points in a densely connected network mapped as a graph. The algorithm presented here is a parallel algorithm which works in a distributed environment.…
Preference restrictions have played a significant role in computational social choice. This paper studies a framework that connects preference restrictions with classical graph search paradigms. We model candidates as vertices of a graph…
Given a rectilinear domain $\mathcal{P}$ of $h$ pairwise-disjoint rectilinear obstacles with a total of $n$ vertices in the plane, we study the problem of computing bicriteria rectilinear shortest paths between two points $s$ and $t$ in…
Search algorithms are often categorized by their node expansion strategy. One option is the depth-first strategy, a simple backtracking strategy that traverses the search space in the order in which successor nodes are generated. An…
Comparability graphs are the undirected graphs whose edges can be directed so that the resulting directed graph is transitive. They are related to posets and have applications in scheduling theory. This paper considers the problem of…
Multi-Agent Path Finding (MAPF) is the problem of finding a collection of collision-free paths for a team of multiple agents while minimizing some global cost, such as the sum of the time travelled by all agents, or the time travelled by…
Utilizing graph algorithms is a common activity in computer science. Algorithms that perform computations on large graphs are not always efficient. This work investigates the Single-Source Shortest Path (SSSP) problem, which is considered…