Related papers: Balanced Bidirectional Breadth-First Search on Sca…
Multi-layered social networks consist of the fixed set of nodes linked by multiple connections. These connections may be derived from different types of user activities logged in the IT system. To calculate any structural measures for…
In the decremental single-source shortest paths problem, the goal is to maintain distances from a fixed source $s$ to every vertex $v$ in an $m$-edge graph undergoing edge deletions. In this paper, we conclude a long line of research on…
We introduce collision free layerings as a powerful way to structure radio networks. These layerings can replace hard-to-compute BFS-trees in many contexts while having an efficient randomized distributed construction. We demonstrate their…
The $\mathsf{HYBRID}$ model, introduced in [Augustine et al., SODA '20], provides a theoretical foundation for networks that allow multiple communication modes. The model follows the principles of synchronous message passing, whereas nodes…
Multi-Agent Path Finding (MAPF), i.e., finding collision-free paths for multiple robots, is important for many applications where small runtimes are necessary, including the kind of automated warehouses operated by Amazon. CBS is a leading…
We present an in-place depth first search (DFS) and an in-place breadth first search (BFS) that runs on a word RAM in linear time such that, if the adjacency arrays of the input graph are given in a sorted order, the input is restored after…
Sampling technique has become one of the recent research focuses in the graph-related fields. Most of the existing graph sampling algorithms tend to sample the high degree or low degree nodes in the complex networks because of the…
Binary neural networks (BNNs) have been widely adopted to reduce the computational cost and memory storage on edge-computing devices by using one-bit representation for activations and weights. However, as neural networks become…
We consider single-source shortest path algorithms that perform a sequence of relaxation steps whose ordering depends only on the input graph structure and not on its weights or the results of prior steps. Each step examines one edge of the…
For $n$-vertex $m$-edge graphs with integer polynomially-bounded costs and capacities, we provide a randomized parallel algorithm for the minimum cost flow problem with $\tilde O(m+n^ {1.5})$ work and $\tilde O(\sqrt{n})$ depth. On…
This paper presents near-optimal deterministic parallel and distributed algorithms for computing $(1+\varepsilon)$-approximate single-source shortest paths in any undirected weighted graph. On a high level, we deterministically reduce this…
We study the use of machine learning techniques to solve a fundamental shortest path problem, known as the single-source many-targets shortest path problem (SSMTSP). Given a directed graph with non-negative edge weights, our goal is to…
We consider the problem of collaborative tree exploration posed by Fraigniaud, Gasieniec, Kowalski, and Pelc where a team of $k$ agents is tasked to collectively go through all the edges of an unknown tree as fast as possible. Denoting by…
We study shortest-path routing in large weighted, undirected graphs, where expanding search frontiers raise time and memory costs for exact solvers. We propose \emph{SPHERE}, a query-aware partitioning heuristic that adaptively splits the…
In the $k$-Disjoint Shortest Paths ($k$-DSP) problem, we are given a weighted graph $G$ on $n$ nodes and $m$ edges with specified source vertices $s_1, \dots, s_k$, and target vertices $t_1, \dots, t_k$, and are tasked with determining if…
A straightforward dynamic programming method for the single-source shortest paths problem (SSSP) in an edge-weighted directed acyclic graph (DAG) processes the vertices in a topologically sorted order. First, we similarly iterate this…
Depth first search (DFS) tree is a fundamental data structure for solving various problems in graphs. It is well known that it takes $O(m+n)$ time to build a DFS tree for a given undirected graph $G=(V,E)$ on $n$ vertices and $m$ edges. We…
In this paper we show how the complexity of performing nearest neighbor (NNS) search on a metric space is related to the expansion of the metric space. Given a metric space we look at the graph obtained by connecting every pair of points…
Most practitioners use a variant of the Alpha-Beta algorithm, a simple depth-first pro- cedure, for searching minimax trees. SSS*, with its best-first search strategy, reportedly offers the potential for more efficient search. However, the…
The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…