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Computing shortest paths is a fundamental operation in processing graph data. In many real-world applications, discovering shortest paths between two vertices empowers us to make full use of the underlying structure to understand how…

Databases · Computer Science 2021-04-21 Ye Wang , Qing Wang , Henning Koehler , Yu Lin

Breadth-First Search (BFS) is a fundamental graph kernel that underpins a wide range of applications. While modern GPUs provide specialised Matrix-Multiply-Accumulate (MMA) units, e.g., Tensor Cores (TC), with extremely high throughput,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-29 Deniz Elbek , Kamer Kaya

In this paper we show how graph structure can be used to drastically reduce the computational bottleneck of the Breadth First Search algorithm (the foundation of many graph traversal techniques). In particular, we address parallel…

Data Structures and Algorithms · Computer Science 2015-11-30 Damien Fay

Spanners are fundamental graph structures that sparsify graphs at the cost of small stretch. In particular, in recent years, many sequential algorithms constructing additive all-pairs spanners were designed, providing very sparse…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-06-03 Keren Censor-Hillel , Ami Paz , Noam Ravid

The BFS algorithm is a basic graph data processing algorithm and many other graph data processing algorithms have similar architectural features with BFS algorithm and can be built on the basis of BFS algorithm model. We analyze the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-30 Chenglong Zhang

We design a space-efficient algorithm for performing depth-first search traversal(DFS) of a graph in $O(m+n\log^* n)$ time using $O(n)$ bits of space. While a normal DFS algorithm results in a DFS-tree (in case the graph is connected), our…

Data Structures and Algorithms · Computer Science 2018-10-18 Jayesh Choudhari , Manoj Gupta , Shivdutt Sharma

Searching for a more compact network width recently serves as an effective way of channel pruning for the deployment of convolutional neural networks (CNNs) under hardware constraints. To fulfill the searching, a one-shot supernet is…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Xiu Su , Shan You , Jiyang Xie , Fei Wang , Chen Qian , Changshui Zhang , Chang Xu

The Path Avoiding Forbidden Pairs problem (PAFP) asks whether, in a directed graph $G$ with terminals $s,t$ and a set $\mathcal{F}$ of forbidden vertex pairs, there is an $s$-$t$ path that contains at most one endpoint from each forbidden…

Data Structures and Algorithms · Computer Science 2026-05-13 Samuel German

We present the first parallel depth-first search algorithm for undirected graphs that has near-linear work and sublinear depth. Concretely, in any $n$-node $m$-edge undirected graph, our algorithm computes a DFS in $\tilde{O}(\sqrt{n})$…

Data Structures and Algorithms · Computer Science 2023-04-20 Mohsen Ghaffari , Christoph Grunau , Jiahao Qu

This paper give a simple linear-time algorithm that, given a weighted digraph, finds a spanning tree that simultaneously approximates a shortest-path tree and a minimum spanning tree. The algorithm provides a continuous trade-off: given the…

Data Structures and Algorithms · Computer Science 2015-06-02 Samir Khuller , Balaji Raghavachari , Neal E. Young

The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…

Data Structures and Algorithms · Computer Science 2018-05-31 Torben Hagerup

We present an algorithm for a fault tolerant Depth First Search (DFS) Tree in an undirected graph. This algorithm is drastically simpler than the current state-of-the-art algorithms for this problem, uses optimal space and optimal…

Data Structures and Algorithms · Computer Science 2019-03-28 Surender Baswana , Shiv Kumar Gupta , Ayush Tulsyan

Minimum Spanning Tree (MST) and Breadth-First Search (BFS) tree constructions are classical problems in distributed computing, traditionally studied in the message-passing model, where static nodes communicate via messages. This paper…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-25 Prabhat Kumar Chand , Manish Kumar , Anisur Rahaman Molla

Computing distances and finding shortest paths in massive real-world networks is a fundamental algorithmic task in network analysis. There are two main approaches to solving this task. On one hand are traversal-based algorithms like…

Data Structures and Algorithms · Computer Science 2024-06-14 Sabyasachi Basu , Nadia Kōshima , Talya Eden , Omri Ben-Eliezer , C. Seshadhri

Shortest path search is a core operation in graph-based applications, yet existing methods face important limitations. Classical algorithms such as Dijkstra's and A* become inefficient as graphs grow more complex, while index-based…

Machine Learning · Computer Science 2025-08-05 Tiantian Liu , Xiao Li , Huan Li , Hua Lu , Christian S. Jensen , Jianliang Xu

Lexicographic depth first search (LexDFS) is a graph search protocol which has already proved to be a powerful tool on cocomparability graphs. Cocomparability graphs have been well studied by investigating their complements (comparability…

Data Structures and Algorithms · Computer Science 2014-04-25 Ekkehard Köhler , Lalla Mouatadid

Rooted spanning trees (RSTs) are a core primitive in parallel graph analytics, underpinning algorithms such as biconnected components and planarity testing. On GPUs, RST construction has traditionally relied on breadth-first search (BFS)…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-13 Abhijeet Sahu , Srikar Vilas Donur

This study develops a graph search algorithm to find the optimal discrimination path for the binary classification problem. The objective function is defined as the difference of variations between the true positive (TP) and false positive…

Machine Learning · Computer Science 2024-01-10 Qinwu Xu

The problem of Multi-Agent Path Finding (MAPF) calls for finding a set of conflict-free paths for a fleet of agents operating in a given environment. Arguably, the state-of-the-art approach to computing optimal solutions is Conflict-Based…

Multiagent Systems · Computer Science 2021-04-20 Ofir Gordon , Yuval Filmus , Oren Salzman

Recent work by Elmasry et al. (STACS 2015) and Asano et al. (ISAAC 2014), reconsidered classical fundamental graph algorithms focusing on improving the space complexity. We continue this line of work focusing on space. Our first result is a…

Data Structures and Algorithms · Computer Science 2017-07-28 Niranka Banerjee , Sankardeep Chakraborty , Venkatesh Raman , Srinivasa Rao Satti