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Convolutional Architecture for Fast Feature Encoding (CAFFE) [11] is a software package for the training, classifying, and feature extraction of images. The UCF Sports Action dataset is a widely used machine learning dataset that has 200…

Computer Vision and Pattern Recognition · Computer Science 2015-12-24 J. T. Turner , David Aha , Leslie Smith , Kalyan Moy Gupta

The goal of video segmentation is to turn video data into a set of concrete motion clusters that can be easily interpreted as building blocks of the video. There are some works on similar topics like detecting scene cuts in a video, but…

Computer Vision and Pattern Recognition · Computer Science 2019-03-07 Hajar Sadeghi Sokeh , Vasileios Argyriou , Dorothy Monekosso , Paolo Remagnino

Jersey number recognition is an important task in sports video analysis, partly due to its importance for long-term player tracking. It can be viewed as a variant of scene text recognition. However, there is a lack of published attempts to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Maria Koshkina , James H. Elder

While many action recognition datasets consist of collections of brief, trimmed videos each containing a relevant action, videos in the real-world (e.g., on YouTube) exhibit very different properties: they are often several minutes long,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Bruno Korbar , Du Tran , Lorenzo Torresani

Real-life applications of action recognition often require a fine-grained understanding of subtle movements, e.g., in sports analytics, user interactions in AR/VR, and surgical videos. Although fine-grained actions are more costly to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ishan Rajendrakumar Dave , Mamshad Nayeem Rizve , Mubarak Shah

Over the past four decades, cheerleading has evolved from a sideline activity at major sporting events into a professional, competitive sport with growing global popularity. Evaluating tumbling elements in cheerleading relies on both…

Computers and Society · Computer Science 2025-03-10 Sophia Wesely , Ella Hofer , Robin Curth , Shyam Paryani , Nicole Mills , Olaf Ueberschär , Julia Westermayr

This paper introduces a novel self-learning framework that automates the label acquisition process for improving models for detecting players in broadcast footage of sports games. Unlike most previous self-learning approaches for improving…

Computer Vision and Pattern Recognition · Computer Science 2013-07-30 Kenji Okuma , David G. Lowe , James J. Little

Studies of object detection and localization, particularly pedestrian detection have received considerable attention in recent times due to its several prospective applications such as surveillance, driving assistance, autonomous cars, etc.…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Sudip Das , Partha Sarathi Mukherjee , Ujjwal Bhattacharya

The goal of building a benchmark (suite of datasets) is to provide a unified protocol for fair evaluation and thus facilitate the evolution of a specific area. Nonetheless, we point out that existing protocols of action recognition could…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andong Deng , Taojiannan Yang , Chen Chen

Action Quality Assessment (AQA), which aims at automatic and fair evaluation of athletic performance, has gained increasing attention in recent years. However, athletes are often in rapid movement and the corresponding visual appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Mengshi Qi , Hao Ye , Jiaxuan Peng , Huadong Ma

Real-time video analysis remains a challenging problem in computer vision, requiring efficient processing of both spatial and temporal information while maintaining computational efficiency. Existing approaches often struggle to balance…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Shahla John

Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Kanav Vats , Pascale Walters , Mehrnaz Fani , David A. Clausi , John Zelek

Video event detection has become a cornerstone of modern sports analytics, powering automated performance evaluation, content generation, and tactical decision-making. Recent advances in deep learning have driven progress in related tasks…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Hao Xu , Arbind Agrahari Baniya , Sam Well , Mohamed Reda Bouadjenek , Richard Dazeley , Sunil Aryal

Sports videos pose complex challenges, including cluttered backgrounds, camera angle changes, small action-representing objects, and imbalanced action class distribution. Existing methods for detecting actions in sports videos heavily rely…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Kim Hoang Tran , Phuc Vuong Do , Ngoc Quoc Ly , Ngan Le

The growing trend of sharing short videos on social media platforms, where users capture and share moments from their daily lives, has led to an increase in research efforts focused on micro-video recommendations. However, conventional…

Information Retrieval · Computer Science 2025-04-07 Sanghyuck Lee , Sangkeun Park , Jaesung Lee

In this paper we address the problem of motion event detection in athlete recordings from individual sports. In contrast to recent end-to-end approaches, we propose to use 2D human pose sequences as an intermediate representation that…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Moritz Einfalt , Rainer Lienhart

Recently, significant advances have been made in Video Large Language Models (Video LLMs) in both academia and industry. However, methods to evaluate and benchmark the performance of different Video LLMs, especially their fine-grained,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Kuangzhi Ge , Lingjun Chen , Kevin Zhang , Yulin Luo , Tianyu Shi , Liaoyuan Fan , Xiang Li , Guanqun Wang , Shanghang Zhang

Classifying fine-grained actions in fast-paced, close-combat sports such as fencing and boxing presents unique challenges due to the complexity, speed, and nuance of movements. Traditional methods reliant on pose estimation or fancy sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Christopher Lai , Jason Mo , Haotian Xia , Yuan-fang Wang

It is well known that the quality and quantity of training data are significant factors which affect the development and performance of machine intelligence algorithms. Without representative data, neither scientists nor algorithms would be…

Machine Learning · Computer Science 2019-01-08 Georgios Mastorakis

We address the problem of fine-grained action localization from temporally untrimmed web videos. We assume that only weak video-level annotations are available for training. The goal is to use these weak labels to identify temporal segments…

Computer Vision and Pattern Recognition · Computer Science 2015-08-05 Chen Sun , Sanketh Shetty , Rahul Sukthankar , Ram Nevatia