Related papers: Graphs with span 1 and shortest optimal walks
We study a generalization of strongly regular graphs. We call a graph strongly walk-regular if there is an $\ell >1$ such that the number of walks of length $\ell$ from a vertex to another vertex depends only on whether the two vertices are…
The "slope-number" of a graph $G$ is the minimum number of distinct edge slopes in a straight-line drawing of $G$ in the plane. We prove that for $\Delta\geq5$ and all large $n$, there is a $\Delta$-regular $n$-vertex graph with…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move one pebble is removed at vertices v and w adjacent…
Given a connected graph $G$ with some subset of its vertices excited and a fixed target vertex, in the geodesic-biased random walk on $G$, a random walker moves as follows: from an unexcited vertex, she moves to a uniformly random…
We introduce the concept of Most, and Least, Compact Spanning Trees - denoted respectively by $T^*(G)$ and $T^\#(G)$ - of a simple, connected, undirected and unweighted graph $G(V, E, W)$. For a spanning tree $T(G) \in \mathcal{T}(G)$ to be…
For a simple graph $G$, the $2$-distance graph, $D_2(G)$, is a graph with the vertex set $V(G)$ and two vertices are adjacent if and only if their distance is $2$ in the graph $G$. In this paper, for graphs $G$ with diameter 2, we show that…
A vertebrate interval graph is an interval graph in which the maximum size of a set of independent vertices equals the number of maximal cliques. For any fixed $v \ge 1$, there is a polynomial-time algorithm for deciding whether a…
In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…
We prove $n^{1+\Omega(1/p)}/p^{O(1)}$ lower bounds for the space complexity of $p$-pass streaming algorithms solving the following problems on $n$-vertex graphs: * testing if an undirected graph has a perfect matching (this implies lower…
Suppose that $G$ is a connected simple graph with the vertex set $V( G ) = \{ v_1,v_2,\cdots ,v_n \} $. Let $d( v_i,v_j ) $ be the distance between $v_i$ and $v_j$. Then the distance matrix of $G$ is $D( G ) =( d_{ij} )_{n\times n}$, where…
In a geometric network G = (S, E), the graph distance between two vertices u, v in S is the length of the shortest path in G connecting u to v. The dilation of G is the maximum factor by which the graph distance of a pair of vertices…
We define the following parameter of connected graphs. For a given graph $G$ we place one agent in each vertex of $G$. Every pair of agents sharing a common edge is declared to be acquainted. In each round we choose some matching of $G$…
The subgraph number of a vertex in a graph is defined as the number of connected subgraphs containing that vertex. The graph and its vertex which correspond to the minimum subgraph number among all graphs on $n$ vertices and $k$ cut…
A 1-planar graph is a graph which has a drawing on the plane such that each edge is crossed at most once. If a 1-planar graph is drawn in that way, the drawing is called a {\it 1-plane graph}. A graph is maximal 1-plane (or 1-planar) if no…
Let $G$ be a connected graph with vertex set $V(G)$, and denote by $d_G(u,v)$ the distance from $u$ to $v$ in $G$, for any $u,v \in V(G)$. The average distance of an $n$-vertex connected graph $G$, denoted by $\mu(G)$, is defined to be the…
For a graph $G$, the $\gamma$-graph of $G$, $G(\gamma)$, is the graph whose vertices correspond to the minimum dominating sets of $G$, and where two vertices of $G(\gamma)$ are adjacent if and only if their corresponding dominating sets in…
Let $G$ be a $k$-connected graph with $k\geq 2$. In this paper we first prove that: For two distinct vertices $x$ and $z$ in $G$, it contains a path passing through its any $k-2$ {specified} vertices with length at least the average degree…
We study the vertex pursuit game of \emph{Cops and Robbers}, in which cops try to capture a robber on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. We focus on…
We study a game on a graph $G$ played by $r$ {\it revolutionaries} and $s$ {\it spies}. Initially, revolutionaries and then spies occupy vertices. In each subsequent round, each revolutionary may move to a neighboring vertex or not move,…
The proximity $\pi = \pi (G)$ of a connected graph $G$ is the minimum, over all vertices, of the average distance from a vertex to all others. Similarly, the maximum is called the remoteness and denoted by $\rho = \rho (G)$. The concepts of…