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Video generation models are increasingly used as world simulators for tasks like driving and robotic manipulation. What matters in these settings is not whether a single video looks right, but whether the model's output changes when its…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Kunlin Cai , Rui Song , Jinghuai Zhang , Kaiyuan Zhang , Pranav Bodapati , Alicia Yu , Fnu Suya , Mohammad Rostami , Jiaqi Ma , Yuan Tian

Embodied learning for object-centric robotic manipulation is a rapidly developing and challenging area in embodied AI. It is crucial for advancing next-generation intelligent robots and has garnered significant interest recently. Unlike…

Robotics · Computer Science 2025-01-15 Ying Zheng , Lei Yao , Yuejiao Su , Yi Zhang , Yi Wang , Sicheng Zhao , Yiyi Zhang , Lap-Pui Chau

Recent text-to-video generation models have made remarkable progress in visual realism, motion fidelity, and text-video alignment, yet they still struggle to produce socially coherent behavior. Unlike humans, who readily infer intentions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Wenshuo Peng , Gongxuan Wang , Tianmeng Yang , Chuanhao Li , Xiaojie Xu , Hui He , Kaipeng Zhang

Generative video models, a leading approach to world modeling, face fundamental limitations. They often violate physical and logical rules, lack interactivity, and operate as opaque black boxes ill-suited for building structured, queryable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Felix O'Mahony , Roberto Cipolla , Ayush Tewari

Differentiable simulators represent an environment's dynamics as a differentiable function. Within robotics and autonomous driving, this property is used in Analytic Policy Gradients (APG), which relies on backpropagating through the…

Artificial Intelligence · Computer Science 2025-11-14 Asen Nachkov , Danda Pani Paudel , Jan-Nico Zaech , Davide Scaramuzza , Luc Van Gool

Large language model (LLM) simulations of human behavior have the potential to revolutionize the social and behavioral sciences, if and only if they faithfully reflect real human behaviors. Current evaluations of simulation fidelity are…

Computation and Language · Computer Science 2026-04-14 Tiancheng Hu , Joachim Baumann , Lorenzo Lupo , Nigel Collier , Dirk Hovy , Paul Röttger

Embodied Planning is dedicated to the goal of creating agents capable of executing long-horizon tasks in complex physical worlds. However, existing embodied planning benchmarks frequently feature short-horizon tasks and coarse-grained…

Robotics · Computer Science 2025-08-06 Muzhen Cai , Xiubo Chen , Yining An , Jiaxin Zhang , Xuesong Wang , Wang Xu , Weinan Zhang , Ting Liu

Internal world models (WMs) enable agents to understand the world's state and predict transitions, serving as the basis for advanced deliberative reasoning. Recent large Vision-Language Models (VLMs), such as OpenAI o3, GPT-4o and Gemini,…

When perceiving the world from multiple viewpoints, humans have the ability to reason about the complete objects in a compositional manner even when an object is completely occluded from certain viewpoints. Meanwhile, humans are able to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Chengmin Gao , Bin Li

The concept of world models has garnered significant attention due to advancements in multimodal large language models such as GPT-4 and video generation models such as Sora, which are central to the pursuit of artificial general…

While generative video models have achieved remarkable visual fidelity, their capacity to internalize and reason over implicit world rules remains a critical yet under-explored frontier. To bridge this gap, we present RISE-Video, a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Mingxin Liu , Shuran Ma , Shibei Meng , Xiangyu Zhao , Zicheng Zhang , Shaofeng Zhang , Zhihang Zhong , Peixian Chen , Haoyu Cao , Xing Sun , Haodong Duan , Xue Yang

Embodied systems, where generative autonomous agents engage with the physical world through integrated perception, cognition, action, and advanced reasoning powered by large language models (LLMs), hold immense potential for addressing…

Embodied intelligence is advancing rapidly, driving the need for efficient evaluation. Current benchmarks typically rely on interactive simulated environments or real-world setups, which are costly, fragmented, and hard to scale. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jiahao Xiao , Jianbo Zhang , BoWen Yan , Shengyu Guo , Tongrui Ye , Kaiwei Zhang , Zicheng Zhang , Xiaohong Liu , Zhengxue Cheng , Lei Fan , Chuyi Li , Guangtao Zhai

The task of estimating the world model describing the dynamics of a real world process assumes immense importance for anticipating and preparing for future outcomes. For applications such as video surveillance, robotics applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hao Tang , Kevin Ellis , Suhas Lohit , Michael J. Jones , Moitreya Chatterjee

Predicting future sensory states is crucial for learning agents such as robots, drones, and autonomous vehicles. In this paper, we couple multiple sensory modalities with exploratory actions and propose a predictive neural network…

Robotics · Computer Science 2021-09-17 Xiaohui Chen , Ramtin Hosseini , Karen Panetta , Jivko Sinapov

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Rick Akkerman , Haiwen Feng , Michael J. Black , Dimitrios Tzionas , Victoria Fernández Abrevaya

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are…

Robotics · Computer Science 2025-06-17 Xinjie Wang , Liu Liu , Yu Cao , Ruiqi Wu , Wenkang Qin , Dehui Wang , Wei Sui , Zhizhong Su

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and…

Artificial Intelligence · Computer Science 2026-05-14 Haoqiang Kang , Xiaokang Ye , Yuhan Liu , Siddhant Hitesh Mantri , Lingjun Mao , James Fleming , Drishti Regmi , Lianhui Qin

Recent advances in video generation models demonstrate their potential as world simulators, but they often struggle with videos deviating from physical laws, a key concern overlooked by most text-to-video benchmarks. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Yongfan Chen , Xiuwen Zhu , Tianyu Li
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