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Education is being transformed by rapid advances in Artificial Intelligence (AI), including emerging Generative Artificial Intelligence (GAI). Such technology can significantly support academics and students by automating monotonous tasks…

Computers and Society · Computer Science 2024-11-15 Wasiq Khan , Luke K. Topham , Peter Atherton , Raghad Al-Shabandar , Hoshang Kolivand , Iftikhar Khan , Abir Hussain

A good teacher should not only be knowledgeable, but should also be able to communicate in a way that the student understands -- to share the student's representation of the world. In this work, we introduce a new controlled experimental…

As the global reach of online higher education continues to grow, universities are increasingly accommodating students from diverse cultural backgrounds (Tereshko et al., 2024). This can present a number of challenges including linguistic…

Computers and Society · Computer Science 2025-10-17 Fuze Sun , Paul Craig , Lingyu Li , Shixiangyue Meng , Chuxi Nan

Because of the rapid development and increasing public availability of Generative Artificial Intelligence (GenAI) models and tools, educational institutions and educators must immediately reckon with the impact of students using GenAI.…

As generative AI becomes embedded in higher education, it increasingly shapes how students complete academic tasks. While these systems offer efficiency and support, concerns persist regarding over-automation, diminished student agency, and…

Human-Computer Interaction · Computer Science 2026-03-16 Nifu Dan

Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…

Human-Computer Interaction · Computer Science 2022-11-23 Enes Yigitbas

The objective of this paper is to highlight the existing theoretical approaches which study the issue of technology adoption, and to establish a triangulated model to explore Virtual Learning Environments adoption in primary schools. We…

Computers and Society · Computer Science 2019-10-29 Elena Codreanu , Christine Michel , Marc-Eric Bobiller-Chaumon , Olivier Vigneau

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

Computers and Society · Computer Science 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang

The rapid proliferation of Generative Artificial Intelligence (GenAI) is reshaping pedagogical practices and assessment models in higher education. While institutional and educator perspectives on GenAI integration are increasingly…

Computers and Society · Computer Science 2026-03-31 Harpreet Singh , Jaspreet Singh , Satwant Singh , Rupinder Singh , Shamim Ibne Shahid , Mohammad Hassan , Tayarani Najaran

Large Language Models (LLMs) have gained traction in educational settings, often framed as virtual tutors or teaching assistants. Following early skepticism and bans, many schools and universities have begun integrating these systems into…

Computers and Society · Computer Science 2026-05-22 Caterina Fuligni , Daniel Dominguez Figaredo , Armanda Lewis , Julia Stoyanovich

While AI's potential in education and professional sports is widely recognized, its application in K-12 physical education (PE) remains underexplored with significant opportunities for innovation. This study aims to address this gap by…

Human-Computer Interaction · Computer Science 2025-02-26 Dakyeom Ahn , Hajin Lim

Since the education sector is associated with highly dynamic business environments which are controlled and maintained by information systems, recent technological advancements and the increasing pace of adopting artificial intelligence…

Computers and Society · Computer Science 2024-10-08 Mieczysław L. Owoc , Agnieszka Sawicka , Paweł Weichbroth

This article presents an extensive literature review of technology based intervention methodologies for individuals facing Autism Spectrum Disorder (ASD). Reviewed methodologies include: contemporary Computer Aided Systems (CAS), Computer…

Human-Computer Interaction · Computer Science 2019-02-21 Muhammad Shoaib Jaliawala , Rizwan Ahmed Khan

Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…

Physics Education · Physics 2025-12-13 Zhongzhou Chen , Chandralekha Singh

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

The implementors of learning technologies within education environments often follow strategies that assume the educational environment within which they are being introduced is culturally neutral. A comprehensive literature review…

Computers and Society · Computer Science 2020-05-26 Parvathy Panicker

Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

Cognitive presence and social presence are crucial for a comprehensive learning experience. Despite the flexibility of asynchronous learning environments to accommodate individual schedules, the inherent constraints of asynchronous…

Human-Computer Interaction · Computer Science 2024-10-08 Tianjia Wang , Tong Wu , Huayi Liu , Chris Brown , Yan Chen

Despite significant improvements in automatic speech recognition and spoken language understanding - human interaction with Virtual Personal Assistants (VPAs) through speech remains irregular and sporadic. According to recent studies,…

Human-Computer Interaction · Computer Science 2018-07-13 Mateusz Dubiel , Martin Halvey , Leif Azzopardi

Active learning is a proven pedagogical style that has demonstrated value by improving students' performance and classroom experience. In spite of the evidence, adoption of active learning in computer science remains relatively low. To…

Computers and Society · Computer Science 2018-08-08 Jesse Eickholt
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