Related papers: Cutoff in total variation for the shelf shuffle
We generalize the partial derivative automaton to regular expressions with shuffle and study its size in the worst and in the average case. The number of states of the partial derivative automata is in the worst case at most 2^m, where m is…
We consider the data shuffling problem in a distributed learning system, in which a master node is connected to a set of worker nodes, via a shared link, in order to communicate a set of files to the worker nodes. The master node has access…
Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…
Consider n cards that are labeled 1 through n with n an even integer. The cards are put face down and their ordering starts with card labeled 1 on top through card labeled n at the bottom. The cards are top to random shuffled m times and…
Frequently, randomly organized data is needed to avoid an anomalous operation of other algorithms and computational processes. An analogy is that a deck of cards is ordered within the pack, but before a game of poker or solitaire the deck…
We investigate a quadratic dynamical system known as nonlinear recombinations. This system models the evolution of a probability measure over the Boolean cube, converging to the stationary state obtained as the product of the initial…
Let a deck of n cards be shuffled by successively exchanging the cards in positions 1, 2, ..., n with cards in randomly chosen positions. We show that for n equal to 18 or greater, the identity permutation is the most likely. We prove a…
We study the billiard map corresponding to a periodic Lorentz gas in 2-dimensions in the presence of small holes in the table. We allow holes in the form of open sets away from the scatterers as well as segments on the boundaries of the…
The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…
Type A affine shuffles are compared with riffle shuffles followed by a cut. Although these probability measures on the symmetric group S_n are different, they both satisfy a convolution property. Strong evidence is given that when the…
Given a labelled tournament on $[n]$, \emph{inverting} a vertex subset $X$ means reversing every edge with both endpoints in $X$. Alon, Powierski, Savery, Scott, and Wilmer~\cite{AlonPowierskiSaveryScottWilmer2024} asked for the mixing time…
Let $\{G_n\}_1^{\infty}$ be a sequence of non-trivial finite groups. In this paper, we study the properties of a random walk on the complete monomial group $G_n\wr S_n$ generated by the elements of the form…
The cutoff phenomenon describes a sharp transition in the convergence of a family of ergodic finite Markov chains to equilibrium. Many natural families of chains are believed to exhibit cutoff, and yet establishing this fact is often…
We consider the following card guessing game with no feedback. An ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards. One after…
We analyze a Markov chain, known as the product replacement chain, on the set of generating $n$-tuples of a fixed finite group $G$. We show that as $n \rightarrow \infty$, the total-variation mixing time of the chain has a cutoff at time…
Consider a card guessing game with complete feedback in which a deck of $n$ cards ordered $1,\dots, n$ is riffle-shuffled once. With the goal to maximize the number of correct guesses, a player guesses cards from the top of the deck one at…
We show that the total-variation mixing time of the lamplighter random walk on fractal graphs exhibit sharp cutoff when the underlying graph is transient (namely of spectral dimension greater than two). In contrast, we show that such cutoff…
Consider the interchange process on a connected graph $G=(V,E)$ on $n$ vertices. I.e.\ shuffle a deck of cards by first placing one card at each vertex of $G$ in a fixed order and then at each tick of the clock, picking an edge uniformly at…
The cutoff phenomenon describes the case when an abrupt transition occurs in the convergence of a Markov chain to its equilibrium measure. There are various metrics which can be used to measure the distance to equilibrium, each of which…
A shuffle of two strings is formed by interleaving the characters into a new string, keeping the characters of each string in order. A string is a square if it is a shuffle of two identical strings. There is a known polynomial time dynamic…