Related papers: 3D-GANTex: 3D Face Reconstruction with StyleGAN3-b…
Artificial data synthesis is currently a well studied topic with useful applications in data science, computer vision, graphics and many other fields. Generating realistic data is especially challenging since human perception is highly…
Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…
An efficient, fully automatic method for 3D face shape and pose estimation in unconstrained 2D imagery is presented. The proposed method jointly estimates a dense set of 3D landmarks and facial geometry using a single pass of a modified…
Generative Adversarial Networks (GANs) have revolutionized image synthesis through many applications like face generation, photograph editing, and image super-resolution. Image synthesis using GANs has predominantly been uni-modal, with few…
Although significant progress has been made in synthesizing high-quality and visually realistic face images by unconditional Generative Adversarial Networks (GANs), there still lacks of control over the generation process in order to…
The primary objective of face morphing is to combine face images of different data subjects (e.g. a malicious actor and an accomplice) to generate a face image that can be equally verified for both contributing data subjects. In this paper,…
We propose a method that learns to camouflage 3D objects within scenes. Given an object's shape and a distribution of viewpoints from which it will be seen, we estimate a texture that will make it difficult to detect. Successfully solving…
3D face reconstruction from a single sketch is a critical yet underexplored task with significant practical applications. The primary challenges stem from the substantial modality gap between 2D sketches and 3D facial structures, including:…
As a classic statistical model of 3D facial shape and texture, 3D Morphable Model (3DMM) is widely used in facial analysis, e.g., model fitting, image synthesis. Conventional 3DMM is learned from a set of well-controlled 2D face images with…
Generating high fidelity identity-preserving faces with different facial attributes has a wide range of applications. Although a number of generative models have been developed to tackle this problem, there is still much room for further…
While high fidelity and efficiency are central to the creation of digital head avatars, recent methods relying on 2D or 3D generative models often experience limitations such as shape distortion, expression inaccuracy, and identity…
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…
While recent 3D-aware generative models have shown photo-realistic image synthesis with multi-view consistency, the synthesized image quality degrades depending on the camera pose (e.g., a face with a blurry and noisy boundary at a side…
Over the past few years, single-view 3D face reconstruction methods can produce beautiful 3D models. Nevertheless,the input of these works is unobstructed faces.We describe a system designed to reconstruct convincing face texture in the…
We present MoGA, a novel method to reconstruct high-fidelity 3D Gaussian avatars from a single-view image. The main challenge lies in inferring unseen appearance and geometric details while ensuring 3D consistency and realism. Most previous…
Cascaded regression has been recently applied to reconstructing 3D faces from single 2D images directly in shape space, and achieved state-of-the-art performance. This paper investigates thoroughly such cascaded regression based 3D face…
We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic…
Image-based 3D reconstruction has increasingly stunning results over the past few years with the latest improvements in computer vision and graphics. Geometry and topology are two fundamental concepts when dealing with 3D mesh structures.…
Facial expression synthesis has achieved remarkable advances with the advent of Generative Adversarial Networks (GANs). However, GAN-based approaches mostly generate photo-realistic results as long as the testing data distribution is close…