English

GANmouflage: 3D Object Nondetection with Texture Fields

Computer Vision and Pattern Recognition 2023-04-25 v2

Abstract

We propose a method that learns to camouflage 3D objects within scenes. Given an object's shape and a distribution of viewpoints from which it will be seen, we estimate a texture that will make it difficult to detect. Successfully solving this task requires a model that can accurately reproduce textures from the scene, while simultaneously dealing with the highly conflicting constraints imposed by each viewpoint. We address these challenges with a model based on texture fields and adversarial learning. Our model learns to camouflage a variety of object shapes from randomly sampled locations and viewpoints within the input scene, and is the first to address the problem of hiding complex object shapes. Using a human visual search study, we find that our estimated textures conceal objects significantly better than previous methods. Project site: https://rrrrrguo.github.io/ganmouflage/

Keywords

Cite

@article{arxiv.2201.07202,
  title  = {GANmouflage: 3D Object Nondetection with Texture Fields},
  author = {Rui Guo and Jasmine Collins and Oscar de Lima and Andrew Owens},
  journal= {arXiv preprint arXiv:2201.07202},
  year   = {2023}
}
R2 v1 2026-06-24T08:54:17.933Z