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Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Kentaro Wada , Edgar Sucar , Stephen James , Daniel Lenton , Andrew J. Davison

We consider predicting the user's head motion in 360-degree videos, with 2 modalities only: the past user's positions and the video content (not knowing other users' traces). We make two main contributions. First, we re-examine existing…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Miguel Fabian Romero Rondon , Lucile Sassatelli , Ramon Aparicio Pardo , Frederic Precioso

Current state-of-the-art paradigms predominantly treat Text-to-Motion (T2M) generation as a direct translation problem, mapping symbolic language directly to continuous poses. While effective for simple actions, this System 1 approach faces…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Yijie Qian , Juncheng Wang , Yuxiang Feng , Chao Xu , Wang Lu , Yang Liu , Baigui Sun , Yiqiang Chen , Yong Liu , Shujun Wang

Today's Mixed Reality head-mounted displays track the user's head pose in world space as well as the user's hands for interaction in both Augmented Reality and Virtual Reality scenarios. While this is adequate to support user input, it…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Jiaxi Jiang , Paul Streli , Huajian Qiu , Andreas Fender , Larissa Laich , Patrick Snape , Christian Holz

Reliable and robust user identification and authentication are important and often necessary requirements for many digital services. It becomes paramount in social virtual reality (VR) to ensure trust, specifically in digital encounters…

Machine Learning · Computer Science 2023-10-27 Christian Schell , Andreas Hotho , Marc Erich Latoschik

Single-stage multi-person human pose estimation (MPPE) methods have shown great performance improvements, but existing methods fail to disentangle features by individual instances under crowded scenes. In this paper, we propose a bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Uyoung Jeong , Seungryul Baek , Hyung Jin Chang , Kwang In Kim

Robotic ultrasound (US) imaging has been seen as a promising solution to overcome the limitations of free-hand US examinations, i.e., inter-operator variability. However, the fact that robotic US systems cannot react to subject movements…

Robotics · Computer Science 2022-09-07 Zhongliang Jiang , Nehil Danis , Yuan Bi , Mingchuan Zhou , Markus Kroenke , Thomas Wendler , Nassir Navab

Estimating full-body motion using the tracking signals of head and hands from VR devices holds great potential for various applications. However, the sparsity and unique distribution of observations present a significant challenge,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Songpengcheng Xia , Yu Zhang , Zhuo Su , Xiaozheng Zheng , Zheng Lv , Guidong Wang , Yongjie Zhang , Qi Wu , Lei Chu , Ling Pei

Robust, fast, and accurate human state - 6D pose and posture - estimation remains a challenging problem. For real-world applications, the ability to estimate the human state in real-time is highly desirable. In this paper, we present…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Dorian F. Henning , Christopher Choi , Simon Schaefer , Stefan Leutenegger

Given the ever increasing bandwidth of the visual information available to many intelligent systems, it is becoming essential to endow them with a sense of what is worthwhile their attention and what can be safely disregarded. This article…

Computer Vision and Pattern Recognition · Computer Science 2011-08-16 Diego Rother , Simon Schütz , René Vidal

We present a constrained motion control framework for a redundant surgical system designed for minimally invasive treatment of pelvic osteolysis. The framework comprises a kinematics model of a six Degrees-of-Freedom (DoF) robotic arm…

Robotics · Computer Science 2018-01-23 Farshid Alambeigi , Shahriar Sefati , Mehran Armand

This paper considers to jointly tackle the highly correlated tasks of estimating 3D human body poses and predicting future 3D motions from RGB image sequences. Based on Lie algebra pose representation, a novel self-projection mechanism is…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Ji Yang , Youdong Ma , Xinxin Zuo , Sen Wang , Minglun Gong , Li Cheng

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we…

Human-Computer Interaction · Computer Science 2021-11-10 Wenxiao Zhang , Sikun Lin , Farshid Hassani Bijarbooneh , Haofei Cheng , Tristan Braud , Pengyuan Zhou , Lik-hang Lee , Pan Hui

Torque control algorithms which consider robot dynamics and contact constraints are important for creating dynamic behaviors for humanoids. As computational power increases, algorithms tend to also increase in complexity. However, it is not…

Robotics · Computer Science 2017-01-31 Sean Mason , Nicholas Rotella , Stefan Schaal , Ludovic Righetti

Despite impressive advancements of industrial collaborative robots, their potential remains largely untapped due to the difficulty in balancing human safety and comfort with fast production constraints. To help address this challenge, we…

Robotics · Computer Science 2025-03-11 Marta Lagomarsino , Marta Lorenzini , Elena De Momi , Arash Ajoudani

In order to perform highly dynamic and agile maneuvers, legged robots typically spend time in underactuated domains (e.g. with feet off the ground) where the system has limited command of its acceleration and a constrained amount of time…

Robotics · Computer Science 2024-03-06 James Zhu , J. Joe Payne , Aaron M. Johnson

We introduce MIORe and VAR-MIORe, two novel multi-task datasets that address critical limitations in current motion restoration benchmarks. Designed with high-frame-rate (1000 FPS) acquisition and professional-grade optics, our datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 George Ciubotariu , Zhuyun Zhou , Zongwei Wu , Radu Timofte

Quest2ROS2 is an open-source ROS2 framework for bi-manual teleoperation designed to scale robot data collection. Extending Quest2ROS, it overcomes workspace limitations via relative motion-based control, calculating robot movement from VR…

Robotics · Computer Science 2026-01-27 Jialong Li , Zhenguo Wang , Tianci Wang , Maj Stenmark , Volker Krueger

Critical VR applications in domains such as healthcare, education, and finance that use traditional credentials, such as PIN, password, or multi-factor authentication, stand the chance of being compromised if a malicious person acquires the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Mingjun Li , Natasha Kholgade Banerjee , Sean Banerjee