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Extended reality (XR) devices such as the Meta Quest and Apple Vision Pro have seen a recent surge in attention, with motion tracking "telemetry" data lying at the core of nearly all XR and metaverse experiences. Researchers are just…

Human-Computer Interaction · Computer Science 2024-03-27 Vivek Nair , Wenbo Guo , Rui Wang , James F. O'Brien , Louis Rosenberg , Dawn Song

We present a method for 3D object detection and pose estimation from a single image. In contrast to current techniques that only regress the 3D orientation of an object, our method first regresses relatively stable 3D object properties…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Arsalan Mousavian , Dragomir Anguelov , John Flynn , Jana Kosecka

Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…

Multimedia · Computer Science 2024-05-14 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun

Recent advances in humanoid locomotion have enabled dynamic behaviors such as dancing, martial arts, and parkour, yet these capabilities are predominantly demonstrated in open, flat, and obstacle-free settings. In contrast, real-world…

Robotics · Computer Science 2026-03-09 Beichen Wang , Yuanjie Lu , Linji Wang , Liuchuan Yu , Xuesu Xiao

Collaborative transport of objects via pushing by multiple robots has many applications, ranging from construction and warehouse environments to post disaster debris clean-up. Achieving collaborative transport over surfaces with different…

In cardiac magnetic resonance (CMR) imaging, a 3D high-resolution segmentation of the heart is essential for detailed description of its anatomical structures. However, due to the limit of acquisition duration and respiratory/cardiac…

Image and Video Processing · Electrical Eng. & Systems 2021-07-09 Shuo Wang , Chen Qin , Nicolo Savioli , Chen Chen , Declan O'Regan , Stuart Cook , Yike Guo , Daniel Rueckert , Wenjia Bai

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

3D object detection plays a pivotal role in many applications, most notably autonomous driving and robotics. These applications are commonly deployed on edge devices to promptly interact with the environment, and often require near…

Networking and Internet Architecture · Computer Science 2023-09-06 Jingzong Li , Yik Hong Cai , Libin Liu , Yu Mao , Chun Jason Xue , Hong Xu

Mobile edge computing (MEC) and millimeter wave (mmWave) communications are capable of significantly reducing the network's delay and enhancing its capacity. In this paper we investigate a mmWave and device-to-device (D2D) assisted MEC…

Signal Processing · Electrical Eng. & Systems 2022-07-19 Yanzhen Liu , Yunlong Cai , An Liu , Minjian Zhao , Lajos Hanzo

Camera-to-robot calibration is crucial for vision-based robot control and requires effort to make it accurate. Recent advancements in markerless pose estimation methods have eliminated the need for time-consuming physical setups for…

Robotics · Computer Science 2024-09-17 Jingpei Lu , Zekai Liang , Tristin Xie , Florian Ritcher , Shan Lin , Sainan Liu , Michael C. Yip

LiDAR odometry is essential for many robotics applications, including 3D mapping, navigation, and simultaneous localization and mapping. LiDAR odometry systems are usually based on some form of point cloud registration to compute the…

Mobile telepresence robots allow users to feel present and explore remote environments using technology. Traditionally, these systems are implemented using a camera onboard a mobile robot that can be controlled. Although high-immersion…

Robotics · Computer Science 2025-08-19 Eetu Laukka , Evan G. Center , Timo Ojala , Steven M. LaValle , Matti Pouke

The end-to-end Human Mesh Recovery (HMR) approach has been successfully used for 3D body reconstruction. However, most HMR-based frameworks reconstruct human body by directly learning mesh parameters from images or videos, while lacking…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Tianyu Luan , Yali Wang , Junhao Zhang , Zhe Wang , Zhipeng Zhou , Yu Qiao

Real-world household tasks present significant challenges for mobile manipulation robots. An analysis of existing robotics benchmarks reveals that successful task performance hinges on three key whole-body control capabilities: bimanual…

Robotics · Computer Science 2025-08-26 Yunfan Jiang , Ruohan Zhang , Josiah Wong , Chen Wang , Yanjie Ze , Hang Yin , Cem Gokmen , Shuran Song , Jiajun Wu , Li Fei-Fei

In this work, we present MotionMixer, an efficient 3D human body pose forecasting model based solely on multi-layer perceptrons (MLPs). MotionMixer learns the spatial-temporal 3D body pose dependencies by sequentially mixing both…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Arij Bouazizi , Adrian Holzbock , Ulrich Kressel , Klaus Dietmayer , Vasileios Belagiannis

Predicting human motion from historical pose sequence is crucial for a machine to succeed in intelligent interactions with humans. One aspect that has been obviated so far, is the fact that how we represent the skeletal pose has a critical…

Computer Vision and Pattern Recognition · Computer Science 2022-01-03 Zhenguang Liu , Shuang Wu , Shuyuan Jin , Shouling Ji , Qi Liu , Shijian Lu , Li Cheng

Generating rich and controllable motion is a pivotal challenge in video synthesis. We propose Boximator, a new approach for fine-grained motion control. Boximator introduces two constraint types: hard box and soft box. Users select objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Jiawei Wang , Yuchen Zhang , Jiaxin Zou , Yan Zeng , Guoqiang Wei , Liping Yuan , Hang Li

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Single-stage multi-person pose estimation aims to jointly perform human localization and keypoint prediction within a unified framework, offering advantages in inference efficiency and architectural simplicity. Consequently, multi-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Nanjun Li , Pinqi Cheng , Zean Liu , Minghe Tian , Xuanyin Wang

Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods struggle due to hand tracking challenges and unreliable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Vasco Xu , Brian Chen , Eric J. Gonzalez , Andrea Colaço , Henry Hoffmann , Mar Gonzalez-Franco , Karan Ahuja
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