Related papers: Virtual and Augmented Realities as Symbolic Assemb…
In order to address the limitations of gestural capabilities in physical robots, researchers in Virtual, Augmented, Mixed Reality Human-Robot Interaction (VAM-HRI) have been using augmented-reality visualizations that increase robot…
In this paper, we review the background of physical reality, virtual reality, and some traditional mixed forms of them. Based on the current knowledge, we propose a new unified concept called symmetrical reality to describe the physical and…
This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…
Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…
The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…
Augmented reality, where digital objects are overlaid and combined with the ordinary visual surface, is a technology under rapid development, which has long been a part of visions of the digital future. In this article, I examine how gaze…
Digitalization and virtualization are parts of our everyday lives in almost all aspects ranging from work, education, and communication to entertainment. A novel step in this direction is the widespread interest in extended reality (XR)…
Based on Ihde's theory, this paper explores the relationship between virtual reality (VR) as an instrument and phenomenology. It reviews the "technological revolution" spurred by the development of VR technology and discusses how VR has…
The rise of consumer augmented reality (AR) technology has opened up new possibilities for interventions intended to disrupt and subvert cultural conventions. From defacing corporate logos to erecting geofenced digital monuments, more and…
The study examines the problem of using augmented and virtual reality in the process of blended learning in general secondary education. The study analyzes the meaning of the concept of "blended learning". The conceptual principles of…
The definition of the augmented reality concept is based on the analysis of scientific publications. It is noted that online experiments with augmented reality provide students with the opportunity to observe and describe the operation with…
Augmented reality (AR) provides users with a unique social space where virtual objects are natural parts of the real world. The users can interact with 3D virtual objects and virtual humans projected onto the physical environment. This work…
Augmented Reality (AR) is a powerful perceptual technology that can alter what users see, hear, feel, and experience throughout their daily lives. When combined with the speed and flexibility of context-aware generative AI, the power is…
When language is utilized as a medium to store and communicate sensory information, there arises a kind of radical virtual reality, namely "the realities that are reduced into the same sentence are virtual/equivalent." In the current era,…
Rapidly advancing AR technologies are in a unique position to directly mediate between the human brain and the physical world. Though this tight coupling presents tremendous opportunities for human augmentation, it also presents new risks…
Meaning has been called the "holy grail" of a variety of scientific disciplines, ranging from linguistics to philosophy, psychology and the neurosciences. The field of Artifical Intelligence (AI) is very much a part of that list: the…
The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…
This essay, written in 1998 by an active participant in both virtual reality development and the virtual reality definition debate, discusses the definition of the phrase "Virtual Reality" (VR). I start with history from a personal…
This paper explores the economics of Augmented Reality (AR) and Virtual Reality (VR) technologies within decision-making contexts. Two metrics are proposed: Context Entropy, the informational complexity of an environment, and Context…
Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…