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Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Weixi Feng , Wanrong Zhu , Tsu-jui Fu , Varun Jampani , Arjun Akula , Xuehai He , Sugato Basu , Xin Eric Wang , William Yang Wang

Generative models have enabled intuitive image creation and manipulation using natural language. In particular, diffusion models have recently shown remarkable results for natural image editing. In this work, we propose to apply diffusion…

Visual editing with diffusion models has made significant progress but often struggles with complex scenarios that textual guidance alone could not adequately describe, highlighting the need for additional non-text editing prompts. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Hyeonyu Kim , Seokhoon Jeong , Seonghee Han , Chanhyuk Choi , Taehwan Kim

This paper introduces innovative solutions to enhance spatial controllability in diffusion models reliant on text queries. We first introduce vision guidance as a foundational spatial cue within the perturbed distribution. This…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zipeng Qi , Guoxi Huang , Chenyang Liu , Fei Ye

SpatialLM is a large language model designed to process 3D point cloud data and generate structured 3D scene understanding outputs. These outputs include architectural elements like walls, doors, windows, and oriented object boxes with…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Yongsen Mao , Junhao Zhong , Chuan Fang , Jia Zheng , Rui Tang , Hao Zhu , Ping Tan , Zihan Zhou

3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging because graphical editing…

Graphics · Computer Science 2025-04-03 Yunqi Gu , Ian Huang , Jihyeon Je , Guandao Yang , Leonidas Guibas

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Can Wang , Hongliang Zhong , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hanan Gani , Shariq Farooq Bhat , Muzammal Naseer , Salman Khan , Peter Wonka

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel

Recent 3D human generative models have achieved remarkable progress by learning 3D-aware GANs from 2D images. However, existing 3D human generative methods model humans in a compact 1D latent space, ignoring the articulated structure and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Tao Hu , Fangzhou Hong , Ziwei Liu

Text-based motion generation models are drawing a surge of interest for their potential for automating the motion-making process in the game, animation, or robot industries. In this paper, we propose a diffusion-based motion synthesis and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Jihoon Kim , Jiseob Kim , Sungjoon Choi

This paper presents the development of an AI-powered workflow that uses Large Language Models (LLMs) to assist in drafting schematic architectural floor plans from natural language prompts. The proposed system interprets textual input to…

Artificial Intelligence · Computer Science 2025-09-03 Jayakrishna Duggempudi , Lu Gao , Ahmed Senouci , Zhe Han , Yunpeng Zhang

Text-to-image diffusion models can generate diverse, high-fidelity images based on user-provided text prompts. Recent research has extended these models to support text-guided image editing. While text guidance is an intuitive editing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Jooyoung Choi , Yunjey Choi , Yunji Kim , Junho Kim , Sungroh Yoon

Text-conditioned diffusion models can generate impressive images, but fall short when it comes to fine-grained control. Unlike direct-editing tools like Photoshop, text conditioned models require the artist to perform "prompt engineering,"…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Michelle Shu , Charles Herrmann , Richard Strong Bowen , Forrester Cole , Ramin Zabih

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

Recent large-scale text-guided diffusion models provide powerful image-generation capabilities. Currently, a significant effort is given to enable the modification of these images using text only as means to offer intuitive and versatile…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Linoy Tsaban , Apolinário Passos

Instruction-based text editing is increasingly critical for real-world applications such as code editors (e.g., Cursor), but Large Language Models (LLMs) continue to struggle with this task. Unlike free-form generation, editing requires…

Computation and Language · Computer Science 2025-12-16 Yiming Zeng , Jinghan Cao , Zexin Li , Wanhao Yu , Zhankai Ye , Dawei Xiang , Ting Hua , Xin Liu , Shangqian Gao , Tingting Yu

Interleaved text-image generation aims to jointly produce coherent visual frames and aligned textual descriptions within a single sequence, enabling tasks such as style transfer, compositional synthesis, and procedural tutorials. We present…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Mingcheng Ye , Jiaming Liu , Yiren Song

The ability to edit 3D assets from natural language presents a compelling paradigm to aid in the democratization of 3D content creation. However, while natural language is often effective at communicating general intent, it is poorly suited…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Aditya Ganeshan , Ryan Y. Huang , Xianghao Xu , R. Kenny Jones , Daniel Ritchie
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