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We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Recent text-guided generation of individual 3D object has achieved great success using diffusion priors. However, these methods are not suitable for object insertion and replacement tasks as they do not consider the background, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hanyuan Xiao , Yingshu Chen , Huajian Huang , Haolin Xiong , Jing Yang , Pratusha Prasad , Yajie Zhao

Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Junhao He , Jiaxu Wang , Jia Li , Mingyuan Sun , Qiang Zhang , Jiahang Cao , Ziyi Zhang , Yi Gu , Jingkai Sun , Renjing Xu

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

We introduce a 3D instance representation, termed instance kernels, where instances are represented by one-dimensional vectors that encode the semantic, positional, and shape information of 3D instances. We show that instance kernels enable…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Yizheng Wu , Min Shi , Shuaiyuan Du , Hao Lu , Zhiguo Cao , Weicai Zhong

Recent advances in 3D scene representations have enabled high-fidelity novel view synthesis, yet adapting to discrete scene changes and constructing interactive 3D environments remain open challenges in vision and robotics. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Wenhao Hu , Haonan Zhou , Zesheng Li , Liu Liu , Jiacheng Dong , Zhizhong Su , Gaoang Wang

3D Semantic Scene Completion (SSC) has gained increasing attention due to its pivotal role in 3D perception. Recent advancements have primarily focused on refining voxel-level features to construct 3D scenes. However, treating voxels as the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Enyu Liu , En Yu , Sijia Chen , Wenbing Tao

In this paper, we propose a novel 3D registration paradigm, Generative Point Cloud Registration, which bridges advanced 2D generative models with 3D matching tasks to enhance registration performance. Our key idea is to generate cross-view…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Haobo Jiang , Jin Xie , Jian Yang , Liang Yu , Jianmin Zheng

Addressing the limitations of text as a source of accurate layout representation in text-conditional diffusion models, many works incorporate additional signals to condition certain attributes within a generated image. Although successful,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Jonghyun Lee , Hansam Cho , Youngjoon Yoo , Seoung Bum Kim , Yonghyun Jeong

This paper presents a novel method for generating diverse 3D human poses in scenes with semantic control. Existing methods heavily rely on the human-scene interaction dataset, resulting in a limited diversity of the generated human poses.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Bowen Dang , Xi Zhao

Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Yunfan Zhang , Hong Huang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicholas Vun

We introduce MMIS, a novel dataset designed to advance MultiModal Interior Scene generation and recognition. MMIS consists of nearly 160,000 images. Each image within the dataset is accompanied by its corresponding textual description and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Hozaifa Kassab , Ahmed Mahmoud , Mohamed Bahaa , Ammar Mohamed , Ali Hamdi

Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Luke Melas-Kyriazi , Iro Laina , Christian Rupprecht , Natalia Neverova , Andrea Vedaldi , Oran Gafni , Filippos Kokkinos

Current text-to-image (T2I) generation models struggle to align spatial composition with the input text, especially in complex scenes. Even layout-based approaches yield suboptimal spatial control, as their generation process is decoupled…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Zheyuan Liu , Munan Ning , Qihui Zhang , Shuo Yang , Zhongrui Wang , Yiwei Yang , Xianzhe Xu , Yibing Song , Weihua Chen , Fan Wang , Li Yuan

Referring image segmentation (RIS) is a fundamental vision-language task that intends to segment a desired object from an image based on a given natural language expression. Due to the essentially distinct data properties between image and…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Wenxuan Wang , Jing Liu , Xingjian He , Yisi Zhang , Chen Chen , Jiachen Shen , Yan Zhang , Jiangyun Li

Text-to-3D generation aims to create 3D assets from text-to-image diffusion models. However, existing methods face an inherent bottleneck in generation quality because the widely-used objectives such as Score Distillation Sampling (SDS)…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Zixuan Chen , Ruijie Su , Jiahao Zhu , Lingxiao Yang , Jian-Huang Lai , Xiaohua Xie

While 2D diffusion models generate realistic, high-detail images, 3D shape generation methods like Score Distillation Sampling (SDS) built on these 2D diffusion models produce cartoon-like, over-smoothed shapes. To help explain this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Artem Lukoianov , Haitz Sáez de Ocáriz Borde , Kristjan Greenewald , Vitor Campagnolo Guizilini , Timur Bagautdinov , Vincent Sitzmann , Justin Solomon

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

Graphics · Computer Science 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

Accurately assessing image complexity (IC) is critical for computer vision, yet most existing methods rely solely on visual features and often neglect high-level semantic information, limiting their accuracy and generalization. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Shipeng Liu , Zhonglin Zhang , Dengfeng Chen , Liang Zhao
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