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Sequential robot manipulation tasks require finding collision-free trajectories that satisfy geometric constraints across multiple object interactions in potentially high-dimensional configuration spaces. Solving these problems in real-time…

Robotics · Computer Science 2025-10-14 Lucas Chen , Shrutheesh Raman Iyer , Zachary Kingston

Due to the very long timescales involved (us-s), theoretical modeling of fundamental biological processes including folding, misfolding, and mechanical unraveling of biomolecules, under physiologically relevant conditions, is challenging…

Soft Condensed Matter · Physics 2010-03-08 A. Zhmurov , R. I. Dima , Y. Kholodov , V. Barsegov

Efficient simulation of nonlinear and dispersive free-surface flows governed by the incompressible Navier-Stokes equations remains a central challenge in ocean and coastal engineering. The computational bottleneck arises from solving a…

The Vlasov-Poisson system describes the time evolution of a plasma in the so-called collisionless regime. The investigation of a high-temperature plasma that is influenced by an exterior magnetic field is one of the most significant aspects…

Optimization and Control · Mathematics 2024-07-11 Jan Bartsch , Patrik Knopf , Stefania Scheurer , Jörg Weber

We present a GPU parallel implementation of the numeric integration of the Vlasov equation in one spatial dimension based on a second order time-split algorithm with a local modified cubic-spline interpolation. We apply our approach to…

Computational Physics · Physics 2015-06-05 Tarcisio M. Rocha Filho

We develop new numerical schemes for Vlasov--Poisson equations with high-order accuracy. Our methods are based on a spatially monotonicity-preserving (MP) scheme and are modified suitably so that positivity of the distribution function is…

Computational Physics · Physics 2017-11-08 Satoshi Tanaka , Kohji Yoshikawa , Takashi Minoshima , Naoki Yoshida

We focus on implementing and optimizing a sixth-order finite-difference solver for simulating compressible fluids on a GPU using third-order Runge-Kutta integration. Since graphics processing units perform well in data-parallel tasks, this…

Computational Physics · Physics 2017-07-28 Johannes Pekkilä , Miikka S. Väisälä , Maarit J. Käpylä , Petri J. Käpylä , Omer Anjum

A finite-difference Micromagnetic solver is presented utilizing the C++ Accelerated Massive Parallelism (C++ AMP). The high speed performance of a single Graphics Processing Unit (GPU) is demonstrated compared to a typical CPU-based solver.…

Computational Engineering, Finance, and Science · Computer Science 2014-07-07 Ru Zhu

The kinetic study of plasma sheaths is critical, among other things, to understand the deposition of heat on walls, the effect of sputtering, and contamination of the plasma with detrimental impurities. The plasma sheath also provides a…

Plasma Physics · Physics 2017-02-22 Petr Cagas , Ammar Hakim , James Juno , Bhuvana Srinivasan

We describe an implementation of compressible inviscid fluid solvers with block-structured adaptive mesh refinement on Graphics Processing Units using NVIDIA's CUDA. We show that a class of high resolution shock capturing schemes can be…

Cosmology and Nongalactic Astrophysics · Physics 2014-11-20 Peng Wang , Tom Abel , Ralf Kaehler

Active Flux is a modified Finite Volume method that evolves additional Degrees of Freedom for each cell that are located on the interface by a non-conservative method to compute high-order approximations to the numerical fluxes through the…

Numerical Analysis · Mathematics 2024-12-10 Lukas Hensel , Gudrun Grünwald , Katharina Kormann , Rainer Grauer

The (viscous) anisotropic hydrodynamic approach, especially after perturbative inclusion of all residual viscous terms, has been shown to dramatically outperform viscous hydrodynamics in several simplified situations for which exact…

Nuclear Theory · Physics 2018-03-14 Dennis Bazow , Ulrich W. Heinz , Michael Strickland

A modern graphics processing unit (GPU) is able to perform massively parallel scientific computations at low cost. We extend our implementation of the checkerboard algorithm for the two dimensional Ising model [T. Preis et al., J. Comp.…

Computational Physics · Physics 2010-07-22 Benjamin Block , Peter Virnau , Tobias Preis

In this paper, we present a GPU-accelerated direct-sum boundary integral method to solve the linear Poisson-Boltzmann (PB) equation. In our method, a well-posed boundary integral formulation is used to ensure the fast convergence of Krylov…

Numerical Analysis · Mathematics 2015-06-12 Weihua Geng , Ferosh Jacob

This paper presents a hybrid numerical method for linear collisional kinetic equations with diffusive scaling. The aim of the method is to reduce the computational cost of kinetic equations by taking advantage of the lower dimensionality of…

Numerical Analysis · Mathematics 2022-02-09 Tino Laidin

Many problems encountered in plasma physics require a description by kinetic equations, which are posed in an up to six-dimensional phase space. A direct discretization of this phase space, often called the Eulerian approach, has many…

Numerical Analysis · Mathematics 2018-06-12 Lukas Einkemmer , Christian Lubich

The numerical integration of stochastic trajectories to estimate the time to pass a threshold is an interesting physical quantity, for instance in Josephson junctions and atomic force microscopy, where the full trajectory is not accessible.…

Computational Physics · Physics 2018-02-15 Vincenzo Pierro , Luigi Troiano , Elena Mejuto , Giovannni Filatrella

Simulation of plasmas in electromagnetic fields requires numerical solution of a kinetic equation that describes the time evolution of the particle distribution function. In this paper we propose a finite volume scheme based on integral…

Witnessing the advancing scale and complexity of chip design and benefiting from high-performance computation technologies, the simulation of Very Large Scale Integration (VLSI) Circuits imposes an increasing requirement for acceleration…

Data Structures and Algorithms · Computer Science 2023-04-27 Weijie Fang , Yanggeng Fu , Jiaquan Gao , Longkun Guo , Gregory Gutin , Xiaoyan Zhang

This paper presents, to the author's knowledge, the first graphics processing unit (GPU) accelerated program that solves the evolution of interacting scalar fields in an expanding universe. We present the implementation in NVIDIA's Compute…

Instrumentation and Methods for Astrophysics · Physics 2014-11-20 Jani Sainio
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