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Parametric 3D models have enabled a wide variety of computer vision and graphics tasks, such as modeling human faces, bodies and hands. In 3D face modeling, 3DMM is the most widely used parametric model, but can't generate fine geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Haitao Cao , Baoping Cheng , Qiran Pu , Haocheng Zhang , Bin Luo , Yixiang Zhuang , Juncong Lin , Liyan Chen , Xuan Cheng

Researchers have now achieved great success on dealing with 2D images using deep learning. In recent years, 3D computer vision and Geometry Deep Learning gain more and more attention. Many advanced techniques for 3D shapes have been…

Graphics · Computer Science 2020-04-16 Yun-Peng Xiao , Yu-Kun Lai , Fang-Lue Zhang , Chunpeng Li , Lin Gao

Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These models are typically learned from a limited number of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Mallikarjun B R , Ayush Tewari , Hans-Peter Seidel , Mohamed Elgharib , Christian Theobalt

Reconstructing meshes from point clouds is a fundamental task in computer vision with applications spanning robotics, autonomous systems, and medical imaging. Selecting an appropriate learning-based method requires understanding trade-offs…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Fatima Zahra Iguenfer , Achraf Hsain , Hiba Amissa , Yousra Chtouki

3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Jun Gao , Wenzheng Chen , Tommy Xiang , Clement Fuji Tsang , Alec Jacobson , Morgan McGuire , Sanja Fidler

In the image classification task, the most common approach is to resize all images in a dataset to a unique shape, while reducing their precision to a size which facilitates experimentation at scale. This practice has benefits from a…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Ferran Parés , Anna Arias-Duart , Dario Garcia-Gasulla , Gema Campo-Francés , Nina Viladrich , Eduard Ayguadé , Jesús Labarta

Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either…

Computer Vision and Pattern Recognition · Computer Science 2020-08-10 Yang You , Yujing Lou , Chengkun Li , Zhoujun Cheng , Liangwei Li , Lizhuang Ma , Weiming Wang , Cewu Lu

Deep learning-based 3-dimensional (3D) shape reconstruction from 2-dimensional (2D) magnetic resonance imaging (MRI) has become increasingly important in medical disease diagnosis, treatment planning, and computational modeling. This review…

Machine Learning · Computer Science 2025-10-03 Emma McMillian , Abhirup Banerjee , Alfonso Bueno-Orovio

Data-driven methods have shown great potential in solving challenging manipulation tasks; however, their application in the domain of deformable objects has been constrained, in part, by the lack of data. To address this lack, we propose…

The research fields of parametric face model and 3D face reconstruction have been extensively studied. However, a critical question remains unanswered: how to tailor the face model for specific reconstruction settings. We argue that…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Kai Yang , Hong Shang , Tianyang Shi , Xinghan Chen , Jingkai Zhou , Zhongqian Sun , Wei Yang

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

While 3D head reconstruction is widely used for modeling, existing neural reconstruction approaches rely on high-resolution multi-view images, posing notable privacy issues. Individuals are particularly sensitive to facial features, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Jiayi Kong , Xurui Song , Shuo Huai , Baixin Xu , Jun Luo , Ying He

Face reconstruction and tracking is a building block of numerous applications in AR/VR, human-machine interaction, as well as medical applications. Most of these applications rely on a metrically correct prediction of the shape, especially,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Wojciech Zielonka , Timo Bolkart , Justus Thies

Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expression blendshapes…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Gulraiz Khan , Kenneth Y. Wertheim , Kevin Pimbblet , Waqas Ahmed

The widespread use of face retouching filters on short-video platforms has raised concerns about the authenticity of digital appearances and the impact of deceptive advertising. To address these issues, there is a pressing need to develop…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Qichao Ying , Jiaxin Liu , Sheng Li , Haisheng Xu , Zhenxing Qian , Xinpeng Zhang

We present a large-scale facial UV-texture dataset that contains over 50,000 high-quality texture UV-maps with even illuminations, neutral expressions, and cleaned facial regions, which are desired characteristics for rendering realistic 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Haoran Bai , Di Kang , Haoxian Zhang , Jinshan Pan , Linchao Bao

Facial landmark localization is a very crucial step in numerous face related applications, such as face recognition, facial pose estimation, face image synthesis, etc. However, previous competitions on facial landmark localization (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2019-07-25 Yinglu Liu , Hao Shen , Yue Si , Xiaobo Wang , Xiangyu Zhu , Hailin Shi , Zhibin Hong , Hanqi Guo , Ziyuan Guo , Yanqin Chen , Bi Li , Teng Xi , Jun Yu , Haonian Xie , Guochen Xie , Mengyan Li , Qing Lu , Zengfu Wang , Shenqi Lai , Zhenhua Chai , Xiaoming Wei

Face detection is one of the most studied topics in the computer vision community. Much of the progresses have been made by the availability of face detection benchmark datasets. We show that there is a gap between current face detection…

Computer Vision and Pattern Recognition · Computer Science 2015-11-23 Shuo Yang , Ping Luo , Chen Change Loy , Xiaoou Tang

Real-time 3D face manipulation has significant applications in virtual reality, social media and human-computer interaction. This paper introduces a novel system, which we call Mirror of Diversity (MOD), that combines Generative Adversarial…

Graphics · Computer Science 2025-05-05 Paraskevi Valergaki , Antonis Argyros , Giorgos Giannakakis , Anastasios Roussos

Dense vertex-to-vertex correspondence between 3D faces is a fundamental and challenging issue for 3D&2D face analysis. While the sparse landmarks have anatomically ground-truth correspondence, the dense vertex correspondences on most facial…

Computer Vision and Pattern Recognition · Computer Science 2021-09-24 Zhenfeng Fan , Silong Peng , Shihong Xia