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Purposeful behavior is a hallmark of natural and artificial intelligence. Its acquisition is often believed to rely on world models, comprising both descriptive (what is) and prescriptive (what is desirable) aspects that identify and…

Artificial Intelligence · Computer Science 2025-08-22 Nadav Amir , Stas Tiomkin , Angela Langdon

While the problem of hallucinations in neural machine translation has long been recognized, so far the progress on its alleviation is very little. Indeed, recently it turned out that without artificially encouraging models to hallucinate,…

Computation and Language · Computer Science 2022-12-21 David Dale , Elena Voita , Loïc Barrault , Marta R. Costa-jussà

The widespread adoption of large language and vision models in real-world applications has made urgent the need to address hallucinations -- instances where models produce incorrect or nonsensical outputs. These errors can propagate…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Zhengyi Ho , Siyuan Liang , Dacheng Tao

Most existing approaches for goal-oriented dialogue policy learning used reinforcement learning, which focuses on the target agent policy and simply treat the opposite agent policy as part of the environment. While in real-world scenarios,…

Computation and Language · Computer Science 2020-04-22 Zheng Zhang , Lizi Liao , Xiaoyan Zhu , Tat-Seng Chua , Zitao Liu , Yan Huang , Minlie Huang

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

Multiagent Systems · Computer Science 2021-01-29 David O'Callaghan , Patrick Mannion

Generative Adversarial Networks (GANs) are widely used models to learn complex real-world distributions. In GANs, the training of the generator usually stops when the discriminator can no longer distinguish the generator's output from the…

Machine Learning · Computer Science 2021-02-19 Yuanzhi Li , Zehao Dou

Hallucinations, a phenomenon where a language model (LM) generates nonfactual content, pose a significant challenge to the practical deployment of LMs. While many empirical methods have been proposed to mitigate hallucinations, recent…

Computation and Language · Computer Science 2026-05-18 Atsushi Suzuki , Yulan He , Feng Tian , Zhongyuan Wang

Hallucination of text ungrounded in the input is a well-known problem in neural data-to-text generation. Many methods have been proposed to mitigate it, but they typically require altering model architecture or collecting additional data,…

Computation and Language · Computer Science 2023-10-27 Mateusz Lango , Ondřej Dušek

Modelling the behaviours of other agents is essential for understanding how agents interact and making effective decisions. Existing methods for agent modelling commonly assume knowledge of the local observations and chosen actions of the…

Machine Learning · Computer Science 2021-11-10 Georgios Papoudakis , Filippos Christianos , Stefano V. Albrecht

Most of the works on planning and learning, e.g., planning by (model based) reinforcement learning, are based on two main assumptions: (i) the set of states of the planning domain is fixed; (ii) the mapping between the observations from the…

Artificial Intelligence · Computer Science 2018-11-27 Luciano Serafini , Paolo Traverso

In an unfamiliar setting, a model-based reinforcement learning agent can be limited by the accuracy of its world model. In this work, we present a novel, training-free approach to improving the performance of such agents separately from…

Machine Learning · Computer Science 2024-02-26 Martin Benfeghoul , Umais Zahid , Qinghai Guo , Zafeirios Fountas

It has recently been shown that reinforcement learning can be used to train generators capable of producing high-quality game levels, with quality defined in terms of some user-specified heuristic. To ensure that these generators' output is…

Machine Learning · Computer Science 2021-05-10 Sam Earle , Maria Edwards , Ahmed Khalifa , Philip Bontrager , Julian Togelius

The feasibility of collecting a large amount of expert demonstrations has inspired growing research interests in learning-to-drive settings, where models learn by imitating the driving behaviour from experts. However, exclusively relying on…

Robotics · Computer Science 2022-12-20 Jonathan Francis , Bingqing Chen , Weiran Yao , Eric Nyberg , Jean Oh

Defeasible reasoning is the mode of reasoning where conclusions can be overturned by taking into account new evidence. Existing cognitive science literature on defeasible reasoning suggests that a person forms a mental model of the problem…

Artificial Intelligence · Computer Science 2021-10-26 Aman Madaan , Niket Tandon , Dheeraj Rajagopal , Peter Clark , Yiming Yang , Eduard Hovy

Imitation Learning (IL) is an appealing approach to learn desirable autonomous behavior. However, directing IL to achieve arbitrary goals is difficult. In contrast, planning-based algorithms use dynamics models and reward functions to…

Machine Learning · Computer Science 2019-10-02 Nicholas Rhinehart , Rowan McAllister , Sergey Levine

Two key challenges within Reinforcement Learning involve improving (a) agent learning within environments with sparse extrinsic rewards and (b) the explainability of agent actions. We describe a curious subgoal focused agent to address both…

Machine Learning · Computer Science 2021-04-20 Connor van Rossum , Candice Feinberg , Adam Abu Shumays , Kyle Baxter , Benedek Bartha

Reinforcement learning is commonly concerned with problems of maximizing accumulated rewards in Markov decision processes. Oftentimes, a certain goal state or a subset of the state space attain maximal reward. In such a case, the…

Artificial Intelligence · Computer Science 2024-08-23 Pavel Osinenko , Grigory Yaremenko , Georgiy Malaniya , Anton Bolychev , Alexander Gepperth

Are world models a necessary ingredient for flexible, goal-directed behaviour, or is model-free learning sufficient? We provide a formal answer to this question, showing that any agent capable of generalizing to multi-step goal-directed…

Artificial Intelligence · Computer Science 2025-10-21 Jonathan Richens , David Abel , Alexis Bellot , Tom Everitt

We show that goal-directed action planning and generation in a teleological framework can be formulated using the free energy principle. The proposed model, which is built on a variational recurrent neural network model, is characterized by…

Robotics · Computer Science 2022-04-13 Takazumi Matsumoto , Wataru Ohata , Fabien C. Y. Benureau , Jun Tani

Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks.…

Machine Learning · Computer Science 2018-07-13 Hao Ge , Yin Xia , Xu Chen , Randall Berry , Ying Wu