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Recently, 3D Gaussian Splatting has been introduced as a compelling alternative to NeRF for Earth observation, offering competitive reconstruction quality with significantly reduced training times. In this work, we extend the Earth…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Pierrick Bournez , Luca Savant Aira , Thibaud Ehret , Gabriele Facciolo

We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuxuan Mu , Xinxin Zuo , Chuan Guo , Yilin Wang , Juwei Lu , Xiaofeng Wu , Songcen Xu , Peng Dai , Youliang Yan , Li Cheng

3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. However, the 3D Gaussians learned by 3D-GS have ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Xu Hu , Yuxi Wang , Lue Fan , Chuanchen Luo , Junsong Fan , Zhen Lei , Qing Li , Junran Peng , Zhaoxiang Zhang

3D Gaussian Splatting showcases notable advancements in photo-realistic and real-time novel view synthesis. However, it faces challenges in modeling mirror reflections, which exhibit substantial appearance variations from different…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Jiayue Liu , Xiao Tang , Freeman Cheng , Roy Yang , Zhihao Li , Jianzhuang Liu , Yi Huang , Jiaqi Lin , Shiyong Liu , Xiaofei Wu , Songcen Xu , Chun Yuan

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou

In autonomous robotic systems, precise localization is a prerequisite for safe navigation. However, in complex urban environments, GNSS positioning often suffers from signal occlusion and multipath effects, leading to unreliable absolute…

Robotics · Computer Science 2025-07-09 Haitao Lu , Haijier Chen , Haoze Liu , Shoujian Zhang , Bo Xu , Ziao Liu

We introduce GeMS, a framework for 3D Gaussian Splatting (3DGS) designed to handle severely motion-blurred images. State-of-the-art deblurring methods for extreme blur, such as ExBluRF, as well as Gaussian Splatting-based approaches like…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Gopi Raju Matta , Trisha Reddypalli , Vemunuri Divya Madhuri , Kaushik Mitra

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their…

Robotics · Computer Science 2026-03-16 Zihan Zhu , Wei Zhang , Moyang Li , Norbert Haala , Marc Pollefeys , Daniel Barath

3D Gaussian Splatting (3DGS) enables high-quality rendering of 3D scenes and is getting increasing adoption in domains like autonomous driving and embodied intelligence. However, 3DGS still faces major efficiency challenges when faced with…

Hardware Architecture · Computer Science 2025-07-31 Linye Wei , Jiajun Tang , Fan Fei , Boxin Shi , Runsheng Wang , Meng Li

Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understanding based on Gaussian splatting. However, these methods are…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxuan Xie , Xuan Yu , Changjian Jiang , Sitong Mao , Shunbo Zhou , Rui Fan , Rong Xiong , Yue Wang

In robot-assisted minimally invasive surgery, accurate 3D reconstruction from endoscopic video is vital for downstream tasks and improved outcomes. However, endoscopic scenarios present unique challenges, including photometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Taoyu Wu , Yiyi Miao , Jiaxin Guo , Ziyan Chen , Sihang Zhao , Zhuoxiao Li , Zhe Tang , Baoru Huang , Limin Yu

We present LiDAR-GS, a Gaussian Splatting (GS) method for real-time, high-fidelity re-simulation of LiDAR scans in public urban road scenes. Recent GS methods proposed for cameras have achieved significant advancements in real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Qifeng Chen , Sheng Yang , Sicong Du , Tao Tang , Rengan Xie , Peng Chen , Yuchi Huo

Recently, 3D Gaussian Splatting (3DGS) has reshaped the field of photorealistic 3D reconstruction, achieving impressive rendering quality and speed. However, when applied to large-scale street scenes, existing methods suffer from rapidly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Guangting Zheng , Jiajun Deng , Xiaomeng Chu , Yu Yuan , Houqiang Li , Yanyong Zhang

Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Licheng Zhong , Hong-Xing Yu , Jiajun Wu , Yunzhu Li

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yijia Guo , Tong Hu , Zhiwei Li , Liwen Hu , Keming Qian , Xitong Lin , Shengbo Chen , Tiejun Huang , Lei Ma

Differentiable 3D-Gaussian splatting (GS) is emerging as a prominent technique in computer vision and graphics for reconstructing 3D scenes. GS represents a scene as a set of 3D Gaussians with varying opacities and employs a computationally…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Ziyuan Qu , Omkar Vengurlekar , Mohamad Qadri , Kevin Zhang , Michael Kaess , Christopher Metzler , Suren Jayasuriya , Adithya Pediredla

Three-dimensional reconstruction is a fundamental problem in robotics perception. We examine the problem of active view selection to perform 3D Gaussian Splatting reconstructions with as few input images as possible. Although 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Monica M. Q. Li , Pierre-Yves Lajoie , Giovanni Beltrame

3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an assumption that is often violated in real-world applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Zhankuo Xu , Chaoran Feng , Yingtao Li , Jianbin Zhao , Jiashu Yang , Wangbo Yu , Li Yuan , Yonghong Tian

Efficient and high-fidelity reconstruction of deformable surgical scenes is a critical yet challenging task. Building on recent advancements in 3D Gaussian splatting, current methods have seen significant improvements in both reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Jiwei Shan , Zeyu Cai , Cheng-Tai Hsieh , Shing Shin Cheng , Hesheng Wang