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The gameplay of strategic board games such as chess, Go and Hex is often characterized by combinatorial, relational structures -- capturing distinct interactions and non-local patterns -- and not just images. Nonetheless, most common…
Game solving is a similar, yet more difficult task than mastering a game. Solving a game typically means to find the game-theoretic value (outcome given optimal play), and optionally a full strategy to follow in order to achieve that…
The residual neural network (ResNet) is a popular deep network architecture which has the ability to obtain high-accuracy results on several image processing problems. In order to analyze the behavior and structure of ResNet, recent work…
Forecasting complex system dynamics, particularly for long-term predictions, is persistently hindered by error accumulation and computational burdens. This study presents RefreshNet, a multiscale framework developed to overcome these…
Deep neural networks are known to be difficult to train due to the instability of back-propagation. A deep \emph{residual network} (ResNet) with identity loops remedies this by stabilizing gradient computations. We prove a boosting theory…
Despite the remarkable progress achieved on automatic speech recognition, recognizing far-field speeches mixed with various noise sources is still a challenging task. In this paper, we introduce novel student-teacher transfer learning,…
Game solving aims to find the optimal strategies for all players and determine the theoretical outcome of a game. However, due to the exponential growth of game trees, many games remain unsolved, even though methods like AlphaZero have…
Transformers have recently emerged as powerful neural networks for graph learning, showcasing state-of-the-art performance on several graph property prediction tasks. However, these results have been limited to small-scale graphs, where the…
Major winning Convolutional Neural Networks (CNNs), such as AlexNet, VGGNet, ResNet, GoogleNet, include tens to hundreds of millions of parameters, which impose considerable computation and memory overhead. This limits their practical use…
Various architectures (such as GoogLeNets, ResNets, and DenseNets) have been proposed. However, the existing networks usually suffer from either redundancy of convolutional layers or insufficient utilization of parameters. To handle these…
By introducing several improvements to the AlphaZero process and architecture, we greatly accelerate self-play learning in Go, achieving a 50x reduction in computation over comparable methods. Like AlphaZero and replications such as ELF…
Learning-based methods have demonstrated remarkable performance in solving inverse problems, particularly in image reconstruction tasks. Despite their success, these approaches often lack theoretical guarantees, which are crucial in…
Due to the depth degradation effect in residual connections, many efficient Vision Transformers models that rely on stacking layers for information exchange often fail to form sufficient information mixing, leading to unnatural visual…
We present a novel high frequency residual learning framework, which leads to a highly efficient multi-scale network (MSNet) architecture for mobile and embedded vision problems. The architecture utilizes two networks: a low resolution…
Recent architectural developments have enabled recurrent neural networks (RNNs) to reach and even surpass the performance of Transformers on certain sequence modeling tasks. These modern RNNs feature a prominent design pattern: linear…
State-of-the-art results on neural machine translation often use attentional sequence-to-sequence models with some form of convolution or recursion. Vaswani et al. (2017) propose a new architecture that avoids recurrence and convolution…
Gradient-based algorithms for training ResNets typically require a forward pass of the input data, followed by back-propagating the objective gradient to update parameters, which are time-consuming for deep ResNets. To break the…
Residual neural networks (ResNets) are a promising class of deep neural networks that have shown excellent performance for a number of learning tasks, e.g., image classification and recognition. Mathematically, ResNet architectures can be…
We present a general numerical approach for learning unknown dynamical systems using deep neural networks (DNNs). Our method is built upon recent studies that identified the residue network (ResNet) as an effective neural network structure.…
Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, and Othello (Reversi). In other words, the AI system surpasses the level of a strong human expert player in such games. In this context, it…